For anyone who likes to be cutting edge there is always the Augmented Reality tool Augment to get your students using. Yes they will need some skills in creating graphics but there are plenty of free public libraries available that you can tap into for some brilliant free trials.
With Augment you can:
Use existing public libraries
Upload your own 3D models
Create your own markers
Link content on the internet to markers
There is a free version that I have used for a number of years, but you can pay for it and get higher end functions.
This example is a custom marker created by a colleague that we both use in demonstrations. You scan the marker with the Augment App which will load the 3D model of the plane. If you tap on the ‘web link’ option under the model displayed then it takes you through to a wiki page about the Spitfire plane.
We purposefully did this so that the people we are training can see that you can use existing materials for AR, but to be honest the potential to create custom content is getting easier.
As you can see it is impressive to see the plane hovering in the middle of a classroom. The students (seeing through the device) can move around and continue to view the image at slightly different angles. But the user must keep the markers in sight otherwise the plane will disappear.
But the coolest thing is now you can have you students create engineering pieces in Minecraft and view them through Augment via some simple steps.
Create object in Minecraft
Open the Minecraft world file in Mineways on a PC and select a portion of the the Minecraft work (the piece they have worked on) and export as a 3D model.
Import the 3D model into a 3D package like Blender (free) and save or export ready for upload into Augment OR you can use a 3D printer to print (as long as the object is not huge).
Zip up the model and texture files and upload into your free account at augmentedev.com
You may say that this is for high end students but I had my 12 year old successfully follow the steps and created this image – this is a section of the top of the mountain.
This is well worth investigating as so many students are getting valuable experience building in Minecraft, now you can get them to actually ‘see’ their designs in the real world.
Games are so very valuable for students to explore and Minecraft is definitely a way that we can engage and use new technologies to meet outcomes required. The added bonus, students will actually have fun while learning and exploring!
It was not a surprise to find out that I am an entrepreneurial learner, a tinkerer and a maker. I like to explore new concepts and resources with and work out new ways of using these in my work. Seely Brown, stated “We tend to underplay how important this is”, which is so very true, especially in the creative job role I have compared to others in the Government agency where I work. I want to help VET facilitators/trainers to become entrepreneurial learners as well so they can pass the traits onto their students.
The internet has become mainstream, no longer the domain for the higher education professional or researches, which allows people to connect and communicate, to share and impact on like minded individuals. Education, business and Government agencies all have to create policies around the use of digital technologies because of its prevalence in our everyday lives and as a learning mentor it is imperative that I can showcase digital technologies both at a senior management level and at trainer level for effective industry implementation.
However, I see the more critical issue being digital preservation of content. For the VET sector Registered Training Organisations (RTO) need to maintain records for up to 20 years, which is extremely problematic given both hardware and software obsolescence. This area is one that I am keen to explore further as currently it is not on the National agenda as a critical item but one that I can see will impact the VET sector in the coming years. Government funded VET colleges (TAFEs) in all likelihood do have some digital preservation strategy, my focus is the smaller private RTOs who do not have access the robust infrastructure for data recovery.
What I do find exciting is the changing dynamic of the traditional VET trainer away from being the ‘sage on the stage to a more guide on the side or meddler in the middle’ (Lukin et al., 2009). With this move away from ‘traditional’ classroom teaching means that new pedagogical styles can be explored such as ‘flipped learning’. This philosophy fits in well with the authentic learning tasks that have real world relevance (Reeves, Herrington & Oliver, 2002) that incorporate active learning experiences (Day & Kumar, 2010) which is important to VET delivery, but most importantly it helps students become lifelong learners. Marc Prensky summed this up nicely in this tweet:
This space is exciting and challenging and personally I revel in the chance to change the stoic long term trainers who have been training a specific way for the past 20+ years to seeing a more flexible approach that fits both them and the students. If you think about it we need to train students in new ways for them to become successful workers in the future.
Change is something that moves slowly in the VET sector, just like any education area. The Web 3.0 is an exciting time and especially the ‘collaborative commons’ and Internet of Things. I am most excited to discover how these will impact on teaching and schools into the future.
