Reflection – Assessment 1: Challenging aspects of digital citizenship – Part C

I created a guide for students’ online behaviour in the digital learning environment. This guide promotes digital citizenship skills at my current school. I realised the guide required prior discussion with the teacher who is delivering the lesson, and differentiation for Stage 2. Having experienced a classroom setting, seeking students’ prior knowledge is important to know how extensive one should be in explaining the topic to the class.

(Tree, n.d.)

I have learnt that a teacher’s experience and understanding of the online environment are crucial to successfully delivering the topic (Hakim, 2015). For instance, if the teacher does not have in-depth experience of the online environment, then students will only touch the surface of the topic. In a low socio-economic area like my school, students will require more visual and hands-on activities to cater for individual learning needs. I know the key lies with building positive relationships with the students to successfully deliver the material (Martin & Collie, 2019).

 

When creating this guide, I found it challenging to produce a guide within the word limit for students’ online behaviour and stay on topic because digital citizenship has many parts. There are so many aspects of online behaviour that students are required to learn to be proficient as responsible and smart digital citizens. For example, students need to understand and learn the importance of online etiquette and how to contribute positively to the digital community.

To me as a practitioner, I understand students need to be made mindful that actions attract consequences. They need to learn to respect the rights and privacy of others in order to contribute positively to the digital community and become a healthy society (Lowell & Moore, 2020). I want to pose the issue that schools are increasingly monitoring students’ online activities, which sparks controversy over privacy issues.

Schools are also restricting too much content, which becomes a barrier to learning. It will be interesting to see how democracy in technology develops in future for all schools. As mobile phones are part of everyday lives, students who use devices at home need to be vigilant when communicating online. Parents do not install filters on these phones, and students can access content without any blockages. As educators cannot monitor these devices at home, the ultimate goal is to empower students to be their own guides.

References:

Hakim, A. (2015). Contribution of competence teacher (pedagogical, personality, professional competence and social) on the performance of learning. The International Journal of Engineering and Science4(2), 1-12. https://www.theijes.com/papers/v4-i2/Version-3/A42301012.pdf

Lowell, V. L., & Moore, R. L. (2020). Developing practical knowledge and skills of online instructional design students through authentic learning and real-world activities. TechTrends64(4), 581-590. https://doi.org/10.1007/s11528-020-00518-z

Martin, A. J., & Collie, R. J. (2019). Teacher–student relationships and students’ engagement in high school: Does the number of negative and positive relationships with teachers matter?. Journal of Educational Psychology111(5), 861. https://doi.org/10.1037/edu0000317

Tree. (n.d.). The Future Of Metaverse Digitally Immersed With Vr And Virtual Reality Technology 3d Rendering Background [Stock image]. Pngtree. https://pngtree.com/free-backgrounds-photos/digital-future-pictures

2.1 Digital rights and responsibilities – lessons

(Drogatnev, 2018)

I am a primary teacher and would use the Stage 3 lesson ‘Don’t Feed the Phish’ (Common Sense Education, n.d.). The lesson has an expected completion time of 45 minutes. I would split the lesson into two parts to allow 30 minutes to deliver the lesson and the other 15 minutes for borrowing time. I will adapt the lesson to match it with the Australian Curriculum Version 9 (n.d.) to include learning intention and success criteria. I will seek my students’ prior knowledge of the topic so that I can provide a tailored program utilising this resource (Buehl, 2023).

 

For example, my students enjoy discussion, so I will divide the class into groups of different abilities to complete the discussion. As an introduction to assess my students’ understanding, I will stimulate their interest in the topic by asking them to give me examples of what things are Safe and Unsafe in an environment. All the words collected will be displayed as a Word Cloud. As I usually teach in low socio-economic areas, this lesson will be simplified in dot point form for students with a lower attention span to be able to follow. The dot point format makes it simple for students to pick up the important messages of the lesson. I will also incorporate a role-play activity, as my students learn better when it is practical. The guided activity will be hands-on, using the library laptops.

