When motivation matters – integrating digital literature into classroom practice.

geralt / Pixabay

 

My journey into literature started very traditionally.  Like all members of my generation (after boomer but before Z), I learned to read from first readers to chapter books, series fiction and comic books ( more Jughead than Nimona) and all of them in print.  Consequently as an adult, my preference for recreational reading is for print and I do use digital journal articles for educational purposes but that is a matter of expediency rather than inclination. As I have documented my reading journey in previous blog posts so I will not go into that again. 

(But you are more than welcome to read about my love of reading/books etc.  Try this one when I fell in love with reading, or this one about the importance of storytellng, or this one about childhood favourites)

My personal  preferences for text formats have leached into my professional practice.  As an early career teacher I always favoured print texts for my classrooms because that was the medium I was confident and comfortable using.  I was reluctant to explore and use digital literature because I wanted to conserve my faculties for behaviour management and pedagogical practices.  I did not want to add in technology and digital literature to my already overloaded self.  

Fast forward two years and my foray into the role of a teacher librarian has forced me to extend my practice into the digital realm.  I have learned how to teach information literacy by navigating my way through ebooks, audiobooks and interactive books online.  I have downloaded and experimented with book apps, created bento boxes and book trailers.  Through this journey of discovery using digital literature and creating digital text, I have come to the conclusion that there are three main concerns when advocating for the inclusion of digital literature in the classroom.  These concerns are, students, teachers and the technology itself. 

The most commonly cited impediment for the implementation of digital literature into classrooms are the students themselves.  I have previously detailed the multitudinal issues relating to reading and comprehension of digital texts in another blog (see here), so I will just give a synopsis now. Besides the usual issues of forgotten, uncharged and missing laptops, many students struggle with reading digital literature because they struggle with visual ergonomics in digital texts.  Their inability to locate text leads to reduced comprehension and negative mental representation of the text (Mangen et al., 2013, p.66).  This lack of comprehension, combined with poor digital literacy (see this post!) and the fact that many students are easily distracted by games and social media can negatively impact the integration of digital literature in classroom practice. 

Teachers themselves are another liability when it comes to the implementation of digital literature in the classroom. Even though AITSL (2017) is very clear in the Teacher Standards that ICT needs to be included in teaching strategies (Std 2.6), and within resources selection (Std. 3.4), there is still a strong reluctance among many teachers to use digital literature meaningfully in their classroom practice.  This disinclination to use digital literature could be due to a myriad of reasons as Hyndman (2018) explains in this article.  One very pertinent reason is that many teachers feel pressured to suddenly become digital experts as they often assume they need to be the expert so as to instruct and assist students in their learning (Hyndman, 2018).  Hyndman (2018) goes on further to say that these feelings of anxiety can exacerbate in schools with  BYOD programs as the large variability in student device capability can cause increased technology anxiety.  But there is no expectation that teachers be experts in understanding the complexities of individual devices nor in how the digital literature was created, only that they use them in their teaching practice (AITSL, 2017; ACARA, 2014). 

geralt / Pixabay

 

The last crucial variable is the literature itself.  Digital literature comes in many formats and ranges from scanned books on a website, ebooks, enhanced ebooks, linear narratives, hypertext nonlinear narratives and mobile applications for tablets and smartphones.  Each of these literature formats may use different technology, require competency in different literacies and consequently need specific pedagogies for instruction.  The combination of these new formats and technologies can be overwhelming for many teachers.  Unfortunately, professional development for teachers regarding ICT and digital literature is often ad hoc and lack specific focus, which can inhibit the integration of these technologies into classrooms (Howard & Thompson, 2016). 

When you view these issues, it seems evident that the best way to improve the breadth and variety of digital literature in classrooms, is to explicitly motivate, introduce, and teach educators about the various formats and their applicability to classroom practice (Korthagen, 2017; Hyndman, 2018).  As teachers we have little control over student’s device selection and swiss cheese memories.  But we can have control over our own learning and behaviour.

There are a myriad of learning courses available for teacher education, and teachers are encouraged to extend their professional development.  This explicit instruction targeting ICT and digital literacies would be assumed to automatically lead to a cognitive change in teachers, which in turn would correlate to improved integration of digital literature in classroom practice.  (Korthagen, 2017, p.390).  But this assumption of correlation following a cognitive change is a fallacy as behavioural change requires more than just improved cognition, it requires motivation and affect too (Korthagen, 2017, p. 389-390)!   

Therefore it seems foolhardy of ATSIL (2017) and ACARA (2014) to mandate the integration of technologies and multimodal literature into classroom practice without accounting for the requirements of behavioural change (Korthagen, 2017, p. 389-390).  Simply dictating teachers to increase digital literature into classroom practice will not succeed in altering their behaviour, as this level of change requires cognition, affect AND motivation (Korthagen, 2017, p.390).  Affect not only has an impact on teacher behaviour but also on student motivation.  Teachers who are frustrated and disinclined with using digital literature are not going to translate the value of that format to their students.  Whereas teachers who gain pleasure from using ICT are more enthusiastic about it, and this has a positive effect on their motivation too.  Intrinsic motivation in teaching comes from teachers having a sense of autonomy, competence and relatedness in their profession (Korthagen, 2017, p.391).   A teacher that has learned about digital literature, through formal professional developments or informal social learning is more likely to implement those new practices if they are enthused about it and that they can apply this knowledge in a manner of their choice.  

So it appears the best way for a teacher librarian to introduce and promote digital literature in schools is to:

  1. Run training sessions for teaching staff and support staff about various digital literature formats and how they meet specific learning outcomes.
  2. Share your ideas, enthusiasm and motivation about digital literature, model, talk, blog and boast about how it works for your classroom, and most of all, be positive and laugh about it –  After all, happiness and a smile are way more infectious than COVID-19.

