CRITICAL REFLECTION I find the question of how my views, knowledge, and understanding of my work as an education professional in digital environments incredibly hard to answer with any sort
SPACED OUT My digital storytelling project is a Choose Your Own Adventure, created using Microsoft PowerPoint. The project is appropriate for secondary students, ages 13-18, and adults will probably also
Click on the four-way arrow (bottom right) to enlarge to fill the screen. Good luck – it’s a pig of a thing. This is an embedded Microsoft Office presentation, powered
Topic: Sci-Fi Space Opera Platform: Powerpoint or Keynote Curriculum: MYP Language & Literature Year 3; Victorian Curriculum Level 08: English Mode: Writing; English Strand: VCELT419 – Create literary texts that
What makes a good digital text, what counts as one, and what purpose do digital texts serve? I have a question for you: How long is a piece of string?
The Text webyarns.com: stories, comics and toys for the web The Creator Alan Bigelow Alan Bigelow is the recipient of the Robert Coover Award for Electronic Literature (2017); the Judge’s
The Text The Going to Bed Book ©1982, 1995, & 2011 (On the Apple Store) The Creators Sandra Boynton, writer and illustrator Billy J. Kramer, narrator Loud Crow Interactive, app
The text Bottom of the Ninth (On the Apple Store) The creator Ryan Woodward The format App from Apple The details (Screenshot below) Some background The review The storytelling in
From the Task statement: Using your readings and interaction with the subject to date, develop a statement about your current knowledge and understanding of concepts and practices in digital literature
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