Of course, I will need to ensure the Wi-Fi is working smoothly as I demonstrate how to access the material online and guide the class through the online activities. I will search for a suitable video for this lesson as my students are visual learners, and this plan does not have a video attached. At the end of the lesson, I will ask each group to present their understanding of the topic and seek feedback to check what they would like to be improved so that they can gain more understanding if they would like to learn any topics related to digital citizenship in the future.

References:

Australian Curriculum, Assessment and Reporting Authority. (n.d.). Australian curriculum: Digital literacy (Version 9). https://v9.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/digital-literacy?element=0&sub-element=0

Buehl, D. (2023). Classroom strategies for interactive learning. Routledge. https://www.taylorfrancis.com/books/mono/10.4324/9781032680842/classroom-strategies-interactive-learning-doug-buehl

Common Sense Education. (n.d.). Don’t Feed the Phish. https://www.commonsense.org/education/digital-citizenship/lesson/dont-feed-the-phish

Drogatnev. (2018). Phishing scam, hacker attack stock illustration [Stock image]. iStock. https://www.istockphoto.com/vector/phishing-scam-hacker-attack-gm956400244-261133477

 

1.2 Is digital citizenship still the best terminology to use?

(Barks, n.d.)

I believe digital citizenship is still the best terminology to use in the 21st century. Citizenship implies adherence to a set of rules or guidelines as a citizen of a given country. It is like any discipline with a standard code of conduct to guide one’s behaviour, which one ought to follow if they decide to engage in that profession. Digital has varying meanings depending on the context. The Cambridge and Merriam online dictionaries both indicate that when the term is used in conjunction with other nouns, it means the technological or electronic version of that noun, such as digital media or digital clocks, as opposed to traditional media and analogue clocks. However, what ‘digital’ encompasses will shift over time according to the changing digital environment. When people hear the words digital citizenship as a single term, they have a basic understanding it implies behaving responsibly or in a certain way when participating online. Common Sense Education supports this idea and defines skills in digital citizenship as displaying appropriate behaviour, contributing constructively to online communities, and creating a positive outcome for the future. After reading the first chapter of ‘A Brief History of Digital Citizenship’ by Ribble (2015), I believe my fundamental understanding of the term still stands and is supported by Öztürk’s (2021) article, which demonstrates a similar definition of the term. They both concur that the term regards ethical and behavioural standards one should uphold in the digital realm. I believe the term ‘digital citizenship’ will remain until digital landscapes evolve and experts coin more fitting terms for new circumstances. At this point in time, the term digital citizenship still has its place.

References:

Barks. (n.d.). Flat banner illustration for knowledge, technology, business and education etc [Stock image]. Shutterstock. https://www.shutterstock.com/image-vector/flat-banner-illustration-knowledge-technology-business-1403518733

Cambridge Dictionary. (n.d.). Digital. In Cambridge.org. Retrieved March 5, 2024, from https://dictionary.cambridge.org/dictionary/english/digital

Common Sense Education. (n.d.). Everything You Need to Teach Digital Citizenshiphttps://www.commonsense.org/education/digital-citizenship

Merriam-Webster. (n.d.). Digital. In Merriam-Webster.com dictionary. Retrieved March 5, 2024, from https://www.merriam-webster.com/dictionary/digital

Öztürk, G. (2021). Digital citizenship and its teaching: A literature review. Journal of Educational Technology and Online Learning, 4(1), 31-45. https://primo.csu.edu.au/permalink/61CSU_INST/15aovd3/cdi_proquest_journals_2844067431

Ribble, M. (2015). A brief history of Digital Citizenship. In Digital citizenship in schools : nine elements all students should know (3rd ed., pp9-17). International Society for Technology in Education. https://search-ebscohost-com.ezproxy.csu.edu.au/login.aspx?direct=true&db=nlebk&AN=1072357&site=ehost-live&ebv=EB&ppid=pp_17