Pexels / Pixabay

 

 

REFERENCES

ACARA. (2014j). Information and communication technology capability learning continuum. F-10 – General Capabilities Curriculum. Educational Services Australia. Retrieved from https://www.australiancurriculum.edu.au/media/1074/general-capabilities-information-and-communication-ict-capability-learning-continuum.pdf

AITSL. (2017). Standards for Teachers. Australian Institute for Teaching and School Leadership. Retrieved from https://www.aitsl.edu.au/teach/standards

Howard, S., & Thompson, K. (2016). Seeing the system: Dynamics and complexity of technology integration in secondary schools. Educational Information Technology, 21, p.1877-1894. Retrieved from https://link.springer.com/content/pdf/10.1007/s10639-015-9424-2.pdf

Hyndman, B. (2018). Ten reasons teachers can struggle to use technology in the classroom. The Conversation [Blog]. Retrieved from https://theconversation.com/ten-reasons-teachers-can-struggle-to-use-technology-in-the-classroom-101114

Korthagen, F. (2017). Inconvenient truths about teacher learning: towards professional development 3.0. Teachers and Teaching, 23(4), p.387-405. Retrieved from https://www.tandfonline.com/doi/pdf/10.1080/13540602.2016.1211523?needAccess=true

Mangen, A., Walgermo, B. R. & Bronnick, K.A. (2013). Reading linear texts on paper versus computer screen: Effects on reading comprehension. International Journal of Educational Research, 58, 61-68.doi:10.1016/j.ijer.2012.12.002 

Mantei, J., Kipscombe, K., & Kervin, L. (2018). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA)

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

Teens, trends and technology.

 

congerdesign / Pixabay

 

There is no comprehensive data on the recreational reading preferences of Australian children and teenagers across print or digital formats, but a study conducted by Deakin University and Murdoch University point out that teens have a clear preference for print in comparison to reading on devices (Cull, 2011; Dickenson, 2014; Earp, 2017).    This is surprising considering over 90% of Australian children and teenagers have access to a computer or laptop, but more than 75% never used them to access digital literature (Earp, 2017).   This information seems contradictory when you consider that recent fieldwork into public libraries showed a significant shift from traditional to more digital and computer based resources to compensate for the shift in the reading paradigm  (Wyatt, McQuire & Butt, 2015, p. 6-8).   This is because libraries are anticipating the long term presence of digital literature, and are motivated to curate their collection to hold a range of physical and digital resources, as well as a repository of technology for their clientele’s personal, social or educational use (Cull, 2011; Wyatt, McQuire & Butt, 2015, p. 8).   

O’Connell, Bales & Mitchell (2015) point out that the advent of e-books and e-readers have been the biggest game changers for school libraries in the past few decades.  E-books, especially e-textbooks have become increasingly popular in schools across the country as they are able to integrate multimodal features such as interactive maps, videos and images and enhance teaching and learning practices (O’Connell, Bales & Mitchell, 2015).  E-books also meet ACARA’s mandate to include a variety of print, digital and hybrid resources as part of the ICT and Literacy components of the General Capabilities (ACARA, 2018). 

Whilst e-books address curriculum requirements and educational needs of the modern student, O’Connell, Bales & Mitchell (2015) do acquiesce that including digital literature may be cost prohibitive to many schools and students.  Many students, especially those in lower socio-economic areas lack the financial ability to purchase a personal device to access e-books, and many schools cannot afford to purchase additional e-readers or other personal devices for all their students.  The other pertinent issue is internet access.  E-library subscriptions such as Wheelers require internet access at all times to read the book which is problematic when on public transport or out of wifi, whereas Borrowbox titles can be downloaded and then used offline, which is far more beneficial.  But both e-book repositories permit only one borrower at a time to access a title.  For class texts , this can be extremely expensive for schools to purchase multiple subscriptions for the same title.  The other pecuniary issue is that many e-books are often just ‘leased’, and as they are not owned by the school, can suddenly become unavailable and or the lending parameters change without warning.  

Whilst the cost of e-books may be prohibitive, the on-going costs of maintaining digital literature subscriptions for online encyclopaedias and databases are often cheaper than  obtaining individual journal subscriptions (Cull, 2011).  Academic libraries in particular, often purchase databases with access to a variety of journal articles for a lower cost than individual subscriptions.  Smaller libraries may coalesce to purchase a subscription together.  For example, ACT local libraries offer Gale databases as part of their collection.  

When it comes to genres, recent publishing trends show an increase in young adult literature across Australia and the world (Manuel & Carter, 2015).  These trends indicate two possible reasons, the first being that young adults are reading increasingly, and the second, is that as teenagers age into adults, they are retaining their young adult reading preferences.  Manual & Carter (2015, p.122) point out that fiction is still the most popular choice for teens, followed by multimedia, non-fiction and magazines.  Genre wise,  fantasy and mystery are popular with both sexes, and romance disdained by everyone (Manuel & Carter, 2015, p.123).  Graphic novels are making a comeback but this time in a digital space, girls seem to like detective stories, action and adventure, whereas boys like science fiction, informational texts and biographies AND EVERYONE HATES POETRY (Manuel & Carter, 2015, p.123-124; Moorefield-Lang & Gavigan, 2011))!  

What is interesting about reading preferences with teenagers is that text selection and pedagogical practices in the classroom actually has an impact on students.  When inappropriate classroom texts are selected, and or the pedagogy associated with them is poor, students develop an antithesis for that particular title/genre or reading in general (Manuel & Carter, 2015, p.125).  A perfect example would be Golding’s Lord of the Flies. I studied this text many moons ago and I only have ghastly memories of the text. 

I am an avid reader and I STILL GET THE HEEBIE JEEBIES when I think about that book.  

Whereas appropriate texts and good pedagogy can bolster a love of reading.  I studied Charlotte Bronte’s Jane Eyre ain high school and I still love her to the point where I have seven copies of Jane Eyre!!!

   

 

 

*All imageswere obtained from the public domain.

YES I HAVE 7 COPIES OF JANE EYRE!!!

