ETL512 Assessment 6: Professional Reflective Portfolio

Part A: Statement of Personal Philosophy

Effective 21st century teacher-librarians require strong interpersonal skills alongside the pedagogical knowledge to teach a multitude of competencies and literacies across different curriculum areas. Through proficient leadership, strategic planning, resource management, and innovative program design, modern teacher-librarians inspire passion for reading for pleasure and information while supporting learning and wellbeing in our communities.

Modern libraries are about people, not just resources. Our ability to form effective relationships with students, staff, parents, and professional networks allows teacher-librarians to meet the diverse educational, wellbeing, and recreational needs of our learning communities and to advocate for our value in an ever-changing information landscape.

Part B: Critical Evaluation

My very first assessment for this degree required me to reflect on my understanding of the role of teacher-librarians in schools (Lysaught, 2021a). For this task, I discussed the roles I focused on as part of my then-recent job application:

Little did I know, but this visual would serve as a prescient highlight to many of the issues explored throughout this course.

The early work completed in ETL401 introduced me to several roles expected of modern teacher-librarians, and as a result of my continued learnings in this degree I have consolidated these varied elements into three key themes.

Theme 1: Resourcing and Inspiring Reading for Pleasure

The first theme, resourcing and inspiring reading for pleasure, in many ways reinforces pre-existing stereotypes about the work of teacher-librarians as predominantly dealing with books. I discussed this misconception in my early blog posts, noting that these perceptions were largely based on community experiences (Lysaught, 2021a; Lysaught, 2021b). As a result of the readings and learning tasks in this degree, I have concluded that teacher-librarians must therefore ensure that we provide a multitude of different experiences to our communities to shape their perceptions of our roles as varied and valuable in an ever-changing modern information landscape.

However, Herring (2007, p.31) noted that fulfilling all the possible roles expected of teacher-librarians at one time is impossible. Anecdotal evidence suggests many teachers still don’t know what information literacy is, let alone a teacher-librarian’s role in developing student proficiency; those few who do often lack the time for collaborative planning and teaching. Rather than stress myself out by fighting an uphill battle and overhauling community perceptions completely, at the start of my teacher-librarian journey I’ve chosen to draw on my strengths as an English teacher and my pre-existing relationships with this faculty to lean into community expectations and show my value to our school by establishing a culture of pleasure reading. Once trust in my abilities as a teacher-librarian and strong relationships are formed through this Trojan horse, the plan is to leverage my success and branch out into other facets of my role, such as information specialist, to further entrench my value to our school community.

Step one in my plan to channel then subvert community expectations was to create a Wide Reading Program for the Stage 4 English classes. To show the value of this program to our school leaders, I aligned it with our Strategic Improvement Plan, foreshadowing the learnings of ETL504 Teacher Librarian as Leader. This program, inspired by the ETL402 Literature Across the Curriculum readings, aims to create a school-wide culture of pleasure reading. Reading for pleasure has repeatedly been shown to improve student literacies and socio-emotional development (Combes & Valli, 2007; Howard, 2011; Allington & Gabriel, 2012; Kid & Castano, 2013; Gaiman, 2013; Wu et al., 2013; Whitten et al., 2016; Ipri & Newman, 2017; Stower & Waring, 2018; Smith, 2019; Merga, 2021; Merga, 2022). Student reading drops off during adolescence for several reasons, including lack of access to quality texts, lack of positive reading role-models, lack of time, and lack of confidence in their reading ability:

This program aims to address these issues by providing students access to appropriate, self-selected texts and by setting aside a 60-minute period each fortnight to allow students time to explore, share, and value their reading in a socially supported positive learning environment (Gibson-Langford & Laycock, 2008; Krashen, 2011; Fisher & Frey, 2018; Merga & Mason, 2019; Allington & McGill-Franzen, 2021). Through this program I aim to create independent, lifelong readers who are set up for personal and academic success.

This initiative was first trialed in 2022, our first year without a school-wide DEAR program. It initially ran with 4 Year 7 classes which dropped back to 2 due to staffing issues and frequent interruptions. Data revealed that overall, the students who participated enjoyed the experience and found it beneficial, and I reported these findings to our Senior Executive via my Annual Library Report (Lysaught, 2023a):

In 2023 the Wide Reading Program was expanded from one teacher to six and now includes our Support Unit and two Year 8 classes, largely due to word of mouth and positive feedback from participating teachers – proving Bonanno’s (2011) argument that we should build relationships with the staff willing to work with us, since others will choose to follow once trust is developed (Crippen & Willows, 2019, p.173).

A crucial element of successfully inspiring reading for pleasure, especially amongst teens asserting their independence and exploring their identity, is the provision of relevant resources which support self-selection of reading materials (Beach et al., 2011; Allington & Gabriel, 2012; Fisher & Frey, 2018). To ensure a robust collection which meets the needs and interests of my patrons, I drew heavily upon the learnings gained in ETL503 Resourcing the Curriculum. Library hygiene is an important element of ensuring an enticing, relevant collection (Fieldhouse & Marshall, 2011), and thus at the end of 2022 I completed a stocktake and significant weed of our Fiction and Quick Reads collections (Lysaught, 2023a). This was the first stocktake since 2018 and the median age of deselected resources was 1999, necessitating a serious update of our collection to ensure continued relevance. This was followed by subsequent stocktakes of our Picture Book and Graphic Novel collections at the start of 2023. Once these stocktakes were completed I introduced dynamic shelving to make the shelves more enticing and facilitate browsing (Bogan, 2022).

I also implemented patron-led acquisitions to increase circulation and user connection to the library’s resources (Hughes-Hassell & Mancall, 2005, p.9; Kimmel, 2014; Johnson, 2018; Aaron Cohen Associates, 2020, para.6; Crawford et. al, 2020, p.2), with 49% of newly acquired fiction resources specifically requested by staff and students in 2022 (Lysaught, 2023a). Drawing upon my experiences during my practicum, this year I bought 131 Hi-Lo books for our Quick Reads collection, and plan to use them for future Book Club activities during the Wide Reading lessons (Lysaught, 2023b). I am also in the process of genrefying our Quick Reads collection for easier browsing and selection, trialing the learnings gained in ETL505 Describing and Analysing Educational Resources (Lysaught, 2022a) in one of our popular, manageable collections.

Fisher & Frey (2018) argued that interventions designed to increase reading volume should rely on four factors: access, choice, classroom discussion of texts and book talks. The initiatives described above aimed to incorporate these four factors alongside efficient collection development and management. Loans statistics indicate that circulation has increased on the days when the Wide Reading lessons run, and as a result Oliver data shows we are on track to meet or beat our previous loans records since I became the teacher-librarian in 2020, despite our removal of a whole-school DEAR program in 2022.

Theme 2: Resourcing and Developing Reading for Information

As mentioned above, despite the importance of reading for pleasure in developing literacy, the role of a modern teacher-librarian should expand beyond the realm of books and into the crucial realm of information literacy to avoid the misunderstanding that our roles are limited and unnecessary in modern schools. I personally was guilty of this misconception prior to starting this degree, so I can hardly blame time-poor classroom teachers and senior leaders for not understanding our role, especially if they’ve never seen it in action! It is therefore necessary that we provide a variety of different experiences to our communities to shape their perceptions of our roles and ensure they understand our vital importance in developing our students as ethical, efficient users and creators of information. We cannot risk becoming an “invisible profession” (Valenza, 2010; Bonanno, 2011) and resourcing our libraries to develop information literacy is a path forward for teacher-librarians to show our value in a shifting infosphere increasingly filled with mis- and disinformation (Floridi, 2007, p.59; Lysaught, 2021c).

ASLA 2011. Karen Bonanno, Keynote speaker: A profession at the tipping point: Time to change the game plan from CSU-SIS Learning Centre on Vimeo.

The learnings gained in ETL401 Introduction to Teacher Librarianship were crucial in forcing me to revise my misunderstandings regarding the role of the modern teacher-librarian. For the second assessment I focused on how social media platforms affect our relationship with information, and discovered that improved internet access has changed information-seeking behaviours to favour passive information acquisition which uses the path of least resistance (often relying on social interactions), significantly impacting users’ ability to determine fact from fiction (Bates, 2010; Herbst, 2020; Liu, 2020; Kuhlthau et al., 2021). Teenagers are particularly likely to gain information from online, social sources and, far from being ‘digital natives’ equipped to navigate online information, are uniquely vulnerable to misinformation (Combes, 2009; Jacobson, 2010; O’Connell, 2012; Common Sense Media, 2019; Australian eSafety Commissioner, 2021). As a high-school teacher-librarian, I therefore have an ethical responsibility to ensure that my collections and programs equip my students with the skills and competencies they’ll need to be information literate in an increasingly digital world. Anecdotal evidence suggests that for many secondary classroom teachers, the fact that teacher-librarians don’t teach to a specific curriculum demeans our value. The recently released Information Fluency Framework (NSW Department of Education, 2023) offers an exciting way to legitimise our work moving forward, showcasing that we can be the glue which brings learning areas together, and will form the focus of my professional learning after finishing this degree. In the meantime I will continue to run one-off research skill lessons for my colleagues as requested.

Inquiry learning was another key aspect of our role explored in ETL401. While I had been familiar with concepts such as Project Based Learning from my time as a classroom teacher (Lysaught, 2021d), other methods such as Guided Inquiry Design were eye-opening and revealed a new pedagogy full of potential for my students (Lysaught, 2021e), since information literacy is foundational to inquiry learning (Fitzgerald, 2015). I greatly enjoyed reworking our existing Year 7 Shakespeare unit into a Guided Inquiry Design unit and look forward to the opportunity to co-teach it in future (Lysaught, via Guided Inquiry in Australia, 2020), alongside the digital narrative I created for ETL533.

