Digital Citizenship

Effective use of tools available through Web 2.0 requires students and educators to develop new skills to filter the mass amounts of data, but to also respectfully and safely participate in conversations and sharing creativity (Console, 2012). Identify, privacy, ownership, authorship, credibility and participation are elements of digital citizenship  (Cronin, 2010). Digital citizenship and digital literacy skills are valuable skills for elementary students to develop a 21st-century learning pedagogy which calls for learners to take more responsibility for their own learning (O’Brien, et al., 2017). Learning and applying digital literacy with opportunities to communicate online, understanding and appreciating other perspectives and how communication can be interpreted supports digital citizenship skill development.

Promoting student connection to online learning communities, authorship and ownership of using and sharing creations are important factors in digital citizenship instruction. Creative Commons is a culture of collaboration and sharing that provides licences that protect authors’ content creation. Students who are creating and sharing their original creations online should understand how to protect their intellectual property. Students need to build a skill set to navigate media consumption and production. Through critical thinking and analysis of online material and students can build knowledge and participate in the global conversation (Mihailidis & Cohen, 2013).

 

Digital Citizenship

References

Common Sense Education. (2014, July 14). Super Digital Citizen. Retrieved from https://www.youtube.com/watch?v=S7A2n1c3UiA&feature=youtu.be

Common Sense Education. (2014, October 23). Lesson in Action: Making Digital Citizenship Person. Retrieved from https://www.youtube.com/watch?v=x-vNlC89F6I&feature=youtu.be

Common Sense Education. (2014, October 28). Why Schools should Teach Digital Citizenship. Retrieved from https://www.youtube.com/watch?v=2Xxu7VW4hQc&feature=youtu.be

Conole, G. (2012). Designing for learning in an open world (Vol. 4). Springer. Available as ebook from CSU library. http://www.eblib.com

Cronin, J. R. (2010). Too much information: Why facilitate information and media literacy?.International Journal Of Humanities & Arts Computing, 4(2), 151-165.

Digital Citizenship. (n.d). Commons Sense. Retrieved from https://www.commonsense.org/education/digital-citizenship

Mihailidis, P., & Cohen, J. N. (2013). Exploring curation as a core competency in digital and media literacy education. Journal of Interactive Media in Education. Retrieved 24 December 2014 from http://jime.open.ac.uk/article/download/2013-02/476

O’Brien, K. L., Forte, M., Mackey, T. P., & Jacobson, T. E. (2017). Metaliteracy as Pedagogical Framework for Learner-Centered Design in Three MOOC Platforms: Connectivist, Coursera and Canvas. Open Praxis, 9(3), 267-286.

Module 1 The Information Environment

The information environment is constantly changing. New knowledge is acquired, linked and shared through the web, this is called connected learning. How do we as educators foster 21sr century learning in this rapidly evolving digital environment? Digital citizenship is the foundation for students learning within the information environment. Digital citizenship supports students learning in the digital environment. Through digital citizenship education, students will understand how to maintain privacy, internet safety and consider their digital footprint. There are many resources to integrate digital citizenship into the classroom. Below is a list of resources to consider:

https://www.osapac.ca/dc/

http://www.digizen.org/

https://www.commonsense.org/education/scope-and-sequence

http://mediasmarts.ca/

 

Digital literacy education will equip students to learn and be successful within the information environment. Students will learn digital literacy skills: collaboration, communication, citizenship, creativity, character and critical thinking. Students will need to practice digital citizenship while learning in the information environment. Learning how to find and critique information, share new learning and collaborate with students or professionals that will bring a new perspective to learning are activities within the information environment. Information is quickly and easily accessible from many devices, teachers and textbooks are no longer the sole sources of knowledge, students have the power with technology to learn, explore and investigate using technology.

Classrooms today are very different than classrooms 50 years ago and classrooms of the future will look very different than they look today. The rapid pace of innovation is putting new tools into the hands of learners. As an educator, it is my responsibility to teach students how to use these tools effectively to construct knowledge and actively participate in a connected learning environment.