Effective use of tools available through Web 2.0 requires students and educators to develop new skills to filter the mass amounts of data, but to also respectfully and safely participate in conversations and sharing creativity (Console, 2012). Identify, privacy, ownership, authorship, credibility and participation are elements of digital citizenship (Cronin, 2010). Digital citizenship and digital literacy skills are valuable skills for elementary students to develop a 21st-century learning pedagogy which calls for learners to take more responsibility for their own learning (O’Brien, et al., 2017). Learning and applying digital literacy with opportunities to communicate online, understanding and appreciating other perspectives and how communication can be interpreted supports digital citizenship skill development.
Promoting student connection to online learning communities, authorship and ownership of using and sharing creations are important factors in digital citizenship instruction. Creative Commons is a culture of collaboration and sharing that provides licences that protect authors’ content creation. Students who are creating and sharing their original creations online should understand how to protect their intellectual property. Students need to build a skill set to navigate media consumption and production. Through critical thinking and analysis of online material and students can build knowledge and participate in the global conversation (Mihailidis & Cohen, 2013).
Digital Citizenship
References
Common Sense Education. (2014, July 14). Super Digital Citizen. Retrieved from https://www.youtube.com/watch?v=S7A2n1c3UiA&feature=youtu.be
Common Sense Education. (2014, October 23). Lesson in Action: Making Digital Citizenship Person. Retrieved from https://www.youtube.com/watch?v=x-vNlC89F6I&feature=youtu.be
Common Sense Education. (2014, October 28). Why Schools should Teach Digital Citizenship. Retrieved from https://www.youtube.com/watch?v=2Xxu7VW4hQc&feature=youtu.be
Conole, G. (2012). Designing for learning in an open world (Vol. 4). Springer. Available as ebook from CSU library. http://www.eblib.com
Cronin, J. R. (2010). Too much information: Why facilitate information and media literacy?.International Journal Of Humanities & Arts Computing, 4(2), 151-165.
Digital Citizenship. (n.d). Commons Sense. Retrieved from https://www.commonsense.org/education/digital-citizenship
Mihailidis, P., & Cohen, J. N. (2013). Exploring curation as a core competency in digital and media literacy education. Journal of Interactive Media in Education. Retrieved 24 December 2014 from http://jime.open.ac.uk/article/download/2013-02/476
O’Brien, K. L., Forte, M., Mackey, T. P., & Jacobson, T. E. (2017). Metaliteracy as Pedagogical Framework for Learner-Centered Design in Three MOOC Platforms: Connectivist, Coursera and Canvas. Open Praxis, 9(3), 267-286.