 

 

Digital devices have been often touted as the panacea for improving reading rates, literacy and learning for three main reasons.  Introducing digital literature into classroom practice allows teachers to bridge the digital disconnect between a teenager’s personal life in the digital world and the school’s analogue world.  By making these valuable connections, teachers are able to lure students to tasks they may normally disdain, such as reading class texts or researching online.  Combined with the fact that most teenagers are permanently glued to their personal devices means that they are very receptive to the idea of using (their phones and) digital literature for personal and educational purposes.

 

REFERENCES:

Cull, B. W. (2011). Reading revolutions: online digital text and implications for reading in academe. First Monday, 16(6). Retrieved from http://firstmonday.org/ojs/index.php/fm/article/view/3340/2985

Dickenson, D. (2014). Children and reading: Literature review. Australia Council 2014. Retrieved from https://www.australiacouncil.gov.au/workspace/uploads/files/research/children-and-reading-literatur-5432557e418db.pdf.

Earp, J. (2017). Infographic – Teen reading habits. Teacher Magazine. Australian Council for Educational Research.  Retrieved from https://www.teachermagazine.com.au/articles/infographic-teen-reading-habits

Houston, C. (2011). Digital Books for Digital Natives. Children & Libraries: The Journal of the Association for Library Service to Children, 9(3), 39–42. EBSCO 

Manuel, J., & Carter, D. (2015). Current and historical perspectives on Australian teenager’reading practices and preferences. Australian Journal of Language and Literacy, 38(2), p.115-128. Retrieved from https://www.alea.edu.au/documents/item/1175

Moorefield-Lang, H., & Gavigan, K. (2012). These aren’t your father’s: the new world of digital graphic novels. Knowledge Quest, 40(3), 30-35. Retrieved from http://web.b.ebscohost.com.ezproxy.csu.edu.au/ehost/detail/detail?vid=0&sid=b349502e-3dd2-48d3-9d9a-6beed7db31cc%40pdc-v-sessmgr05&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#AN=82563984&db=lih

O’Connell, J., Bales, J., & Mitchell, P. (2015). Literature in digital environments: Changes and emerging trends in Australian school libraries. In L. Das, S. Brand-Gruwel, K. Kok, & J. Walhout (Eds.), IASL 2015 Conference Proceedings: The School Library Rocks: Living it, Learning it, Loving it (pp. 356-369). International Association of School Librarianship. http://www.meles.nl/_clientfiles/SMD/IASL2015_Proceedings_Vol2_2ndEd_ResearchPapers.pdf

Teen Reading In a Digital Era. (2017). Report at a glance – Teen Reading in a digital era. Murdoch University & Deakin University.  Retrieved from https://teenreadingdotnet.files.wordpress.com/2017/04/teen-reading-folio-report_email.pdf

Wyatt, D., McQuire, S., & Butt, D. (2015). Public libraries in a digital culture.  University of Melbourne & State Library of QLD. University of Melbourne Press. Melbourne Victoria. Retrieved from https://arts.unimelb.edu.au/__data/assets/pdf_file/0005/1867865/PublicLibrariesinaDigitalCulture.pdf

The evolving nature of literature for the digital classroom.

DarkWorkX / Pixabay

 

The advent of technology, the internet and plethora of personal devices has forever changed the world and in turn, the paradigm of a secondary classroom. 

Whilst teenagers and society in general have embraced technology in its multiple forms for personal, social and recreational purposes, Education Departments and schools are often delayed in their digital pedagogical practices.  This delay in the embedding of digital technologies and literature has exacerbated the disparity between the information literacy skills that society demands, and the ability students have when they finish school.

This digital gap is even further widened in areas of lower socio-economic success, rural and remote communities, and First Nations peoples, who lack the personal means and access to devices and reliable internet connections (DIIS, 2016).  

For further information on the deepening of Australia's digital divide .. click here!

MCEETYA made a concerted effort to address this disparity by advocating for the embedding of ICT in the Melbourne Declaration on Educational Goals for Young Australians .  The argument put forward by the creators of this declaration, was that ICT is an essential skill required for active citizenship in a digitally rich information society (MCEETYA, 2008)Therefore ICT skills and competencies are essential to ensure each student is able to gain entry into this new paradigm.  ACARA’s response to this declaration was to create curriculum learning outcomes that allow students opportunities to access, analyse, modify and create a range of hybrid, digital and multimodal tasks (ACARA, 2018).  Examples of these include access to digital literature for classroom activities, explicit teaching of new literacies and assessments that require students to explore, create and analyse multimodal texts.  

The simplest form to introduce students to digital literature is within classroom practice.  Digital literature can be defined as texts that utilise computer technology and a device in order to access and engage with the text (Rettberg, 2012).  Unfortunately this may be a limiting factor for many students and schools that lack the financial means to secure devices and internet connectivity.  This issue became glaringly obvious in the recent nationwide school lock down which shifted learning to from onsite to online. 

Check out this article by the ABC published back in March 2020. 

Coronavirus opens education’s digital divide, as COVID-19 forces schools into online learning 

The level of computation associated with the digital literature varies with the device and format.  It can range from the most simple form of a scanned book on a website, to the interactive hypertext narratives with multimodal features in a mobile application (Maneti, Lipscombe & Kervin, 2018; Rettberg, 2012).  The middle of this digital literature continuum contains genres or hybrid genres such as e-stories, linear e-narratives, interactive stories, hypertext narratives and electronic games narratives (Walsh, 2013).  

My own knowledge of digital literature is rudimentary at best as I am strictly a user of digital content rather than being a creator – though this blog would be the only exception to the rule.  Whilst I do use my kindle and am able to engage with digital texts, it is a matter of expediency rather than personal pleasure.  By that token, I prefer reading digital texts rather than listening to audio-books and am  completely disinclined to use digital narratives (or anything that is non linear in nature) as I find those sources too overwhelming for indepth analysis.  But as a teacher librarian I need to be aware of the various formats and educate myself as to their benefits to student’s learning and literacy.

  The irony is that this Masters course has caused me to test, trial and experiment with more digital media than I ever would have in my life!  