ETL533 Assessment 4 – Digital Storytelling: A Day in Elizabethan England by Danielle Lysaught (Danielle Lysaught)

However, implementing inquiry learning and developing information literacy programs has not been without significant challenges in reality. Early on I identified that high staff workloads and minimal free time would likely hamper potential attempts to implement collaborative inquiry learning (Lysaught, 2021f). As such, there has been limited staff uptake. However, largely due to the relationships and trust developed through the Wide Reading Program, I have finally been asked to work with one of the English teachers and her Year 8 class in Term 4 on a unit exploring suspenseful narratives. The ETL512 Study Visits emphasised the importance of emotional intelligence and persistence as key traits for teacher-librarians, and my personal experience shows that we must be resilient in the face of setbacks and persist in the hope that we can eventually have the opportunity to showcase our value to our colleagues.

Effective collection management is another crucial aspect to developing information literacy in our community. ETL503 Resourcing the Curriculum and ETL505 Describing and Analysing Educational Resources reinforced the importance of efficient resource management for supporting curriculum learning. In 2021 I completed a stocktake of our non-fiction collections – the first since 2018. The shelves were overflowing, messy, and not conducive to easy selection of relevant material:

Prior to this stocktake, the median date of publication was 1981. I weeded 2468 outdated or damaged resources, almost halving the collection and bringing the median date of publication to 2000 – an improvement, but indicating that there is still significant work to be completed to ensure a current, relevant collection which meets the needs of my staff and students. Foreshadowing the learnings of ETL504, I published the findings from this stocktake in my 2021 Annual Report and shared it with the Senior Executive to highlight the complexities of my role to our school leaders (Lysaught, 2022b).

In 2022 we started accessioning English novels to support their resource management, leading to it becoming our third largest collection:

This year, due to the success of this initiative, we have also had requests from the Science Faculty to assist with the management of their Stage 6 resources. While not without challenges, this provides a way for me to showcase my value to my colleagues, support curriculum learning through effective resource management, and interact with students who would otherwise possibly not utilise the library.

Theme 3: Promotion and Advocacy through Leadership

Two of the most used tags on my blog are ‘promotion’ and ‘advocacy’, so it’s only appropriate that the final theme discussed focuses on these issues.

Early in this degree the readings revealed the importance of advocating for our positions (Lysaught, 2021g), meaning that right from the start I’ve developed an awareness of the importance of perception and relationships in our role. This was consolidated throughout this degree in every unit.

In an early blog post for ETL503 Resourcing the Curriculum I noted that, due to the teacher-librarian’s often poorly defined role and lack of clear curriculum direction, we are often utilised in different ways to support whatever the school requires (Lysaught, 2021h). It is therefore crucial for us to collaborate with our colleagues so that they understand our varied roles, ensuring our continued visibility and effectiveness to our school community. As seen through the frequent ‘promotion’ and ‘advocacy’ tags in my blog, so much of our work gives us the chance to increase our visibility; while it can be tempting to give up in the face of colleagues who view us as having the “cushy job”, we need to change our mindset and instead reframe challenges as “chopportunities” (Weisburg, 2020) and look for ways to make our work seen, valued, and understood (Valenza, 2010; Bonanno, 2011).

My final unit, ETL504 Teacher Librarian as Leader, emphasised the different leadership styles that we can leverage to maximise our effectiveness to our colleagues. Effective leadership, regardless of the approach or title, should focus on building strong relationships with others through mutual trust, respect, and effective communication (Holmes et al., 2012, p.271, 276; Moir et al., 2014, p.37; Ezard, 2015; Gleeson, 2016). My very first blog post had outlined my intent to support both staff and students (Lysaught, 2021i), and thus Servant Leadership appealed to me from the start (Lysaught, 2023c). In particular I was drawn to Servant Leadership due to its focus on empowering and developing others, humility, commitment to growth and community building, highly developed interpersonal skills, stewardship, healing, conceptualisation, and foresight  (Arar & Oplatka, 2022, p.83-87; Crippen & Willows, 2019; p.171-172), and found that its guiding questions – ‘do you want to serve or be served?’ and ‘do those served grow as persons?’ (Blanchard & Broadwell, 2018; Greenleaf, 2008, p.36) – aligned well with my personal traits and values, and could help me support and heal cynical, time-poor staff and to act as mentors for both staff and students (Branch-Mueller & Rodger, 2022, p.46-47; Reinsel Soulen, 2020, p.39-40; Uther & Pickworth, 2014, p.21-23).

As a result of the learnings in this degree, I’ve experimented with a variety of different promotions and advocacy methods. I began this degree in mid-2021 when NSW started online learning followed by cohorting, which made collaboration and promotion particularly challenging early on; this has been further compounded by the current teacher shortage and high staff turnover at our school. Some of the early initiatives I implemented to raise the library’s profile include the Student Media Team, a Babble, Books and Breakfast club working alongside the Wellbeing faculty, and a Staff and Student Book Club (Lysaught, 2021j). While the book club fell apart due to lack of interest and time after online learning finished, the other two initiatives are still going strong. My early attempts at strategic planning appear quite amateurish in hindsight, though the alignment of my initiatives to our Strategic Improvement Plan and promotion of my work through Annual Reports foreshadowed the strategies suggested in ETL504 (Lysaught, 2023d). Our school recently experimented with the idea of holding all Stage 6 exams in the library, which if enacted would necessitate its closure for over 2 months of the school year. I was able to successfully leverage leadership strategies and use visitor and loans data collected each day to show the impact library closures would have on our school community, convincing the decision makers to choose another option:

Looking to the future, I will continue to experiment and expand on the learnings gained from this degree. First I will create a library operations folio to ensure effective management and strategic planning moving forward (Braxton, n.d.; National Library of New Zealand, n.d.; Oberg & Schultz-Jones, 2015). I was particularly inspired by the idea of hooking in new and current staff via mentoring (Cox & Korodaj, 2019; Reinsel Soulen, 2020), and building community ownership through a library committee has been a long-time goal of mine (Lysaught, 2021h). Inspired by ETL505 and the ETL512 study visits, I’d also love to create a library website to increase visibility and support teaching and learning by providing easily accessible pathfinders and research lessons. This journey is a marathon, not a sprint, and this degree has shown countless potential pathways to follow in future.

 

Part C Reflection

At the beginning of this course, we were asked to consider what makes a teacher-librarian (Lysaught, 2021a). My understanding of the role has expanded significantly since those early days:

However, despite the complexity of our role, our work is still widely misunderstood. This degree has shown me that to be seen as professionals, we must act as professionals and take every opportunity to advocate for our role through the work we do in our school communities. The professional standards developed by the Australian Library and Information Association (ALIA) and the Australian School Library Association (ASLA) provide a useful framework for evaluating our professional practice and ensuring that we remain relevant and visible to our peers.

As a classroom teacher with experience teaching both the English and History syllabi from Year 7 through to Year 12, including the Extension courses for both subjects, I feel quite confident in my abilities as a teacher with strong professional and pedagogical knowledge who meets the Australian Professional Standards for Teachers, many of which align with the ALIA/ASLA Standards through their similar professional domains (Australian Institute for Teaching and School Leadership [AITSL], 2022). While I already had a strong understanding of reading practices, assessment, and ICT, this degree introduced me to the wonders of information literacy and collection management which have allowed me to be even more effective in my classroom practice and developed my understanding of how to support my colleagues more efficiently in my library role.

As a relatively new teacher-librarian, I feel that I still have a fair way to go regarding my professional practice, particularly regarding our role as information specialists. While I believe that I have created an environment where learners are encouraged to engage with our resources for understanding and enjoyment, I need to do more to ensure an information-rich learning environment which meets the needs of my community. I’ve worked hard over the last 2 years to build an environment which fosters positive wellbeing and strong reading culture, and due to these relationships and the trust I’ve developed with our teaching staff I’ve finally got the opportunity in Term 4 to collaboratively develop and teach a Guided Inquiry unit. Likewise, while I’ve previously done some strategic planning and budgeting (Lysaught, 2023d), the skills gained in this course will leave me much better equipped to plan for the future and ensure the library’s continued relevance and value to my school. In Term 4 I therefore intend to create a Library Operations Folio, including strategic and operations plans alongside policies for collection development, ICT use, and potential challenges.

I am already a member of several professional organisations, and fully intend to take advantage of their professional development. This will focus on the development and delivery of information literacy programs and wellbeing programs, broadening my understandings further and allowing me to showcase the potential in our practice to our wider school community.

Advocacy through action and alliances is my path forward in what could otherwise be an isolated, misunderstood role. While building my Wide Reading Program I have relied heavily on the action research process to ensure that my practice is evidence-based, innovative, and meets the needs of my staff and students. I have used this research to showcase my professionalism and the potential of my role to my colleagues, particularly to my school leaders. However, evaluating my work against the ALIA/ASLA standards shows that more could be done to develop my leadership capabilities. ETL504 emphasised the importance of leading from the middle by working with staff as well as students, such as through collaboratively teaching, leading professional development, or running key committees (Green, 2011; Wong; 2012; Wolf et al., 2014; Baker, 2016; Crippen & Willows, 2019; Reinsel Soulen, 2020). High staff turnover makes developing relationships with my colleagues a challenge, but also presents a ‘chopportunity’ (Weisburg, 2020) to exhibit both transformational and servant leadership, hook in new staff, and build a culture of library collaboration and appreciation from the ground up.

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Lysaught, D. (2022b). 2021 Annual Library Report. https://www.canva.com/design/DAEwsCALUsI/vyQMXh9an6lLizamxaUW_Q/view?utm_content=DAEwsCALUsI&utm_campaign=designshare&utm_medium=link&utm_source=publishsharelink

Lysaught, D. (2023a). 2022 Annual Library Report. https://bit.ly/3Jg1e7k

Lysaught, D. (2023b, July 13). ETL512 assessment 5: Professional placement report. All You Read Is Love. https://thinkspace.csu.edu.au/allyoureadislove/2023/07/13/etl512-assessment-5-professional-placement-report/

Lysaught, D. (2023c, March 12). ETL504 2.2 leadership theory. All You Read Is Love. https://thinkspace.csu.edu.au/allyoureadislove/2023/03/12/etl504-2-2-leadership-theory/

Lysaught, D. (2023d, April 27). ETL504 strategic planning and setting goals: An amateur’s journey. All You Read Is Love. https://thinkspace.csu.edu.au/allyoureadislove/2023/04/27/etl504-strategic-planning-and-setting-goals-an-amateurs-journey/

Merga, M., & Mason, S. (2019). Building a school reading culture: Teacher librarians’ perceptions of enabling and constraining factors. Australian Journal of Education 63(2):173-189. DOI:10.1177/0004944119844544

Merga, M. (2021). Libraries as wellbeing supportive spaces in contemporary schools. Journal of Library Administration 61(6). DOI:10.1080/01930826.2021.1947056

Merga, M. (2022). School libraries supporting literacy and wellbeing. Facet.