Davies, R., Dean, D., & Ball, N. (2013). Flipping the classroom and instructional technology integration in a college-level information systems spreadsheet course. Educational Technology Research & Development, 61(4), 563-580. doi:10.1007/s11423-013-9305-6
Day, J., & Kumar, M. (2010). Using SMS Text Messaging to Create Individualized and Interactive Experiences in Large Classes: A Beer Game Example. Decision Sciences Journal of Innovative Education, 8(1), 129-136. doi:10.1111/j.1540-4609.2009.00247.x
Lage, M., Platt, G., & Treglia, M. (2000). Inverting the Classroom: A Gateway to Creating an Inclusive Learning Environment. The Journal of Economic Education, 31(1), 30-43. doi:10.1080/00220480009596759
Lukin, R., Clark, W., Logan, K., Graber, R., Oliver, M., & Mee, A. (2009). Do Web 2.0 tools really open the door to learning: practices, perceptions and profiles of 11-16 year old learners?. Learning, Media and Technology, 34(2). Retrieved from http://ezproxy.csu.edu.au/login?url=http://dx.doi.org/10.1080/17439880902921949
Puentedura, R. (2014). SAMR and Bloom’s Taxonomy: Assembling the Puzzle. Common Sense Graphite. Retrieved from https://www.graphite.org/blog/samr-and-blooms-taxonomy-assembling-the-puzzle
Reeves, T. C., Herrington, J., & Oliver, R. (2002). Authentic activities and online learning. In A.Goody, J. Herrington, & M. Northcote (Eds.), Proceedings of the 2002 Annual International Conference of the Higher Education Research and Development Society of Australasia (HERDSA), Perth, Australia. Retrieved from: http://www.herdsa.org.au/wp-content/uploads/conference/2002/papers/Reeves.pdf
The Global One Room Schoolhouse: John Seely Brown (Highlights from JSB’s Keynote at DML2012). (2012, September 18). Retrieved March 5, 2015, from http://www.youtube.com/watch?v=fiGabUBQEnM&feature=youtu.be
Creative morning – Theme 22 ‘Colour’
Colour is ageless – disrupting hierarchies and creating connections
Guest speaker – Jo Pollitt
At 24 Jo Pollitt convinced Qantas (airlines) to lend her a plane at Hobart airport. Since then she continued to follow up insistent ideas, including having 3 children. She is the co-creator of BIG Kids Magazine, featuring the work of artists and children side by side and fronts the dance-writing project co-works. She mentors emerging artists nationally and teaches her response-based improvisation to final-year dance students at WAAPA. Her roles as dramaturge and choreographer are driven by a relentless curiosity to reveal the physicality of imagination.
What happened at #cmper
This particular creative morning had the amazing choreographer and artist Jo Pollitt talking about her journey with colour and its impact on her creative life. She spoke around the challenges of being a creative person in a modern world, and showcased some marvelous works around the theme of colour and how it impacts on the design and feel.
The audience was from all walks of life and all ages, which lead to interesting discussions and very different points of view when design and the use of colour was discussed. It was fantastic to have one of the organisers children introduce Jo, in-particular as a focal point of the presentation was about the Big Kids initiative. This is a magazine where kids worked as co-collaborators with artists to produce the Big Kids magazines. The kids held crucial roles in the magazine such as senior editor. The senior editor has now become to old so has passed the leadership of the magazine over to the new senior editor (5 years old). Not only were children engaged in the design of the magazine and the layout of the content but were also part of the creative team where many children’s artworks were used as the response art project alongside ‘main stream’ artists such as Stormy Mills.
One outstanding activity was all about our personal favourite colour (we had identified this on registration as part of our name tag). Jo had us pull out from under our chair a copy of Big Kids magazine http://www.bigkidsmagazine.com/ we opened it to a specific page, which was blank but related to ‘pitch black’ darkness of night. Jo let us know we were going to draw our colour using only the graphite pencil under our chairs and we had to have our eyes closed. After our 47 seconds of drawing time we showed/shared our results.
Thoroughly enjoyable and dynamic morning that held a great deal of inspiration for everyone (see below link for photos).
Location, location, location. It was an interesting choice of a venue as it is not open to public (in the BankWest Place) but it was close to public transport and easy to find and access. This made it very easy for all attendees to make the 8:00 AM start time.
Good food. It always helps to ensure that food is filling and tasty, which was met in abundance. As this was a breakfast event egg and bacon muffins and vegetarian options were available as well as fresh fruit.
Creative name badges: The name badges not only had a place for you to write your name but a place for your favourite colour, which then created a starting point for your first conversation with new people.
Last point – colour matters, it shapes our lives and everything we do.
Focus of the morning: Design of online spaces to improve Personal Learning Networks to support training in the VET sector
I held my Creative Coffee Morning Tuesday 16/09. I was lucky enough to have a wide group of online facilitators, managers and administrators from the WA Vocational Education Training (VET) sector in Perth for another event so piggy backed my Creative Coffee morning with it.
I had members from the DTWD elearning team host the event and participate in small breakout group work around ‘Design of online spaces to improve Personal Learning Networks that can support training’ in the VET sector.
I kicked off with a quick look at how students are already building personal networks, then straight into morning tea where it was great to hear enthusiastic discussion from attendees around the topic.
After tea and coffee were drunk and the sumptuous morning tea eaten we broke into small groups to discuss and reflect on how the attendees could use this idea in someway in their training. It was good to see ‘heated’ debate around the subject as it made people consider and think about the topic. Each of the small groups were encouraged to brainstorm on butchers paper to share back, which you can see an example of in the flicker album.
From speaking with everyone who attended they went away afterward with some inspiration as to how to either trial this idea or to open discussion with their teaching cohort and management to move the idea forward, which is fantastic.
Not only that but because of the networking everyone came away with contact details of like minded participants who can become part of their own Personal Learning Network.
Timing is everything! This group were able to come together very quickly as we had them for another event, which meant that they were more than happy to join in on an added mini-event
Location, location, location. The choice of a venue was driven by our other event and was in the Chamber of Commerce and Industry Perth. This was close to public transport and parking, which made it so much easier for delegates.
Good food. It always helps to ensure that food is filling and tasty, which was met in abundance we had outside catering which provided amazing food and a very small cost..
Last point – WiFi DOES matter (no matter what people say). Unfortunately CCI had told us we had access to WiFi for the event, but this was not forth coming. As a result we did not push twitter.
The final fantastic outcome was that my boss see’s the power of this type of event for engaging people and as a result we are going to continue with ‘pop up’ events throughout the year as a tag-on to our large events.