Over the next few weeks I will be reviewing several different examples of digital literature that can be used in classroom practice as part of my own learning journey into literature in the digital space.   Each review will discuss the source’s value to the curriculum, to learning and literacy and to digital competency.

References:

Australian Curriculum, Assessment and Reporting Authority. (2018). Literacy. In Australian Curriculum – General Capabilities. Retrieved from https://www.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/literacy/

Department of Industry, Innovation and Science (2016). Australia’s digital economy update. Retrieved from https://apo.org.au/sites/default/files/resource-files/2016/05/apo-nid66202-1210631.pdf

Mantei, J., Kipscombe, K., & Kervin, L. (2018). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA)

MCEETYA (2008) Melbourne Declaration on Educational Goals for Young Australians. Curriculum Corporation. Australia. Retrieved from http://www.curriculum.edu.au/verve/_resources/national_declaration_on_the_educational_goals_for_young_australians.pdf

Rettberg, J.W. (2012). Electronic literature seen from a distance: the beginnings of a field. Retrieved from http://www.dichtung-digital.org/2012/41/walker-rettberg.htm

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Austr

Task 1 – INF533 – Reading, literacy and digital literature in the classroom.

xxolaxx / Pixabay – Reading in a digital landscape.

 

The advent of technology, and plethora of personal devices has revolutionised the reading paradigm to the point where, texts are no longer restricted to print, but are now available through multiple formats and platforms.  Digital literature utilises a continuum of technology to convey meaning, and the level of computation varies from a scanned book, to the interactive hypertext narratives with multimodal features  with a host of genres and hybrid genres such as e-stories, linear e-narratives, interactive stories, hypertext narratives and electronic games narratives. in the middle (Walsh, 2013; Maneti, Lipscombe & Kervin, 2018; Rettberg, 2012).  These new formats as Lamb (2011), and Sadokiesiski (2013) point out, require additional literacies to engage, process, evaluate and communicate. 

This is because reading has evolved from text decoding, to constructing meaning from symbols (Lamb, 2011) . 

ACARA’s (2018)  response has been to define literacy as the ability to interact with, engage and communicate across modalities for personal, social, economic and recreational purposes. 

This definition clearly indicates that teaching practice needs to include a variety of texts, in print, digital and hybrid formats (Leu, Forzani, Timbrell, & Maykel, 2015).  But whilst there are strong arguments and mandates to include digital texts, there are are complications.  

Many students struggle with digital text comprehension, as the simultaneous synthesising of visual, audio and text information causes information overload (Jeon, 2012; Mangen, Walgermo & Bronnick., 2013).   Students with poor fundamental literacy are at further disadvantage, as they are easily distracted away from the content by the multimodal elements, as well as being unable to locate information due poor visual ergonomics (Lamb, 2011; Leu, McVerry, OByrne, Kili, Zawilinski, Everett-Cacopardo,Kennedy, Forzani, 2011;  Jeon, 2012; Hashim & VongKulluksn, 2018; Mangen et al., 2013, p.66). 

geralt / Pixabay – Feeling overwhelmed???

 

I have noticed that here is a strong disinclination for teachers to include the creation of hypertext narratives and games in their practice (Mantei, Lipscombe & Kervin, 2018).  This hesitancy could be attributed to the premise that it requires both the student and the teacher to be competent in the additional literacies  (Leu et al., 2015).  Whilst many students could be considered digital natives and may possess the necessary skill set to create such hypertext, many teachers would be considered digital immigrants and therefore lack the confidence to implement such technologies in their classroom.  Unfortunately by excluding creation of digital texts, students are disadvantaged by the lack of potential extension and consolidation of learning. 

Armstong (2020) Bloom’s Taxonomy. CC – BY – NC

Remember Bloom – By failing to include a creative element – students are being denied opportunities for higher order thinking.  

In an effort to address some of these concerns, our library team has a balanced collection of print and digital literature, as well as have recently implemented an information literacy scope and sequence  (Leu et al., 2015).  Our students have access to a robust physical collection, e-books and audiobooks through a BorrowBox subscription, as well as online databases such as InfoBase, Gale, Britannica, EBSCO, Trove, and World Book.  

Anecdotally from my position as a teacher librarian, I can see the students vastly prefer print for recreational reading, but have a strong preference for digital resources for informational purposes.  I regularly see many teachers include digital texts into their teaching practice through reading and viewing of e-books, online databases and web based texts.  Through our information literacy program, we are endeavouring to teach digital literacy skills, such as, how to locate, evaluate and synthesise information, as well as problem solving in both online and offline scenarios (Leu et al., 2015, p. 140).  

Digital literature has transformed society, the definition of literacy and the landscape of pedagogical practice.  Time will only tell if our scope and sequence improve digital literacies and competencies in both the faculty and the students… stay tuned for further updates

 

 

References 

Armstrong, P. (2020). Bloom’s Taxonomy. Center for Teaching, Vanderbilt University. Retrieved from https://cft.vanderbilt.edu/guides-sub-pages/blooms-taxonomy/. Image licenced under CC – BY – NC 

Australian Curriculum, Assessment and Reporting Authority. (2018). Literacy. In Australian Curriculum – General Capabilities. Retrieved from https://www.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/literacy/

Hashim, A & VongKulluskn, V. (2018). E reader apps and reading engagement: A descriptive case study. Computers and Education, 125, pp.358-375. Retrieved from https://www.journals.elsevier.com/computers-and-education/

Jabr, F. (2013). The reading brain in the digital age: The science of paper versus screens. Scientific American. Retrieved from https://www.scientificamerican.com/article/reading-paper-screens/

Jeon, H. (2012). A comparison of the influence of electronic books and paper books on reading comprehension, eye fatigue, and perception. The Electronic Library, 30(3), 390-408. doi: 10.1108/02640471211241663 

Lamb, A. (2011). Reading redefined for a transmedia universe. Learning and leading with technology, 39(3), 12-17. Retrieved from http://ezproxy.csu.edu.au/login?url=http://search.ebscohost.com/ login.aspx?direct=true&db=ehh&AN=67371172&site=ehost-live