Moir, S., Hattie, J. & Jansen, C.  (2014). Teacher perspectives of ‘effective’ leadership in schools. Australian Educational Leader, 36(4), 36-40.

National Library of New Zealand. (n.d.). Getting started in your school library: An operations checklist. National Library: Services to schools. https://natlib.govt.nz/schools/school-libraries/library-systems-and-operations/library-operations/getting-started-in-your-school-library-an-operations-checklist

NSW Department of Education (2023). Information Fluency Framework. https://education.nsw.gov.au/teaching-and-learning/curriculum/school-libraries/teaching-and-learning

Oberg, D., & Schultz-Jones, B. (eds.). (2015). Collection management policies and procedures. In IFLA School Library Guidelines, (2nd ed.), (pp. 33-34). Den Haag, Netherlands: IFLA.

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Reinsel Soulen, R. (2020). The continuum of care. Knowledge Quest, 48(4). 36-42.

Smith, A. K. (2019, October 14). Literature has the power to change the world. Here’s how. Books At Work. https://www.booksatwork.org/literature-has-the-power-to-change-the-world-heres-how/

Stower, H. & Waring, P. (2018, July 16). Read like a girl: Establishing a vibrant community of passionate readers. Alliance of Girls Schools Australia. https://www.agsa.org.au/news/read-like-a-girl-establishing-a-vibrant-community-of-passionate-readers/

Uther, J., & Pickworth, M. (2014). TLs as leaders: are you a Highly Accomplished teacher librarian? Access, 28(1), 20–25.

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Whitten, C., Labby, S., & Sullivan, S. L. (2016). The impact of pleasure reading on academic success. The Journal of Multidisciplinary Graduate Research 2(4), 48-64.

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Wong, T. (2012). Strategic long-range planning. Library Media Connection, 31(2), 22-23..

Wu, Y., Mallan, K., & McGillis, R. (2013). Reimagining the world: Children’s literature’s responses to changing times. Springer.

ETL533 Assessment 4: Part D – Critical Reflection

My understanding of digital literature has grown significantly over the last few months. From my early definitions to the creation of my own narrative, I’ve gained a solid understanding of what digital literature is, why it’s beneficial and how it can be implemented to support my school.

My preliminary definitions of digital literature focused on the distinction between the digital and the digitised (Lysaught, 2022, July 19; Lysaught, 2022, July 25). As my research progressed I consolidated these distinctions by combining Unsworth’s (2006, p.2-3) and Allan’s (2017, p.22-23) categories (Lysaught, 2022, August 7). Like my peers (Curtis, 2022, July 19), I believe digital literature should be quality and meet community needs, which led me to consider what makes quality digital literature (Lysaught, 2022, August 14) and to design my own evaluation criteria where I determined three key aspects: multimodality, interactivity, and connectivity (Lysaught, 2022, August 28). Self-evaluations and peer feedback reveals – despite the amateur multimodal features – mine’s an effective, quality text suitable for its intended purpose and audience:

Evaluation of The Shakespeare Chronicles

However, defining digital literature is arguably less important to teacher-librarians than understanding how to incorporate it effectively. Digital literature provides exciting opportunities to move students from passive consumers to active creators of content  (Morra, 2013, para.2; Kitson, 2017, p.66), and as new technologies and communication tools emerge, students require new literacies to ensure they’re critically consuming and ethically creating texts (Walker et al., 2010, p.214-216; Kearney, 2011, p.169; Leu, 2011, p.6-8; Mills & Levido, 2011, p.80-81, 89; Leu et al., 2015, p.139-140; Serafini et al., 2015, p.23; Combes, 2016, p.4). In 2009 students spent an average four hours a day online (Weigel, 2009, p.38); by 2015 US teens consumed between 6-9 hours of media a day (Common Sense Media, 2015, para.6), while Australian teens now spend an average of 14.4 hours a week online (eSafety Commissioner, 2021, p.4). Digital literature therefore harnesses our students’ preferences and familiarity with technological platforms (Figueiredo & Bidarra, 2015, p.323; Skaines, 2010, p.100-104; Stepanic, 2022, p.2; Weigel, 2009, P.38). Digital literature incorporating interactivity, multimodality, and connectivity can develop ‘nöogenic narratives’ wherein personal growth is achieved by viewing our lives as a story (Hall, 2012, p.97), a key element of the English syllabus (NSW Standards Authority, 2019, p.10). Research shows that educators can exploit digital narratives to create meaningful and authentic learning opportunities for students to create personal and academic growth (Bjørgen, 2010, p.171-172; Dockter et al., 2010, p.419; Hall, 2012, p.99; Reid, 2013, p.38-41; Smeda et al., 2014, p.19; Sukovic, 2014, p.222-226).

However, educators must carefully consider the purpose of integrating digital narratives into their programmes. While research reveals digital texts’ benefits supporting young, emerging, or struggling readers and developing transliteracy (Tackvic, 2012, p.428; Cahill & McGill-Franzen, 2013, p.32-33; Matthews, 2014, p.29; McGeehan et al., 2018, p.58), others raise issues regarding reading comprehension, retention, and attention (Cull, 2011, para.35-38; Goodwin, 2013, p.79; Jabr, 2013, p.5-30; McGuire, 2015, para.30-35). Technology should be used as a meaningful tool, not just as a gimmick. Monsen (2016) explored the idea that we are “quintessentially cyborgs” due to the symbiotic relationship between humanity and technology. My research into digital learning frameworks such as the SAMR model (Lysaught, 2022, August 6) revealed that effective implementation of technology should not replace, but co-exist with and supplement existing print literacies. Printed choose-your-own-adventure narratives arguably improve literacy (Chooseco & Hofmann, 2016, para. 8-9) and can be updated using digital features to form powerful digital texts (Farber, 2015, para.1-2). Thus, my own digital narrative was designed as an immersive, interactive, multimodal resource to develop students’ understanding of life in Shakespearean England while supplementing traditional print resources and online information sources.

Throughout ETL533 I have examined how I currently incorporate digital literature into our school and considered ways to increase this in future (Lysaught, 2022, July 31; Lysaught, 2022, August 7; Lysaught, 2022, August 13). As discussed with my peers (Macey, 2022, September 24; Barnett, 2022, September 27; Facey, 2022, September 29) difficulties arise surrounding cost-effectiveness, storage, access, and user preferences that often impede digital literature’s success in schools. Despite these challenges, after creating my own digital narrative I strongly believe that student-created digital texts can enhance their own learning and connections to content, and integrate well with Guided Inquiry units and literary learning (Lysaught, 2022, January 27; Lysaught, 2022, August 14; Lysaught, 2022, September 3; Lysaught, 2022, September 16). Peer feedback also supports this (Lysaught, 2022, September 3). Due to this unit I am more aware of my students’ discussions around digital literature (Lysaught, 2022, July 25; Lysaught, 2022, August 28), revealing these are powerful texts with which students are already engaging. Literature in digital environments allows teacher-librarians to show our value to our school community, as we can support time-poor staff as they include more captivating, rich resources and utilise digital narratives to support our students with various interests and literacy needs.

 

 

Word count: 806

Reference list: https://thinkspace.csu.edu.au/allyoureadislove/2022/10/04/etl533-assessment-4-reference-list/

ETL533 Assessment 4: Part A – Context For Digital Storytelling Project

The Shakespeare Chronicles is a digital choose-your-own-adventure narrative created using Canva. Also known as a pick-a-path story or a gamebook, these narratives were popular during the 1980s due to their interactivity and appearance of choice for children who otherwise lacked agency (Hendrix, 2011, para.29; Jamison, 2022, para.4). Falling out of favour due to the rise of video games in the 90s (Jamison, 2022, para.46), these printed narratives can be updated for new audiences and technologies in our electronic age by incorporating the digital features which once superseded them (Stuart, 2011, para.1-2; Figueiredo & Bidarra, 2015, p.330).

The Shakespeare Chronicles was designed to support EHS’s Year 7 English Guided Inquiry Design unit ‘Shakespeare’s Bawdy Mouth’. It can also be used to support revision for Stage 5 and 6 English students studying a variety of Shakespeare’s plays. In this narrative, students follow the adventures of an actor in Shakespeare’s theatre company. They are presented with choices to guide the narrative and learn about life in Shakespeare’s time. Utilising interactivity, multimodality, and connectivity – key elements of quality digital literature (Lysaught, 2022, August 28) – it supports students as they explore the following questions:

  1. How different or similar are our experiences to peoples’ experiences in Shakespeare’s time?
  2. Why is Shakespeare considered a significant composer?
  3. How can understanding Shakespeare’s works and the experiences of people living during his lifetime help us understand ourselves and our world?

Due to its historical focus, stage-appropriate language features and dual function as a research pathfinder, this resource allows teachers to meet multiple English and History outcomes, while the inclusion of ICT and the cause-and-effect nature of this interactive narrative allows staff to link to a number of General Capabilities:

This digital narrative taps into what Figueiredo and Bidarra (2015, p.324) call the ‘ludic’ or game-based learning model and draws on students’ predilections towards digital, interactive media (Figueiredo & Bidarra, 2015, p.323; Skaines, 2010, p.100-104; Stepanic, 2022, p.2; Weigel, 2009, P.38). Introduced in the Immerse inquiry stage as a resource to assist student engagement and build background knowledge (Kuhlthau  et al., 2012, p.61-66, 70; Maniotes, 2017, p.8), its secondary purpose as a research pathfinder supports students as they move into the Explore, Identify and Gather stages of Guided Inquiry (Kuhlthau  et al., 2012, p.75-82, 93-98, 109-116; Maniotes, 2017, p.8-9).

