Minecraft and Libraries

INF330 | Professional Development – Emerging Technologies Introduction Games have come to fit a societal need amongst libraries through their technologically advanced mechanics and design (American Library Association, 2020). As libraries have a mission to provide cultural, recreational, educational, informational, and entertaining materials and services. Consequently, when gaming activities are available, they are positive community Read More…

Brooklyn Public Library and Diversity Through Multilingual Storytime

INF330 | Professional Development Blog – Diversity | 4 min read Storytime has always been incredibly popular amongst children and caregivers alike, however, purposes can conflict when language barriers become deterrents and inadvertent bias (McKenzie & Stooke, 2012). Additionally, virtual story has become increasingly popular since Covid-19’s pandemic, prior to the outbreak only 12% of Read More…

Morris Gleitzman, ‘Once’ and Censorship. A Book Review

INF330 | Professional Development Blog – Censorship | 3 min read “Everybody deserves to have something good in their life. At least once” ― Morris Gleitzman, Once Censorship is a problematic and complex topic for our society but is especially fractious regarding library media and children. Censorship can be described as a government or an organization preventing Read More…