Leu, D., McVerry, J. G., O’Byrne, W. I., Kiili, C., Zawilinski, L., Everett-Cacopardo, H., Kennedy, C., & Forzani, E. (2011). The new literacies of online reading comprehension: Expanding the literacy and learning curriculum. Journal of Adolescent & Adult Literacy, 55(1)5-14. Doi: 10.1598/JAAL.55.1.1

Leu, D.J, Forzani, E.,Timbrell, N., & Maykel., C. (2015) . Seeing the forest, not the trees: Essential technologies for literacy in primary grade and upper elementarty grade classroom. Reading Teacher 69: (2), p.139-145. Retrieved from https://eric.ed.gov/?id=EJ1073399

Mangen, A., Walgermo, B. R. & Bronnick, K.A. (2013). Reading linear texts on paper versus computer screen: Effects on reading comprehension. International Journal of Educational Research, 58, 61-68.doi:10.1016/j.ijer.2012.12.002 

Mantei, J., Kipscombe, K., & Kervin, L. (2018). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

Rettberg, J.W. (2012). Electronic literature seen from a distance: the beginnings of a field. Retrieved from http://www.dichtung-digital.org/2012/41/walker-rettberg.htm

Sadokierski, Z. (2013, November 12). What is a book in the digital age? [Web log post]. Retrieved from http://theconversation.com/what-is-a-book-in-the-digital-age-19071

Sargeant, B. (2015). What is an ebook? what is a book app? And why should we care? An analysis of contemporary picture books. Children’s Literature in education, 46, p.454-466. doi: 10.1007/s10583-015-9243

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

Augmented Reality in the Classroom – Part 4

Continuing with the series….

More ways in which AR can be applied in a school dynamic. 

6. NUMERACY

Numeracy skills can be enhanced using AR.  Wu et al. (2013) suggest that students can learn geometry, trigonometry, spatial relationships and collaborative problem based learning by using AR to supplement their learning.  Technologies such as the combination of TinkerLamp and Kaleidoscope are popular in Europe and can be used to explore symmetries and congruence.  Whereas the mobile application – AR Measure kit is useful in measuring distances, trajectories, angles, height and estimating volume  (Cuendet, Bonnard, Do-Lenh & Dillenbourg, 2013).  

7. SUPPORT LITERARY ARTS

Hannah et al. (2019) cited several methods in which AR can support the literary arts curriculum.  Students are able to create or visit real or fictional sites using the digital interfaces such as Merge cubeso that connections between the content and the real world can be made.  For example, Shakespeare comes alive with a tour of Verona, Japanese medieval history can be taught by analysing the structure of Kokura Castle, and students can investigate the structure of a steam engine, all with a single mobile app, a smartphone or tablet and a Merge cube.  

8. VISUAL ARTS

A very interesting use of AR is the ability to access and engage in an authentic exploration of real objects in an artificial space (Wu et al. 2013).  Many art galleries and museums around the world already have embedded AR to allow users access to additional information about the display, for example, some places use QR codes to inform the user of additional information about the artist or exhibit (Coates, 2020).  From a classroom perspective, students can support their own creative pieces by embedding their rationale using Thinglink, Padlet or Metaverse, and use QR codes on their paintings, sculptures, photographs or collages to link it to their rationale (Zak, 2014) .  

9. LOCATION BASED LEARNING

Wu et al., (2013) suggests that location based learning, such as field trips and excursions, can be augmented by the use of AR.  As previously mentioned, many museums, galleries and other institutions have already adopted the use of AR in their spaces (Coates, 2020; Townsdin & Whitmer, 2017).   Some of them use the technology to provide additional information to the user about the collection, whereas other places use AR in their maps or tours  (Townsdin & Whitmer, 2017).  By including relevant information within the augmented space, it encourages more authentic learning, which in turn improves student engagement and learning outcomes (Wu et al., 2013). 

Emerging technologies have also been adopted by some council reserves and state national parks as a means to inform users about local flora and fauna.  Visitors are able to use their devices and their inbuilt GPS systems to access pertinent information about the site they are accessing (Townsdin & Whitmer, 2017).  Some sites also offer remote access and this can be very useful for excursion preparation or for revision purposes.  Remote access would also be of great assistance when students are unable to attend excursions or field trips due to illness or pandemics. 

10. ASSISTING STUDENTS WITH DIVERSE LEARNING NEEDS

Technology has often been cited as an effective intervention method for students with autism spectrum disorder (ASD) and educators seek methods in which to meet cognitive, behavioural and developmental needs (Sahin, Keshav, Salisbury & Vahabzadeh, 2018).  Digital methods are often favoured  for ASD students, as they tend to have a preference for electronic media due to their predilection as visual learners (Mahayuddin & Mamat, 2019, p.2176-2177).  Additionally AR offers them an environment that supports the tangible manipulation of abstract ideals, as well as a visual image of the learning content, and standardised and predictable outcomes as routine and predictability is very important to students with ASD (Mahayuddin & Mamat, 2019, p.2176-2177; Sahin et al., 2018, p.1).   

AR and VR are also able to assist ASD students in developing their socio-emotional skills.  This technology allows students to experience the world and its environmental hazards as well as engage and interact with their peers in a socially controlled environment (Sahin et al., 2018, p.2; Riva, Banos, Botella, Mantovani & Gaggioli; 2016).   Whilst tablets and smartphones can be used, Sahin et al. (2018) suggests the use of SmartGlasses as they can be preloaded with social and behavioural coaching software.  Another benefit is that AR experiences can be tailored and adapted to suit student’s diverse needs, which is important as many experience high levels of anxiety when there is disruption to their learning plan.  

 

The implications of using digital literature in secondary schools

Read this! 