Currently the summative assessment for this unit requires students to produce three diary entries from the perspective of someone living during Shakespeare’s time, to be viewed and marked by a teacher. The Shakespeare Chronicles provides a model for students to create their own digital narrative, supporting their digital literacy and social development in interesting and relevant ways with an authentic audience of peers to promote engagement (Dockter et al., 2010, p.419-420; Weigel, 2009, p.40). Multimodal aspects build understanding of life during Shakespeare’s time, supporting students’ use of visual and auditory imagery in their own writing and moving students from consumers to creators of content – a key element of digital literature (Morra, 2013, para.2; Kitson, 2017, p.66).

In designing this resource, I considered the questions posed by Reid (2013, p.41) to ensure my community’s learning needs were being met. EHS is a comprehensive, co-educational public school in South-West Sydney. Enrolments increased 10% in the 2016-2020 period, though decreased in 2021 (Australian Curriculum, Assessment and Reporting Authority [ACARA], 2021a). New housing developments changing our catchment demographics lowered our ICSEA score from 1017 in 2014 to 995 in 2021 (ACARA, 2021a). NAPLAN results are below average (ACARA, 2021b) while Sentral data shows increasing disengagement, with suspensions increasing 96.6% and expulsions 600% since 2014 (Sentral, 2021).

This digital narrative engages students visually and emotionally with the experiences of past people, supporting a variety of literacy needs and growing student independence (Foley, 2012, p.8; Cahill & McGill-Franzen, 2013, p.33, 35-36; Chooseco & Hoffman, 2016, para.8-9; Towndrow & Kogut, 2020, p.4, 14, 147-148). Access to 1:1 devices is limited to shared, bookable banks of often unreliable laptops or iPads, so the resource is accessible on a variety of devices (including student phones) via an easily shared Canva link and can be uploaded to subject learning platforms and the library website for future reference and to support social connection. While our students frequently engage with digital media, they often lack the skills to effectively navigate web content or critically evaluate online information; hyperlinked resources provide students with quality information to use in their own research. Teaching time is limited, as are student attention spans; a short narrative counteracts this peripatetic “grasshopper mind” (Weigel, 2009, p.38), though multiple pathways invite replay and continued enjoyment. Choice encourages interactivity and engagement (Hendrix, 2011, para.19, 29), aiming to overcome disengagement and encourage students to make personal connections with the content (Weigel, 2009, p.40; Bjørgen, 2010, p. 171; Hall, 2012, p.99; Lambert, 2012, p.37-38; Towndrow & Kogut, 2020, p.148).

 

 

Word count: 798

Reference list: https://thinkspace.csu.edu.au/allyoureadislove/2022/10/04/etl533-assessment-4-reference-list/

ETL533 4.2: Digital Tools

Why incorporate digital texts and storytelling into your programs? What new tools or approaches have you discovered that are interesting and worthwhile trying for you?

As a high school teacher with History and English classes, I’m always on the lookout for new ideas and resources that can enhance the my students’ engagement and learning. However, with so many options it can definitely be overwhelming for teachers to consider how to most effectively implement ICT and digital storytelling into their practice! I really enjoyed the questions presented by Reid (2013) which teachers should consider before embarking on this journey:

  • What do you want your e-book to do?
  • What kind of technology do you have access to?
  • What ratio of technology to students do you have?
  • What basic skills and knowledge do your students already have?
  • Which curriculum outcomes do you want your students to achieve?
  • What are the minimum expectations?

It’s crucial to consider these questions in order to ensure our use of digital storytelling and digital resources has a sound pedagogical foundation and avoids falling into the realm of the gimmicky, or being what the SAMR model designates as Substitution.

I’m really intrigued by the possibilities of digital poetry at the moment. One of my year 11 English Extension students has discussed the possibility of writing a suite of poetry for the Extension 2 course in Year 12, and I think that exploring this emerging form could be an exciting pathway for her. I also really like the idea of the digital interview suggested by Kolk (n.d.), which could fit our current year 7 English unit on Respecting Differences and support our students’ developing empathy.

 

Kolk, M. (n.d.). Six ways to implement digital storytelling. Retrieved from https://creativeeducator.tech4learning.com/2016/articles/six-ways-to-implement-digital-storytelling

Reid, K. (2013). Creating e-books in the classroom. In J. Bales (Ed.), E-books in learning – a beginner ‘s guide (pp. 37-43). Australia: Australian School Library Association.

ETL533 Assessment 3: Digital Storytelling Proposal

Working titles: Shakespeare’s Age and Stage OR The Shakespeare Chronicles OR Shakespeare Transformed

Topic: This digital storytelling project aims to help secondary students understand Shakespeare’s life and times through an interactive, multimodal choose-your-own-adventure digital narrative. 

Platform/tool: Canva

Rationale: 

This digital narrative is intended to support the EHS Stage 4 English unit Shakespeare’s Bawdy Mouth, where students explore Elizabethan England to gain an understanding of Shakespeare’s context and works. It could also be used as revision for Stage 5 or 6 English students studying a variety of Shakespearean plays. 

In this choose-your-own-adventure narrative, students will follow the adventures of a young actor in Shakespeare’s theatre company, The Lord Chamberlain’s Men, as they prepare for the opening night of Macbeth in 1606. Students will be presented with choices to guide the narrative and learn about Shakespeare’s life and times. It aims to utilise the three elements of quality digital literature I’ve previously identified – interactivity, multimodality, and connectivity – to support students’ developing understandings. 

Ideally, this resource will also function as a research pathfinder, as student’s choices will be supplemented by hyperlinks to external resources in order to support literary learning and develop their information literacy skills. Currently, students are assessed on their knowledge of this unit via their composition of three diary entries from the perspective of someone in Shakespeare’s time. Students could potentially use this narrative as a model for their own digital diary entries, thus updating the task for a digital environment and supporting student learning needs in the 21st century.

I initially investigated PowerPoint and Microsoft Sway for this task but chose to use Canva for a variety of reasons.  I enjoyed using Microsoft Sway but its inability to link between pages meant that it wasn’t viable for a hyperlinked choose-your-own-adventure narrative. I am proficient with PowerPoint and could utilise many of its features to construct a hyperlinked narrative, but felt that Canva was easier and more appealing for Stage 4 students due to its user-friendly interface, cloud storage, collaborative potential and its wide database of images and graphics. It is also free to access for NSW Department of Education students via their student portal. However, I am finding it difficult to inset audio to different slides since Canva is limited to one audio file per design. 

You can view the work in progress here.

ETL533 Assessment 2 Part B: Critical Reflection of Digital Literature Experiences

In the light of your readings and your experience of different digital literatures write a critical reflection which considers the following issues:
• What makes a good digital text, what counts as one, and what purpose do digital texts serve?
• Compare your experience of reading digital texts with reading print.
• Choose the digital text you most enjoyed and discuss how you might incorporate it into a program at your institution.

As my research into digital literature has progressed, my understandings have simultaneously narrowed and blurred regarding this nebulous topic. I have encountered numerous definitions, categories, and subcategories in my research, including the commonly repeated broad distinction between the digital and the digitised (Strickland, n.d., para. 3; Hayles, 2007, para.10; Bourchardon & Heckman, 2012, p.1; Heckman & O’Sullivan, 2018, para.4). 

Many attempts to define digital literature have focused on what it is not. For instance, electronic literature is not something that can be printed (Strickland, n.d., para.3; Sargeant, 2015, p.455; Wright, 2019, para.2), thereby excluding e-books which digitise existing print texts (Writerful Books, n.d., para.10) as ‘paper-under-glass’ texts (Allan, 2017, p.22) which, while popular with publishers, do not take advantage of many potential features offered by emerging digital platforms (McGeehan et al., 2018, p.62-63). However, excluding these texts from discussions about digital literature arguably ignores their popularity and potential as learning and engagement tools, especially in schools; after all, this unit is called ‘Literature in Digital Environments’ and not ‘Digital Literature’ for a reason, and it would be unwise to eliminate digitised texts from discussion altogether. I personally prefer to read digitised e-books due to the ability to increase font size and define unknown words, yet my favoured features were missing from many of the digital texts I’ve explored so far (Lysaught, 2022a).

Other definitions focus on common features of digital texts, such as their exploitation of digital characteristics (Bourchardon & Heckman, 2012, p.1), their inherent multimodality (Walker et al., 2010, p.219; Mills & Levido, 2011, p.80; Heckman & O’Sullivan, 2018, para.11) or the way they use interactivity and connectivity to position the audience in the process of either constructing meaning or constructing the text itself (Serafini, 2013, p.403; Walsh, 2013, p.181; Bell, 2016, p.295-296; Wall, 2016, p.35; Allan, 2017, p.23-24). These multidimensional features allow readers a different experience to that of reading a traditional unidimensional printed text, with some research suggesting that changes to reading speed and navigation in digital environments can affect comprehension and memory (Jabr, 2013, para.10, 20). Lending data and anecdotal discussions in my school suggest printed texts have maintained their top position as preferred reading materials amongst both staff and students, though this may have more to do with digital poverty, lack of exposure and competing distractions on devices than the potential offered by digital texts.

Another useful categorical framework I used to structured my reviews resulted from my early combination (Lysaught, 2022b, para.2-3) of Allan (2017, p.22-23) and Unsworth’s (2006, p.2-3) distinctions between recontextualised or digitised literary texts, enhanced app or electronically augmented texts, and ‘born digital’ texts. However, my increased exposure to digital literature revealed that often digital narratives defy simplistics attempts at categorisation, with all three reviewed texts blurring boundaries depending on whose definition one applied (Lysaught, 2022c, 2022d, 2022e).

Inspired by my reviewed texts, I decided to play with the multimodal potential offered by this blog to create a word-cloud of my notes so far. Several key ideas emerge, including: a focus on the relationship between readers, authors, teachers and the act of reading; the relationship between technology and meaning-making processes; and new literacies focused on mixed media and formats such as digital devices and internet platforms.

As a result of this research, I conclude that quality digital literature involves the interplay of three core elements: multimodality, interactivity, and connectivity (whether to the world or content of the text and/or to other users and platforms). Early attempts to construct an evaluative criteria (Lysaught, 2022f) have solidified into the criteria below:

😍 = yes, love it!

