Module 3 The Digital Learning Environment

I understand the digital learning environment (DLE) to be where and how learning takes place using technology and software platforms. The DLE for the school board I work for includes Google Apps for Education (GAFE). Students are able to collaborate using Google Docs and Slides. The student is assigned their lessons and submit their assessments through Google Classroom. Students communicate using the Stream on Google Classroom, Google Hangouts and meet synchronously when in Remote Learning through Google Meet.

The DLE also includes an accountability platform to monitor students’ digital activity. GoGuardian is a Chromebook management tool that allows educators to monitor where students visit, what work they do and control their device in real-time. Teachers can pull up a tab on students’ screens, close tabs, lock the device, block websites and manage students’ tabs. This supports educators teach digital citizenship. Without a platform such as this, students can be left to their own “devices” literally, without formal consequences. When students are learning remotely, taking away a student’s device is not an option.

The DLE for the school board also includes D2L Brightspace or Ontario’s VLE. The VLE holds curated resources for educators and students to learn from, digital games to interact and websites to serves as reference material for lessons, curriculum content, lessons and much more. Student’s digital portfolios are held within the SNCDSB Hub, the VLE. Students are loaded into classes through the student information system. This allows for seamless and secure access to upload artifacts of learning. Students are able to provide reflections, strengths and next steps for learning.

Support students being responsible digital citizens is not an easy task. I believe the biggest hurdle for educators is that digital citizenship not be a well-known concept. Students need to learn in a supportive environment that corrects behaviour but allows students the freedom to explore and engage in a way that provides them with an authentic learning experience. Students should not learn digital citizenship practices theoretically without the opportunity to apply the learning in a DLE.

A DLE can also include social media. I currently use Twitter to share my work in the classroom with the broader community. I also follow educators who inspire me, provide hands-on learning experiences through STEM, makerspaces, coding, robotics and 21st-century learning. I follow educators who will provide me with a spark, motivation, encouragement or inspiration. I learn from educators in the field. My next step in the social networking arena is to comment on others’ posts, rather than just retweeting or liking a post. However, my DLE does include social media.

Module 1 What is Digital Citizenship?

A Digital Learning Environment is a classroom that is interactive, digital and accessible through a technology device and internet connection. The school board I work with uses Google Classroom and D2L’s Brightspace as a digital learning environment. Educators will synchronously meet with students through the Google Meet link in Google Classroom. Students are able to post questions on the Stream or some educators have integrated a Google Hangout as a discussion space for classroom participants. Within Google, Classroom educators are able to post assignments, provide feedback and keep their mark book. Students are able to communicate with their classroom teacher and submit their assignments.

D2L’s Brightspace is slowly being adopted within the school board as it is Ontario’s VLE. Currently, the expectation is that students upload their very best work to their digital portfolios. The tool organizes students’ work by offering filters and tagging system. Each year student’s classrooms with be populated so students can visit the previous year’s work to reflect on their growths and achievements throughout their learning journey. The tool currently meets the needs of students having a digital portfolio that can be shared with parents/guardians through student lead conferences and offer digital artifacts for reflection and consolidation of learning.

I am excited about the learning in this course, as I lack the confidence to provide guidance to educators and students on the board about what it means to practice digital citizenship. I have a general idea of a digital footprint, copyright infringement, however, I am looking forward to learning more about privacy and data storage best practices. According to Greenhow (2010), students require the following technology-based skills: technology fluency, innovation, communication and collaboration, research and information fluency, problem-solving and digital citizenship. Digital citizenship is beyond online safety but involves participatory digital communication.

As a 21st century educator, I created a Twitter account. I post my work, activities, workshops, and learnings that I have. I find it inspiring to learn from other educators using the tool. I have also met and had interactions with educators that I may not have otherwise had the pleasure of meeting through the social media platform. I use my Twitter account exclusively for professional use posting my work and sharing information with educators.

References
Greenhow, C. (2010). New concept of citizenship for the digital age. Learning & Leading with Technology, 37(6), 24-25.