Change is inevitable and society has seen great changes to the way it functions.  The current technology revolution has changed the way people earn, communicate, work, live, study and recreate.  According to Vygotsky’s socio-cultural theory, reading and learning work symbiotically together with strong influences from language and technology (Hashim & VongKulluksn, 2018).  Therefore by this theory, changes in technology resonates how learning, language and literacy manifests in communities.  This is evident in the way the definition of literacy has expanded.  Previously the term ‘literate’ was used to describe individuals who were able to read and write.  But the current definition includes the skills and knowledge required to access, use, understand and express ideas, thoughts and feelings, across multiple modalities, and in all contexts of life (ACARA, 2014).  The broadening of the definition is directly related to the evolving nature of technology and its impact upon the way literature and books are read, comprehended and evaluated (Sargeant, 2015; Jabr, 2015). 

sik-life / Pixabay – The metamorphsis of the book

The concept of the book changes with every technology revolution and corresponding societal change.  From prehistoric stone tablets, to Ancient Egyptian papyrus and Roman vellum scrolls, to the innovative Gutenberg printing press, books have evolved with technology, and at each transformation, the reading paradigm changes (Mangen, Walgermo & Bronnick, 2013).  The modern definition of a book can include the traditional paper form, as well as electronic versions that can be read on devices such as mobile phones, tablets and laptops along with audiobooks, online books, and other digital products such as applications and websites (Springen, 2010).  This emergence of these new digital texts require additional skills and strategies in order for the reader to comprehend the narrative (Jabr, 2015; Mangen et al., 2013; Sekeres & Watson, 2011).  As part of evidence based practice, secondary school teachers are encouraged to adapt their pedagogical practices to address these technological and societal changes to ensure that their students possess the relevant skills and strategies to become active participants in society.  

geralt / Pixabay – A is for Apple, B is for Ball…

 

Reading has often been characterised as the product of an individual’s ability to decode and comprehend the text and is viewed as a fundamental human skill (Moore & Cahill, 2016, p.4). Engagement in reading is linked to improved student learning and long term academic success (Moore & Cahill, 2016; Hashim & VongKulluksn, 2018). Unfortunately many teenagers and young adults are reluctant to read and this reluctance can impact their education as well as their social capital and identity formation (Moore & Cahill, 2016).  Many education departments across the world have increased funding for technology in schools to boost literacy and reading rates in an effort to halt declining literacy (Keen, 2016).  In turn, educators seek to identify pedagogical practices that will increase student motivation for reading and in turn, improve overall literacy.    

Technology has been often cited for its ability to improve educational outcomes due to its engaging format.  Morris & Cahill (2016) has determined that technology has a stronger preference in secondary compared to primary aged students.  Since motivation to read and cognitive experiences when reading works via a positive feedback mechanism, it makes sense that digital literature should lead to increased reading rates and improved literacy (Hashim & VongKulluksn, 2018).  Furthermore, Taylor (2018) suggests that the complex nature of digital storytelling is suitable for teenagers as they are familiar with using devices and are comfortable switching between screens and print.  

janeb13 / Pixabay – Portability of Ebooks

Technology in literature, also known as digital literature, encompasses ebooks, audiobooks, interactive media and mobile applications.  Each of these technologies, delivers narratives in their own individual way and requires a variety of skills and strategies for decoding and comprehension. Many teachers and teacher librarians are tasked with identifying technology based literature in an effort to increase engagement and improve educational outcomes.  

Sargeant (2015) defines an ebook as the static digitised version of a print text with its familiar features of virtual pages, book gutters and page turning animation.  Access to ebooks can occur both onsite and offsite as they can be retrieved and delivered digitally to mobile devices with embedded features (Hashim & VongKulluksn, 2018).  Examples include Kindle application, where ebooks purchased from Amazon can be accessed through, or BorrowBox and Wheelers, that allow for borrowing of titles and are often affiliated with public and school libraries.  Some ebooks for older readers have various levels of interactivity, such as hyperlinks and in built media are commonly found in secondary expository or information texts such as text books (Sargeant, 2015).   Their increased popularity with older readers is due to portability and ability to retain text anonymity (Dickenson, 2014).  But ebooks that are designed for younger and less literate readers have lower levels of interactivity and contain more skeuomorphic features to reduce distraction from the main point (Sargeant, 2015) . 

Jeon (2012) promotes the use of ebooks in schools as they support academic instruction, are time efficient as well as provide a dynamic and cost effective way of managing a collection. Ebooks can also be integrated into library management systems and thus are available for to be borrowed by students at any time, including in times of pandemics and forced isolation (Jeon, 2012).  These apps are designed to assist readers in retaining anonymity in title choice, as well as allow access to a wide range of reading levels which encourages independent reading and promotes bibliotherapy (Hashim & VongKulluksn, 2018).  

DariuszSankowski / Pixabay – Bibliotherapy

 

Audiobooks are increasing in popularity with readers from all generations (Moore & Cahill, 2016).  The most prevalent use of audiobooks in schools are, students with low literacy and learning difficulties as well as second language learners (Moore & Cahill, 2016, p.5).   Hiebert, as cited in Moore & Cahill (2016) argued that language and the fundamentals of narratives can be conveyed through auditory processes, as language-comprehension system in the brain permits text engagement and comprehension (p.3-4).  Other benefits to the implementation of audiobooks in teaching and learning processes include, improving vocabulary, promoting oral language, as well as strengthening links between oral and written literacies (Moore & Cahill, 2016, p.4).  Audiobooks can be easily accessed on personal devices and offer the same level of anonymity as achieved by ebooks.  Anonymity is very important in secondary schools, particularly for students with low literacy who need to access ‘different’ texts (Dickenson, 2014). 

sindrehsoereide / Pixabay – Listening = Reading

Whilst there are many different reasons why students struggle to read, the most common reasons in secondary schools include, insufficient vocabulary, incorrect decoding and a lack of fluency (Moore & Cahill, 2016, p.5).   Access to audiobooks allows students who struggle with the aforementioned inadequacies to engage with the text and develop their reading accuracy as well as potentially improving any behavioural management that arises from disengagement and disenfranchisement (Moore & Cahill, 2016, p.6).  Audiobooks address these needs and therefore it is possible to surmise that this technology is able to provide the reader the same rich experience that is afforded by print text.  