🤔 = hmm … somewhat?

👎 = not really/not evident

Arguably, defining digital literature is less important in school contexts than how it can be used to support the needs, interests and abilities of the school community. I discussed in each review how these texts could effectively support teaching and learning in my school community (Lysaught, 2022c, 2022d, 2022e). Early in my journey I posited that teacher-librarians could be invaluable in aligning new pedagogies with innovative digital narratives to support time-poor staff (Lysaught, 2022g, 2022b). Anecdotal evidence suggests that digital literature is a powerful tool for engaging students as readers (Lysaught, 2022h). Moving forward, I am interested in harnessing digital literature and its associated social networking to motivate reluctant students (Lysaught, 2022a) as part of my Year 7 Wide Reading Program.

 

 

747 words.

Reference list:

Allan, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27.

Bell, A. (2016). Interactional metalepsis and unnatural narratology. Narrative, 24(3), 294-310.

Bourchardon, S., & Heckman, D. (2012). Digital manipulability and digital literature. Electronic Book Review.

Hayles, K. (2007). Electronic literature: What is it? https://www.eliterature.org/pad/elp.html

Heckman, D., O’Sullivan, J. (2018). Electronic literature: contexts and poetics. Literary Studies in the Digital Age: An Evolving Anthology.

Jabr, F. (2013, April 11). The reading brain in the digital age: The science of paper versus screens. Scientific American.

Lysaught, D. (2022a, August 13). ETL533 3.2 Exploring digital forms. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/13/etl533-3-2-exploring-digital-forms/

Lysaught, D. (2022b, August 7). ETL533 2.3: Challenges of using digital literature in the classroom. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/07/etl533-2-3-challenges-of-using-digital-literature-in-the-classroom/

Lysaught, D. (2022c, August 28). ETL533 Assessment 2 Part A: Review 1 – Over the Top by The Canadian War Museum (n.d.). All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/28/etl533-assessment-2-part-a-review-1-over-the-top-by-the-canadian-war-museum-n-d/

Lysaught, D. (2022d, August 28). ETL533 Assessment 2 Part A: Review 2 – iPoe by iClassics Collection (2012-2015). All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/28/etl533-assessment-2-part-a-review-2-ipoe-by-iclassics-collection-2012-2015/

Lysaught, D. (2022e, August 28). ETL533 Assessment 2 Part A: Review 3 – Dracula Daily by Matt Kirkland (2021). All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/28/etl533-assessment-2-part-a-review-3-dracula-daily-by-matt-kirkland-2021/

Lysaught, D. (2022f, August 14). ETL533 Evaluating digital literature: Deeper considerations. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/14/etl533-evaluating-digital-literature-deeper-considerations/

Lysaught, D. (2022g, July 19). ETL533 Evaluating digitally reproduced stories. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/07/19/etl533-1-2-evaluating-digitally-reproduced-stories/

Lysaught, D. (2022h, July 25). ETL533 Assessment 1: Online reflective journal blog task. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/07/25/etl533-assessment-1-online-reflective-journal-blog-task/

McGeehan, C., Chambers, S., & Nowakowski, J. (2018). Just because it’s digital, doesn’t mean it’s good: Evaluating digital picture books. Journal of Digital Learning in Teacher Education, 34(2), 58-70. https://doi.org/10.1080/21532974.2017.1399488

Mills, K.A., & Levido, A. (2011). iPed: pedagogy for digital text production. The Reading Teacher, 65(1), 80-91.

Sargeant, B. (2015). What is an ebook? What is a book app? And why should we care? An analysis of contemporary digital picture books. Children’s Literature in Education, 46(4), 454-466.

Serafini, F., Kachorsky, D. & Aguilera, E. (2015). Picture books 2.0: Transmedial features across narrative platforms. Journal of Children’s Literature, 41(2), 16-24.

Strickland, S. (n.d.). Born digital. Poetry Foundation. https://www.poetryfoundation.org/articles/69224/born-digital

Unsworth, L. (2006). E-literature for children: Enhancing digital literacy learning. Routledge.

Walker, S., Jameson, J., & Ryan, M. (2010). Skills and strategies for e-learning in a participatory culture (Ch. 15). In R. Sharpe, H. Beetham, & S. Freitas (Eds.), Rethinking learning for a digital age: How learners are shaping their own experiences (pp. 212-224). New York, NY: Routledge

Wall, J. (2016). Children’s literature in the digital world: how does multimodality support affective, aesthetic and critical response to narrative? by Alyson Simpson and Maureen Walsh. An extended abstract by June Wall. SCAN 35(3), 34-36.

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

Wright, D. T. H. (2019, July 10). From Twitterbots to VR: 10 of the best examples of digital literature. The Conversation. https://theconversation.com/from-twitterbots-to-vr-10-of-the-best-examples-of-digital-literature-110099

Writerful Books (n.d.). New $10,000 digital literature award. https://writerfulbooks.com/digital-literature-award/

ETL533 Assessment 2 Part A: Review 3 – Dracula Daily by Matt Kirkland (2021).

Dracula Daily (Kirkland, 2021) is an excellent example of a recontextualised or digitised literary text (Lysaught, 2022a). Kirkland has updated Stoker’s original 1897 Dracula for modern readers by recontextualising it as a narrative delivered episodically via a free email subscription. Dracula Daily conforms to many definitions of digitised works (Strickland, n.d.; Hayles, 2007, para.10; Bourchardon & Heckman, 2012, p1; Heckman & O’Sullivan, 2018, para.4), since Stoker’s original was conceived for the print medium. It might also be designated as a ‘paper-under-glass’ text (Allan, 2017, p.22). However, Kirkland’s recontextualisation cleverly utilises many features of the digital environment to enhance readers’ understanding, which is a key consideration when evaluating digital literature (Lysaught, 2022b) and not unique to ‘born digital’ texts.

Firstly, the novel’s content is largely unchanged, but Kirkland enhances the original’s epistolary form by delivering the narrative gradually to subscribers’ inboxes on the date each event occurred (Kirkland, 2022, para.1), helping readers build a sense of time. In the original, it feels like the characters speed through the plot. Dracula Daily is delivered in instalments from May to November, allowing readers to gain a sense of just how much time passes. This also builds on the original’s suspense – a key element of the Gothic genre, since readers must await the next instalment instead of reading ahead. Although this chronological delivery loses some of the original’s dramatic irony, footnotes in misordered entries remind readers of key plot points while the reader’s anticipation of the next portion emulates the characters’ anticipation as they put together the clues about Dracula. While not technically an interactive feature – an element important to digital literature (Lysaught, 2022b) – this digitised recontextualisation allows readers to form a closer vicarious connection to the characters and events than the original. 

Secondly, innovative use of email technology evokes the optimistic modernity present in Stoker’s novel. One of the key tensions in the original is the dichotomy between the modern and the traditional. By updating Stoker’s printed text to a digital environment, Kirkland has recaptured the sense of technological innovation that Mina, Jonathan and the others champion through their use of now-outdated communicative developments such as short-hand, phonographs, typewriters, and telegraphs.

Finally, Kirkland’s daily delivery and recontextualisation of Dracula in a digital format allows the expansion of the novel into other adjacent digital spaces. Towndrow and Kogut (2020, p.14, 148) argue that “digital storytelling is fundamentally an active social process” while Leu et al. (2011, p.6-8) posit that collaborative, social practices are one key difference between online and offline reading experiences. Likewise, Valenza and Stephens (2012, p.75-77) assert the relationship between author, reader, and text is evolving alongside the reading experience due to the rise of socially connected digital communities; Skaines agrees (2010, p.96, 102). Dracula Daily is popular on social media sites such as Twitter and Tumblr, with discussions expanding into new digital spaces and offering readers opportunities to connect with the text and other readers in ways Stoker could never have imagined. Stepanic (2022, p.2) notes Dracula Daily’s social media popularity taps into modern snark and meme culture. In an age of on-demand entertainment consumption, Dracula Daily harkens back to the days of ‘appointment viewing’ and allows for a flourishing “ecosystem” (Stepanic, 2022, p.2) of online content to develop, further enhancing readers’ engagement and interaction with the text in new contexts. It also democratises Stoker’s classic text, opening it up for interpretation and engagement with new audiences on new platforms.

Discussions about Dracula Daily on Twitter reveals that digital texts can move into adjacent digital spaces to enhance reader connectivity.

Likewise, Dracula Daily’s popularity on Tumblr democratises the original novel in digital spaces and keeps it relevant for modern audiences.

Dracula Daily reveals the potential for digital texts to move into adjacent online spaces and foster connection between readers and other texts, as seen through this meme.

However, this expansion into adjacent online spaces raises further questions around how we define and categorise digital texts. While I categorise Dracula Daily as a recontextualised or digitised literary text due to Kirkland’s transformation of the printed original to a digital environment, Kitson defines electronically augmented texts as ones where online resources expand opportunities for commentary, interpretation, and engagement  (2017, p.59). Dracula Daily could arguably be an electronically augmented text, highlighting the difficulty around defining nebulous digital literature. 

This text is certainly not without criticism. The email format and associated substack archive of past episodes is difficult to navigate, lacking the ability to move easily between posts. Kirkland’s digital reworking of Stoker’s original removes many peritextual elements which enhanced verisimilitude, such as the note explaining that all documents were truthful reflections of actual events. However, new peritextual features are added; each episode features funny captions which encourage the cynical, irreverent tone of the aforementioned online discussions and maintain the narrative’s relevance for modern audiences. 

The substack archive with its snarky, humorous subheading summaries of each episode’s content taps into modern attitudes towards reading.

Dracula Daily could potentially use more features offered by its new digital format, such as interactive maps, images, and sounds which could further enhance readers’ engagement and understanding. However, anecdotal discussions with students in my Year 11 English Extension class reveal it’s an engaging way to explore the original; recently I’ve enjoyed having my students run up excitedly to discuss the latest instalment. Dracula Daily could be a meaningful resource to study alongside Stoker’s Dracula, and can inspire similar recontextualisations with other texts as a learning activity to explore how we value literature and how responses to texts change over time.

 

 

814 words.

Reference list:

Allan, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27.