472301 / Pixabay – Mobile applications

 

Interactive media (IM) has exploded in recent years and this is impacting teaching and learning (Cullen, 2015).  Some examples of interactive media include digital books, online books, book applications and websites.  Lamb & Johnson (2010) argue that IM causes readers to shift from being passive receivers to active participants.  This is because IM is able to engage students in the content via multiple entry points and therefore encourages learning through experience and experimentation (Lamb & Johnson, 2010; Cullen, 2015).  IM narratives are able to tell dual stories, as well as bring the images to life whilst providing a brilliant way to connect emerging technologies to the curriculum (Cullen, 2015; Taylor, 2018).  

One example of IM are book applications (apps).  Book apps are software programs that are designed to engage students by delivering high levels of interactive media rich content (Sargeant, 2015).   They integrate multiple modes of communication so that the text and visuals are fused to create a story that requires the reader to transform into a user by their interaction in the narrative with a touch screen (Sargeant, 2015).  This process of action and outcome is based upon gamification principles already present in the rewards based system currently practiced across most school systems.  Gamification uses extrinsic motivation  in learning and teaching practice.  But Briggs (2016) cautions the use of gamification in assessment.  The reason for this caution is that the motivation to succeed arises from the low personal stakes the reader has with the text, as well as the elusive but reachable goals. 

 IM has the capacity to cater to the needs of a varied classroom because of a student’s ability to work at an individual pace and the multiple entry points allows for differentiation.  There is also a possibility for educators to use IM to create scenarios, as a mechanism to introduce students to new units of work, or introduce assessment pieces in an engaging format (Lamb & Johnson, 2010).  Cullen (2015) believes that application led learning bolsters motivation and engagement in students, which is essential for improved learning experiences and positive outcomes.   

RobertCheaib / Pixabay – Device distractions.

 

There are valid contraindications to the use of technology in educational settings.  Studies have shown comprehension is lower in narratives and expository texts when a device is used (Jeon, 2012; Mangen et al., 2013).  Jeon (2012) believes that within some forms of technology, the complex nature and formatting of the text causes too great a cognitive load on students and thus it negatively affects comprehension.  Hashim & VongKulluksn (2018) concur and point out that students often become distracted in their attempt to multitask on devices, which leads to decreased metacognitive regulation and reduces text completion.  

The format of text is also important for comprehension.  Digital literature in all forms have lower comprehension rates in comparison to traditional texts (Jeon, 2012; Mangen et al., 2013).  One of the other main reasons for this unfavourable comparison is visual ergonomics.  Visual ergonomics, such as lowered spatial stability, leads to a negative mental representation of the text (Mangen et al., 2013, p.66).  Good readers have a high mental recall of information positioning in text.  Consequently, limited mental representation restricts recall and makes it harder for students to construct new banks of knowledge from individual pieces of information. One suggestion to combat this limitation and to promote a more equitable approach in classrooms is to limit digital reading to short extracts only, and it to be of low stakes value rather than summative assessment (Mangen et al., 2013, p.66).  

I obviously have not taken my own advice and have written an epic instead of a synopsis!

Hashim & VongKulluksn (2018) suggests that whilst e-readers provide context and analysis, it lacks the social factor that discussion groups and literature circles provide. There is also an implication that educators fail to treat e-readers like they treat print texts, and therefore provide less scaffolding to students leading to lower comprehension rates.  This failure could be due to a lack of personal knowledge to the functionality of e-readers, or simply that teachers are not physically able to see how much of the text the student has engaged with and thus forget to offer assistance (Hashim & VongKulluksn, 2018).  Therefore, in the interests of equity, it is important that ebooks are scaffolded in the same way as a print books because, as students gain mastery in their reading, scaffolding can be adjusted to help their progress from a low to a higher mental function (Hashim & VongKulluksn, 2018).  

geralt / Pixabay – Pedagogy matters

 

There are other obstacles to using ebooks in educational settings.  Primarily, students are not motivated to use e-readers for learning.  This could be due to the fact that e-readers are no longer considered a novelty, that devices themselves are commonplace, and lastly, that traditional texts actually provide greater enjoyment than digital literature  (Hashim & VongKulluksn, 2018).  Ebooks have also been known to cause eye irritation which in turn reduces surface legibility, and increases eye strain and mental fatigue (Jeon, 2012).  These physical demands lead to an increased error rate and reduces overall comprehension, which in turn leads  to a lower perception of ereaders and ebooks (Jeon, 2012).  Other than diminishing comprehension, ebooks can also be seen as tedious in comparison to other entertainment found on devices (Jeon, 2012). Though there is some suggestion that digital natives are resistant to these issues as they are more familiar with technology (Jeon, 2012). 

Some educators are reluctant to provide audiobooks to their students in lieu of print texts as they can be viewed as ‘cheating’.  But Dahl (2016) disagrees with and finds that audiobooks provide the same learning experience as reading after a certain level of literacy has been reached.  This is based upon the theory that the decoding specific to reading becomes instinctive after a certain point in literacy is achieved (Dahl, 2016).  The reasoning is that ‘reading comprehension’ is similar to ‘auditory comprehension’ and that echoic memory is comparable to the visual system of eye regression, though the concept of ‘flipping back’ is a bit more problematic in an audiobook (Dahl, 2016).  

The current predominate argument surrounding school is that digital media will engage reluctant readers and therefore improve learning outcomes (Springen, 2010; Cullen, 2015).  But some educators argue that these alternative texts lack equity as they are limited to students and schools with digital access and financial security (Sekeres & Watson, 2011).  Sekeres & Watson (2011) even go further to suggest that educators need to be aware that children are often targeted as consumers in their own right and therefore teachers need to be circumspect when they select digital literature that it actually leads to learning and not just entertainment. 