Bourchardon, S., & Heckman, D. (2012). Digital manipulability and digital literature. Electronic Book Review.

Hayles, K. (2007). Electronic literature: What is it? https://www.eliterature.org/pad/elp.html

Heckman, D., O’Sullivan, J. (2018). Electronic literature: contexts and poetics. Literary Studies in the Digital Age: An Evolving Anthology.

Kirkland, M. (2021). Archive. Dracula Daily. https://draculadaily.substack.com/archive

Kirkland, M. (2022). About. Dracula Daily. https://draculadaily.substack.com/about

Kitson, L. (2017). Exploring opportunities for literary literacy with e-literature: To infinity and beyond. Australian Literacy Educators’ Association. Literacy Learning, 23(2), 58-68.

Leu, D. J. et al (2011). The new literacies of online reading comprehension: Expanding the literacy and learning curriculum. Journal of Adolescent & Adult Literacy, 55(1), 5-14.

Lysaught, D. (2022a, August 7). ETL533 2.3: Challenges of using digital literature in the classroom. All You Read Is Love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/07/etl533-2-3-challenges-of-using-digital-literature-in-the-classroom/

Lysaught, D. (2022b, August 14). ETL533 Evaluating digital literature: Deeper considerations. All You Read Is Love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/14/etl533-evaluating-digital-literature-deeper-considerations/

Skaines, R. L. (2010). The shifting author-reader dynamic: online novel communities as a bridge from print to digital literature. Convergence: The International Journal of Research into New Media Technologies, 16(1), 95–111.

Stepanic, S. (2022, May 20). ‘Dracula Daily’ reanimates the classic vampire novel for the age of memes and snark. The Conversation.

Strickland, S. (n.d.). Born digital. Poetry Foundation. https://www.poetryfoundation.org/articles/69224/born-digital

Towndrow, P. A., & Kogut, G. (2020). Digital storytelling for educative purposes: providing an evidence-base for classroom practice. Studies in Singapore Education: Research Innovation & Practice 1. Singapore: Springer.

Valenza, J. K., & Stephens, W. (2012). Reading remixed. Educational Leadership, 69(6), 75-78.

ETL533 Assessment 2 Part A: Review 2 – iPoe by iClassics Collection (2012-2015).

iPoe by iClassics Collection is a wonderful example of the second category of digital text defined by both Unsworth and Allan (Lysaught, 2022): an enhanced app or electronically augmented text. 

Published across three volumes between 2012-2015 for Apple and Android devices, iPoe is a creative augmentation of several Edgar Allan Poe texts alongside contextual information and details about the app designing process. Each volume recontextualises Poe’s original texts alongside interactive illustrations, music, and sound effects which effectively utilise the multimodal and interactive potential of digital environments to enhance the reader’s experience and understanding. This resource would suit our Year 8 unit on suspenseful stories, therefore I’ll focus on two texts relevant to this unit: The Tell-Tale Heart (vol.1) and The Raven (vol.2).

Unsworth defines electronically augmented literary texts as those which take traditionally published print texts and augment them with digital resources to “enhance and extend” the original (2006, p.2). This can be through the addition of digital features such as interactivity and multimodality (Walsh, 2013, p.187) or supplementary digital resources designed to extend commentary, discussion, and interpretation of the text (Kitson, 2017, p.59). Arguably, iPoe features both. Allan (2017, p.22) defines narrative apps as digital, interactive remediations of print narratives – a category into which iPoe seems to fit nicely. However, as with my other reviews (Lysaught, 2022), looking at iPoe from different angles raises questions regarding definition and categorisation of digital texts. Much like the paradoxical ‘ship of Theseus’, I wonder how much has to be changed before it is considered a new, ‘born digital’ text in its own right, since the combination of iPoe’s multimodal and supplementary features greatly enhanced my experience of Poe’s stories, especially through the app’s original artwork and soundtrack. Furthermore, iPoe could fit Unsworth’s sub-category of a linear e-narrative digitally originating text (2006, p.3-4), since it presents an illustrated traditional, linear narrative on screen. Clearly defining digital literature is not so clear!

The interactive multimodal features of iPoe are testament to the transformative potential of literature in digital environments. The iClassics website claims 85 minutes of original soundtrack by Teo Grimalt and Miquel Tejada, 185 sound effects and 95 original interactive illustrations by David G. Forés (iClassics Productions, 2018a, 2018b, 2018c) – reflecting that ‘authorship’ in digital contexts is often shared (Bowler et al., 2012, p.43). 

In The Raven, readers can touch the titular bird to hear it croak ‘Nevermore’, while their understanding of Gothic metonymy and atmosphere is enhanced through other sound effects such the knocking on the door, the fire’s crackling, the hinges creaking, and the wind’s howling. In one dramatic moment, touching the raven led to a shift in camera focus to the ponderous protagonist, while in another readers are invited to touch Lenore’s portrait; the subsequent cracking glass emphasised the protagonist’s fracturing mental state. Likewise, the penultimate image of the protagonist wavering alongside Lenore’s ephemeral ghost was a brilliant representation of grief.

Readers are invited to touch the characters, resulting in a perspective shift.

The ‘camera’ focus shifts to the ponderous protagonist.

Readers are invited to touch the photograph, with the ensuing cracking of the glass acting as an effective visual symbol of the protagonist’s fracturing state of mind.

The protagonist beseeches the reader, inviting their interaction…

… only to be reminded that he is forever haunted by Lenore’s ephemeral ghost.

These multimodal features similarly enhanced my experience reading The Tell-Tale Heart. The old man’s eye shifted into a vulture’s, supplementing the written text with the visuals. The interactive image of the old man, shivering under the reader’s watchful gaze, accentuated his fragility and aligned the reader with the protagonist’s perspective, as did the dark page where text could only be partially illuminated by moving the reader’s finger. The masterful soundtrack underscored the climactic moment of murder through its overwhelming crescendo and fading heartbeat. I experienced genuine discomfort as I watched a dolly zoom of the protagonist murdering the old man before literally turning his gaze to me. The protagonist’s increasing paranoia was stressed with visuals and associated sound effects, particularly when I was invited to touch a close-up of his panicked eyes. His final admission of guilt was brought to life through these multimodal elements – when readers touch the still-beating heart, bloody fingerprints appear on the page.

In this point of view shot, readers assume the position of the insane protagonist as he silently watches the fearful old man.

Readers are encouraged to run their finger over the screen, illuminating the text like the protagonist’s lamp illuminates the room.

The reader’s finger falls upon the old man’s ‘vulture’ eye – much like the protagonist’s lamp, emphasising the horror.

The reader watches as the protagonist murders the struggling old man …

… only to have the protagonist’s murderous gaze fall upon the reader!

Bloody fingerprints follow the protagonist’s confession.

Interactive, multimodal elements are supported by mobile features such as gyro-perspective, flash, and vibration ((iClassics Productions, 2018a, 2018b, 2018c), though I didn’t notice these to any great extent. Also, while some multimodal elements greatly enhanced my reading experience, others were distracting, such as the initial photo and the dismembered corpse in The Tell-Tale Heart. However, the contextual information amplified my understanding of Poe’s life, times, and works (James & Kock, 2013), p.108). 

However, logistical issues around cost, access, and other required technology should also be considered when evaluating digital texts for school libraries (Lysaught, 2022a). The app bundle cost $8.99 on the Apple Store, expensive to replicate on 1:1 devices. Aural elements required additional headphones and were fiddly, while constant review pop-ups interrupted immersion. Also, I couldn’t adjust the font size or define unknown words –  favoured features of digitised texts. Overall, I greatly enjoyed iPoe since it effectively utilised the multimodal and interactive potential of the digital format to enhance my understanding and engagement, especially compared with other gimmicky narrative apps such as Alice for the iPad (Lysaught, 2022b).

 

 

821 words.

Reference list:

Allan, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27.

Bowler, L., Morris, R., Cheng, I-L., Al-Issa, R., Romine, B., & Leiberling, L. (2012). Multimodal stories: LIS students explore reading, literacy, and library service through the lens of “The 39 Clues”. Journal of Education for Library and Information Science, 53(1), 32-48.

iClassics Productions (2018a). Deliciously dark, devilishly fun. http://iclassicscollection.com/en/project/ipoe1/

iClassics Productions (2018b). Ravings of love & death. http://iclassicscollection.com/en/project/ipoe2/

iClassics Productions (2018c). The master of macabre returns. http://iclassicscollection.com/en/project/ipoe3/

James, R. & de Kock, L. (2013). The digital David and the Gutenberg Goliath: The rise of the enhanced e-book. English Academy Review: Southern African Journal of English Studies, 30(1), 107-123.

Kitson, L. (2017). Exploring opportunities for literary literacy with e-literature: To infinity and beyond. Australian Literacy Educators’ Association. Literacy Learning, 23(2), 58-68.

Lysaught, D. (2022a, August 14). ETL533 Evaluating Digital Literature: Deeper Considerations. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/14/etl533-evaluating-digital-literature-deeper-considerations/

Lysaught, D. (2022b, August 13). ETL533 3.2: Exploring Digital Forms. All you read is love. https://thinkspace.csu.edu.au/allyoureadislove/2022/08/13/etl533-3-2-exploring-digital-forms/

Unsworth, L. (2006). E-literature for children: Enhancing digital literacy learning. Routledge.

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

ETL533 Assessment 2 Part A: Review 1 – Over the Top by The Canadian War Museum (n.d.)

Unsworth’s (2006, p.2-3) and Allan’s (2017, p.22-23) three main categories of digital texts provided me with a structural framework for this assessment. As such, each review will focus on one format of digital literature:

  1. A recontextualised or digitised literary text
  2. An enhanced app or electronically augmented text
  3. A ‘born digital’ text.

Over The Top by the Canadian War Museum is a fine example of the third category. This digitally originating narrative updates the choose-your-own-adventure format, allowing readers to electronically explore life in World War I trenches. Multimodal moving visuals and sound effects support readers’ understanding of the 1916 Battle of the Somme, as do interactive choices leading to a variety of possible outcomes and emphasising the difficult decisions faced by soldiers. Based on eyewitness historical accounts, Over The Top successfully utilises digital features to teach students about conditions in WWI while simultaneously developing their empathy and literacy skills. 

‘Born digital’ texts are created for and on digital devices and mix different systems and media to make meaning for their audience (Di Rosario, n.d., 1:10-1:59; Hayles, 2007, para.10; Kitson, 2017, p.59): “if it could possibly be printed out, it isn’t e-lit” (Strickland, n.d., para.3). Over The Top is a browser-based interactive narrative which cannot be printed, thus fitting the definition of a ‘born digital’ text. Unsworth further subdivides digitally originating texts (2006, p.3-4), and Over The Top’s features potentially fall into his hypermedia narrative sub-category due to its combination of hyperlinks, text, and images. However, its prominent interactivity raises questions about the distinction between digital literature and games (Strickland, n.d., para.4, 8; Sargeant, 2015, p.461-463; Kitson, 2017, p.59, 66). Hayles notes that in games users interpret in order to configure while digital narratives allow the user to configure in order to interpret  (2007, para.16); as such, Over The Top is not a game. As with the other three texts examined for this task (Lysaught, 2022), attempts to categorise Over The Top reveal that defining digital literature is no easy task.

Lambert (2012, p.37-38) notes that a key component of the Center for Digital Storyteling’s definition of digital stories is reader participation and ownership of a text. Over The Top successfully utilises what I consider the three core elements of digital literature – mutlimodality, interactivity, and connectivity (Lysaught, 2022) – to ensure active participation in the text’s construction. It begins with the option to enter the reader’s name alongside a friend’s name; this personalisation creates immediate connection between reader and text, allowing for stronger vicarious engagement with the narrative’s content.

Over The Top invites personalisation and immersive interactivity

This vicarious engagement is furthered by the use of second person ‘you’, a common feature of traditional choose-your-own-adventure narratives (Morse, 2019, para.9-16). An optional narrator’s voice-over reads the written text to the audience, supporting a wide range of literacy ability levels. Moving images are supplemented by sound effects such as the wind and explosions to further enhance engagement and understanding. Hyperlinks encourage readers to define unfamiliar words such as ‘dugout’ or ‘duck-board’, developing their understanding of historical metalanguage. Walsh (2013, p.187) notes that non-linear story progression is a feature made possible in digital environments; navigation between pages in Over The Top is easy, as readers can click arrows to advance the story or move backwards, while multiple possible endings expand on traditional linear narrative structures. If the reader’s ‘character’ dies, they are invited to replay and explore the outcomes of different choices, promoting multiple read-throughs and supporting what Bell calls interactional media-specific metalepsis wherein multiple reading paths encourage multiple analytical perspectives by the reader, leading to their immersion in narrative content and new interpretations in new contexts (2016, p.295-6). This non-linear reading behaviour taps into trends regarding engagement with texts in digital environments, as both Cull (2011, para.58) and Liu (2005, p.707) note that non-linear reading has increased and is affecting the way readers understand and interact with digital texts. 

Readers are presented with multimodal image, sound, and text to support their understanding.

Readers must choose to progress the story, inviting interactional media-specific metalepsis which promotes immersion.

The outcome of choice 1: the reader lives and continues to progress with the story.

Strong textual features supported by visuals and sound elements enhance immersion.

Readers are invited to replay.

Logistically, this is an easy to access, free resource that is suitable for a variety of literacy abilities. It is supported by teacher notes and, despite its focus on the Canadian experience, has strong links to the current NSW History Stage 5 topic Australians at War (WWI), while its excellent literary qualities support use in English classrooms. Teachers would need to have access to a bank of laptop or desktop devices to utilise this resource in the classroom and would find it a useful digital narrative to use in conjunction with other historical sources. 

 

 

732 words.

Reference List:

Allan, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27.

Bell, A. (2016). Interactional metalepsis and unnatural narratology. Narrative, 24(3), 294-310.

Canadian War Museum (n.d.). Over the top. https://www.warmuseum.ca/overthetop/

Cull, B. W. (2011). Reading revolutions: online digital text and implications for reading in academe. First Monday, 16(6). http://firstmonday.org/ojs/index.php/fm/article/view/3340/2985

Di Rosario, G. (n.d.). Are pixels the future of literature? https://www.youtube.com/watch?v=7CAaoWcknvM

Hayles, K. (2007). Electronic literature: what is it? https://www.eliterature.org/pad/elp.html

Kitson, L. (2017). Exploring opportunities for literary literacy with e-literature: To infinity and beyond. Australian Literacy Educators’ Association. Literacy Learning, 23(2), 58-68.

Lambert, J. (2012). Digital storytelling: capturing lives, creating community. Routledge.

Liu, Z. (2005). Reading behavior in the digital environment: Changes in reading behavior over the past ten years. Journal of Documentation, 61(6), 700-712.

Lysaught, D. (2022). ???. All you read is love.

Morse, L. (2019, November 30). How to write a choose-your-own-adventure story: all protagonist POV, all the time. Medium.
https://medium.com/swlh/how-to-write-a-choose-your-own-adventure-story-9d353fa84ce4

Sargeant, B. (2015). What is an ebook? What is a book app? And why should we care? An analysis of contemporary digital picture books. Children’s Literature in Education, 46(4), 454-466.

Strickland, S. (n.d.). Born digital. Poetry Foundation. https://www.poetryfoundation.org/articles/69224/born-digital

Unsworth, L. (2006). E-literature for children: Enhancing digital literacy learning. Routledge.

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

ETL533 Evaluating Digital Literature: Deeper Considerations

As I’m preparing to review my three chosen digital literature texts for Assessment 2, I thought it would be a beneficial exercise to reconsider how to evaluate digital literature in light of my developing understandings and ongoing research. 

So, what makes a good digital literature text?

To answer this question, I’ve examined some of the judging criteria for digital literary awards. Here’s a run-down of some of my findings:

  • Woollahra Municipal Council (n.d.) states that winners of its Digital Innovation category should be works “where digital technology is used in an innovative way to enhance written storytelling” and which “seamlessly integrate digital elements in the story in a new and dynamic way to generate mood, tone and genre.”
    • In the Judges Comments, one of the judges of the 2021 winner wrote: “the innovative elements included with the story aided my appreciation and enjoyment of the work. The idea that new digital technologies can be employed by writers presents them with a new balancing act. How do they introduce the right digital enhancements, ones that aid the reading experience, that support and expand the experience of imagining or understanding a story? […] The innovative aspects were relevant and exciting and seamlessly part of the story.” 
  • In their report on the 2016/2017 Queensland University of Technology Digital Literature Award, Writerful Books (n.d.) stated that “Works that demonstrate innovation and creativity in storytelling, combined use of media or interactive features will be highly regarded.” 
  • The Association for Library Service to Children (ALSC, n.d.) listed the following evaluation criteria for their Excellence in Early Learning Digital Media Award:
    • Effective utilization of selected platform(s)
    • Meets high aesthetic and technical standards
    • The skills required to navigate the media should be appropriate and suitably challenging for the intended audience
    • Facilitates active and creative use by children ages 2-8 in exemplary ways
    • Respects the early learning audience’s intelligence and imagination by offering a  rich and diverse experience
    • Allows for meaningful joint media engagement, co-viewing, shared play  experiences and/or guided play
    • Media reflects/embodies its stated mission and purpose
  • While the Electronic Literature Organization (2001) outlined the following criteria for its 2001 award: 
    • Innovative use of electronic techniques and enhancements.
    • Literary quality, understood as being related to print and electronic traditions of fiction and poetry, respectively.
    • Quality and accessibility of interface design.
    • Collections will be accepted if they are intended to be read holistically as a single work.

Conclusions:

This list is certainly not exhaustive, but I feel that they’ve helped me deepen my understanding of how to evaluate quality digital literature. The comments above support the idea that good digital literature includes texts where:

  • The form supports the function. Innovation should not be used in a gimmicky way; the digital format’s multimodality, interactivity and potential for further connection (to further information or other readers) should support the responder in understanding the key ideas of the text.
  • Responders are positioned not just as passive receivers of information, but as active participants in content and knowledge construction through the use of interactive, immersive and/or socially connected features.
  • Navigation is appropriate to the texts’ function and the abilities of the responder.

The transmedial features examined in Serafini et. al. (2015) also provide a useful framework for evaluating the multimodal aspects of digital literature:

  • Visual images
  • Sound effects, music, voice
  • Textual elements
  • Paratextual and peritextual elements
  • Navigational elements
  • Transitions

I would also argue that traditional concepts of quality literature (discussed previously) such as “superior or lasting artistic merit” or “high and lasting artistic value” still apply.

Likewise, in a school library digital literature resources can still be evaluated against selection criteria for traditional print texts which consider the resource’s relevance and suitability for a school’s learning community (discussed here and here):

  • Does the resource meet the needs and interests of students, staff and/or parents?
  • Does the resource have curriculum links? Can it be incorporated as a literary learning strategy?
  • Is the content of the resource appropriate to the developmental and ability levels of users?

Finally, I believe that logistics must also be considered when considering the use of digital literature resources in the context of a school library:

  • Cost
  • Storage
  • Access
  • Other required technology e.g. iPads, software downloads, headphones
  • Cataloguing and collection management
  • Data and privacy issues

 

 

 

Association for Library Service to Children [ALSC] (n.d.). Welcome to the Excellence in Early Learning Digital Media Award home page. https://www.ala.org/alsc/awardsgrants/bookmedia/EELDM

Electronic Literature Organization (2001). Judging criteria.

Serafini, F., Kachorsky, D. & Aguilera, E. (2015). Picture books 2.0: Transmedial features across narrative platforms. Journal of Children’s Literature, 41(2), 16-24.

Woollahra Municipal Council (n.d.). Woollahra Digital Literary Award. https://www.woollahra.nsw.gov.au/news/articles/newly-expanded-woollahra-digital-literary-award-calling-for-entries

Woollahra Municipal Council (n.d.). Past winners of the Woollahra Digital Literary Award: 2021 Winners. https://www.woollahra.nsw.gov.au/library/whats_on/digital_literary_award/past_winners

Writerful Books (n.d.). New $10,000 digital literature award. https://writerfulbooks.com/digital-literature-award/

ETL533 3.2: Exploring Digital Forms

Explore innovative digital literature sites. What did you enjoy most? How could you incorporate social networking sites for literature organisation and access, such as Inside a Dog, GoodReads or LibraryThing into your practice?