From a school collection perspective there are significant issues with ebooks and audiobooks, namely access and cost (O’Connell, Bates & Mitchell, 2015).  This is due to the fact that both ebooks and audiobooks require a personal device such as a mobile phone or tablet and many younger students do not have that level of access.  They also require a financial contribution and or a library membership, which again can be limiting for younger students to practice their digital literacy skills.  One suggestion to address the rising cost of digital literature is to promote public library memberships in schools.  Students who have library memberships at school, local and state libraries, have access to a wide range of texts in both print and digital formats.  Some larger institutions also offer electronic access to databases and periodicals which is very useful for secondary students.  This reduces the cost to the individual and school systems without limiting access to information.

Licencing and leasing are problematic when it comes to digital literature. Physical books are bought by the library, require no device to use, and are useful till the book gets lost, deselected or falls into disrepair.  Ebooks in comparison, are either downloaded (purchased), or borrowed and both require a device and the internet to be used.  These devices, such as iPods, ereaders, laptops and tablets can be quite expensive for school libraries and students to purchase and maintain (Gray, 2017).  Additionally, if a school library chooses to use a platform such as Borrowbox or Wheelers as their access point for ebooks and audiobooks, they are limited by that publisher’s collection as to what titles meet the developmental needs of the students and curriculum requirements (Gray, 2017).  Teacher librarians need to be cautious when selecting platforms for digital literature that they are not limiting their readers to resources based upon publishing contracts and nepotism.  Furthermore, the school may not own ‘loaned titles’ and may have to pay a leasing or access fee on a yearly basis.  So whilst there seems to be great flexibility, especially with regards to remote access, there can be some stringent financial restraints for schools when it comes to building a robust ebook and audiobook collection.  

O’Connell, Bates & Mitchell (2015) suggest that the goal of school libraries is to adapt to the digital needs of the student cohort, which means that the reading culture has to be addressed as well as ensuring a divergence of media is available.  Therefore, teacher librarians and school library collections are tasked with ensuring students are given ample access to the different forms of media for teaching and learning across the curriculum as well as for recreational purposes.  This means access to both traditional and digital forms of literature.  But promotion of wide reading programs and access to emerging literature trends needs to be buttressed by pedagogical practices that support reading and comprehension across the various domains.  

The question for teachers, teacher librarians and other educators is that will these new media forms benefit the teaching and learning practices in classrooms, and more specifically, secondary classrooms?  It is clearly evident that the information revolution has changed the way society is functioning.  Therefore it is important that students gain the skills and knowledge to succeed in this modern world.  From the evidence provided, secondary students are more receptive to digital literature because of its engaging format, portability and text anonymity.  But many lack the reading and comprehension skills to fully understand the nature of the text and therefore are at a literacy disadvantage.  Educators need to recall the importance of culture and tools in Vygotsky’s theory of learning and provide access to a range of literature across the various forms of media.  The reading paradigm has changed and teachers must change their teaching and learning to suit this new world.  

 

REFERENCES 

Australian Curriculum, Assessment and Reporting Authority (2018). Literacy. In Australian Curriculum. Retrieved from http://www.australiancurriculum.edu.au/generalcapabilities/literacy/introduction/introduction

Dahl, M. (2016, August 10). To your brain, listening to a book is pretty much the same as reading it. The Cut. Retrieved from https://www.thecut.com/2016/08/listening-to-a-book-instead-of-reading-isnt-cheating.html

Dickenson, D. (2014). Children and reading: Literature review. Australia Council 2014. Retrieved August 2016.

Gray, M. (2017). Ebooks: To subscribe or not to subscribe? Connections, 101. Retrieved from scis.data.com/connections/issue-101/ebooks-to-subscribe-or-not-to-subscribe 

Hashim, A & VongKulluskn, V. (2018). E reader apps and reading engagement: A descriptive case study. Computers and Education, 125, pp.358-375. Retrieved from https://www.journals.elsevier.com/computers-and-education/

Jabr, F. (2013). The reading brain in the digital age: The science of paper versus screens. Scientific American

Jeon, H. (2012). A comparison of the influence of electronic books and paper books on reading comprehension, eye fatigue, and perception. The Electronic Library, 30(3), 390-408. doi: 10.1108/02640471211241663 

Keen, N. (2016). Stopping the slide: improving reading rates in the middle school. Connections, 99. Retrieved from https://www.scisdata.com/connections/issue-99/stopping-the-slide-improving-reading-rates-in-the-middle-school/

Lamb, A., & Johnson, L. (2010). Divergent convergence part 2: Cross-genre, multi-platform, transmedia experiences in school libraries.Teacher Librarian, 38(1), 64-69. Retrieved from http://teacherlibrarian.com/

Cullen, M. (2015, December 21). How is interactive media changing the way children learn. In EducationTechnology. Retrieved from https://educationtechnologysolutions.com.au/2015/12/how-is-interactive-media-changing-the-way-children-learn/

Mangen, A., Walgermo, B. R. & Bronnick, K.A. (2013). Reading linear texts on paper versus computer screen: Effects on reading comprehension. International Journal of Educational Research, 58, 61-68.doi:10.1016/j.ijer.2012.12.002 

Moore, J., & Cahill, M. (2016). Audiobooks; Legitimate ‘reading’ material for adolescents? Research Journal of the American Association of School Librarians. Retrieved from www.ala.org/aasl/slr/volume19/moore-cah

O’Connell, J., Bales, J., Mitchell, P. (2015). [R]Evolution in reading cultures: 2020 vision for school libraries. The Australian Library Journal, 63(3), 194-208. DOI: 10.1080/00049670.2015.1048043

Sargeant, B. (2015). What is an ebook? what is a book app? And why should we care? An analysis of contemporary picture books. Children’s Literature in education, 46, 454-466. doi: 10.1007/s10583-015-9243-5

Sekeres, D. c. & Watson, C. (2011). New literacies and multimediacy: The immersive universe of the 39 Clues. Children’s Literature in Education, 42, 256-273. Doi: 10.1007/s10583-011-9133-4

Springen, K. (2010, July 19). The digital revolution in children’s publishing. Publisher’s Weekly. Retrieved from http://www.publishersweekly.com/pw/by-topic/childrens/childrens-industry-news/article/43879-the-digital-revolution-in-children-s-publishing.html.