 

This week I explored a few of the immersive multimedia journalism resources such as K’gari and My Grandmother’s Lingo, and thought that they could be an interesting way to engage students with non-fiction texts and current affairs (typically perceived as ‘boring’ by many teens). I personally found that the multimodal, immersive nature of these resources helped me remember the key points and allowed me to connect the information in the articles to my prior knowledge and experiences very effectively.

I also looked into Beowulf in 100 Tweets, which I thought was a fantastic resource that I could easily incorporate into my Year 11 English Extension program where we look at the relationship between texts, cultures and values. I think that my students would respond well to a similar learning activity where they could take one of the texts we study and recontextualise it as a tweet or social media post to explore the ways that context affects response over time. Beowulf in 100 Tweets also linked really nicely to one that my students showed me this week: Dracula Daily, where the epistolary form of the original novel is harnessed by networking technologies such as email, Tumblr and Twitter. While anecdotal, the conversations in my classroom suggest that these types of recontextualised literary texts can be powerful and engaging learning tools.

There were some resources that I enjoyed less, however. War Horse (the app for the iPad) had a timeline along with some interesting links, videos, and interviews to help readers understand the context, but the text itself was just a digitised version of the print novel (with an accompanying audio version). I didn’t feel that this app utilised the immersive, interactive possibilities afforded by the format to enhance reader experience or support the function of the text as effectively as it could have. Likewise, Alice for the iPad seemed rather gimmicky and its ‘interactive’ elements were distracting rather than elevating my understanding and enjoyment.

I like the idea of incorporating social networking sites into my practice, since it expands my students’ sense of connection to the world of the text and allows them to feel a sense of belonging with other readers. I personally have experimented with tracking my reading journey this year via Instagram, GoodReads and The Storygraph App. While I like the way these resources use my data to help me reflect on my reading preferences and connect me with similar books and readers, I am concerned about the privacy implications of encouraging their use in my classrooms by my students, though it would be a great opportunity to discuss digital citizenship. They also take a lot of time to keep up to date, and you can see from my Instagram experiment that it has fallen by the wayside.

ETL533 2.3: Challenges of using digital literature in the classroom

There is an enormous difference between facility with technology and being able to engage with the content of digital literature as a consumer or a creator. What are some ways (small or large) you could alter your pedagogy to ensure technology and digital literature is embedded in your educational practices?

In this week’s readings I liked the distinction made by Allan (2017) between the different types of digital fiction:

1. eBooks or “paper-under-glass” texts;

2. Narrative or enhanced apps; and

3. “Born digital” multimodal narratives.

This distinction fit nicely with Unsworth’s classifications (via Walsh, 2013) from the Module 1 readings, where he identified three main categories of e-literature:

1. Recontextualised literary texts;

2. Electronically augmented literary texts; and

3. Digitally originated texts.

This also links with previous discussions I’ve read about what counts as digital literature, which emphasise the difference between “the digitised and digital literature” (for more on this, please feel free to check out my blog post).

In our school we have a virtual library with eBooks and audiobooks that our students, staff and parents can engage with, but it’s an expensive subscription (last year’s invoice was over $3000 – more than a third of our yearly budget!) with logistical issues around promotion and access. It also falls into the digitised, ‘paper-under-glass’ or ‘recontextualised literary texts’ category where technology facilitates access rather than exists as an innovative and inherent aspect of the texts. While it was a useful resource during last year’s lockdowns, data suggests that average use each month is down on last year’s figures. This year our school removed the DEAR (Drop Everything and Read) program, so I’ve been trialing a Wide Reading Program with a few Year 7 classes (initially 4, now dropped back to 2). Given Foley’s (2012) findings about student engagement with ebooks, it might be worthwhile creating activities for the Wide Reading Program which target and promote our virtual library.

One of the texts I’ve been investigating for the second assessment is the iPoe app by iClassics Collection. From my engagement with this app so far, it appears to fall under the ‘enhanced app’ or ‘electronically augmented literary text’ categories outlined above. I chose this because a) Poe is awesome fun and b) we have a Year 8 unit on suspenseful stories that this would work well with. I had a great time exploring this app and playing with its features, designed to immerse the reader with the texts’ Gothic emotions, settings, and atmosphere. I think this is a resource that could work really well with our Year 8 unit, though it cost $8.99 for all three volumes/apps, therefore presenting a financial and logistical issue for faculties with tight budgets.

This week I also had a little play with Microsoft Sway, in an attempt to create my own ‘born digital’ narrative in preparation for the final assessment. One of my projects this year has been to build up the Student Media Team I introduced to the school last year, and Microsoft Sway was one of the tools we were investigating for our student-designed newsletter. While it has many useful features and is (mostly) user-friendly, one issue I found while playing with it is that this tool lacks the ability to link to content within the Sway, and thus might not work for my intended ‘choose your own adventure’ style narrative. However, this investigation did remind me that for larger projects teachers might have, it takes time to find the right tools with the right features for their vision. While wonderful guides exist (such as http://www.schrockguide.net/bloomin-apps.html and https://instructionaldesignbykelly.wordpress.com/2016/03/01/the-evolution-of-blooms-taxonomy-and-how-it-applies-to-teachers-today/ from this week’s readings) these take time to investigate and, given the current educational climate, this is time that many teachers simply cannot spare. This is where an innovative, technologically current teacher-librarian could be an invaluable resource for time-poor teachers!

 

 

Allan, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27.

Foley, C. (2012). Ebooks for leisure and learning. Scan, 31, pp. 6-14.

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).

ETL533 Assessment 1: Online Reflective Journal Blog Task

Using your readings and interaction with the subject to date, develop a statement about your current knowledge and understanding of concepts and practices in digital literature environments, tools and uses, within the context of your work or professional circumstances.

As I start ETL533, I’m already struck by its relevance to my experiences as a secondary English teacher. Digital literature is exciting and full of potential, but also fraught with uncertainty due to its complexity and relative obscurity when contrasted with the traditional literary forms familiar to classroom teachers. 

Even understanding the definition of digital literature is more complex than it first appears. Rowland (2021, para.2) notes that digital literature is difficult to determine, while Heckman and O’Sullivan state that it is “ambiguous because it is amorphous” (2018, para.1), evolving as new technologies, forms, and uses emerge. Hayles defines electronic literature as “digital born” (2007, para.10), while the Electronic Literature Organization states it combines literary elements alongside computer technology (Rowland, 2021, para.2) – though this seems outdated, since computers aren’t the only (or even the most popular) tool used to create and access digital resources. I personally like Groth’s focus on digital literature showcasing innovation and creativity via technology (Groth, via Rowland, 2021, para.3). However, users should be aware of the distinction between “the digitised and digital literature” (Heckman & O’Sullivan, 2018, para.4), with traditional printed texts which have been digitised (e.g. eBooks) often not making the cut as digital literature (Wright, 2019, para.2).

Part of the difficulty in defining digital literature is that understandings of traditional literature are also hotly debated (Krystal, 2014, para.1). When exploring this concept with my English Extension students, I often show them a variety of different definitions:

Screenshot from my introductory “Texts, Culture and Values” PowerPoint

We have great fun discussing what counts as “lasting artistic merit” and whose values are evident in the judgment of texts as “beautiful” or “excellent”. I imagine many traditional defenders of the Western Literary Canon would find it difficult to accept that digital literature meets these criteria, despite their potential as tools to engage and extend students in our classrooms (Wall, 2016, p.35). Yet these preconceived notions of what constitutes ‘literature’ also extend to our students. Hayles argues that readers approach texts with expectations formed by their knowledge of print works, and “electronic literature tests the boundaries of the literary and challenges us to re-think our assumptions of what literature can do and be” (2007, para.11). Clearly, the emergence of digital literature requires a paradigm shift as we expand our understanding of literature to include new forms reliant on new technologies and literacies. 

Yet where do we draw the line? If wordless picture books can count as literature, then why not immersive games with textual elements, such as The Witcher 3 or Horizon: Zero Dawn? Hayles notes that the line is far from clear, but perhaps depends on the ways users configure or interpret texts: “with games the user interprets in order to configure, whereas in works whose primary interest is narrative, the user configures in order to interpret” (2007, para.16).

The Witcher 3 allows players to explore and read in-game books – often with cheeky intertextual nods to pop culture. But is it digital literature?

Another challenge in pinning down digital literature emerges from the plethora of potential forms such storytelling can take. In addition to those listed previously (Lysaught, 2022, para.2-5), Rowland (2021) discusses four types of digital literature:

  1. Twitterature
  2. Hypertext
  3. Generators
  4. Video poetry

Several of my Year 10 students have recently raved about Markiplier, who uses YouTube to create exciting, interactive choose-your-own-adventure style narratives. 

As my students’ obsession reveals, digital storytelling can be a powerful way of engaging today’s students.

 

Words: 550

 

Reference list:

Hayles, K. (2007). Electronic literature: What is it? https://www.eliterature.org/pad/elp.html

Heckman, D., O’Sullivan, J. (2018). Electronic literature: Contexts and poetics. Literary Studies in the Digital Age: An Evolving Anthology. https://dlsanthology.mla.hcommons.org/electronic-literature-contexts-and-poetics/

Krystal, A. (2014, March). What is literature? In defense of the canon. Harper’s Magazine. https://harpers.org/archive/2014/03/what-is-literature/1/

Rowland, R. (2021, July 8). What is digital literature? Understanding the genre. Book Riot. https://bookriot.com/digital-literature/

Wall, J. (2016). Children’s literature in the digital world: How does multimodality support affective, aesthetic and critical response to narrative? by Alyson Simpson and Maureen Walsh. An extended abstract by June Wall. Scan 35(3), 34-36.

Wright, D. T. H. (2019, July 10). From Twitterbots to VR: 10 of the best examples of digital literature. The Conversation. https://theconversation.com/from-twitterbots-to-vr-10-of-the-best-examples-of-digital-literature-110099