Part D: Critical Reflection

PART D: Critical Reflection

Digital storytelling allows us to make personal connection and an opportunity to reflect, think critically and apply problem solving skills whilst helping students become a better thinker and learner as they create their digital story using their imagination and creativity. As an educator I feel that we need to make learning relevant and useful for the 21st century learners. Merely giving them facts and strategies won’t engage or challenge them, rather the need is to equip them with digital literacy skills where they can apply multimodal media such as visual, auditory, reading, writing, and kinaesthetic methods. This will ensure that learning is personalised and matches students’ unique strengths and interests, and quality and best teaching practices are observed.

 

I have tried to incorporate peer feedback( Belinda, 2022) where it was suggested that it would be interesting if each section on the timeline was a snapshot, and the reader could jump around to read the parts that interested them the most. as my digital creation features various aspects of migration so I have created a timeline of my migration journey and experiences where the reader can jump around the timeline and read it out of order.

 

I thoroughly enjoyed ‘Literature in Digital Environments’ which could also be aptly called Digital Literacy and believe that I have gained vast knowledge through exploring, learning and using digital storytelling as a tool to engage students. I got an opportunity to unleash my creativity which will come in handy to engage my future students as well as an opportunity to differentiate content as per their needs.

 

We can’t disagree that during pandemic, these digital resources provided equitable and fair use to all our students. For someone like me who has been always an ardent fan of pen and paper, this was a new arena to be explored. As Carr(2008), mentions that the difference between surfing the web and reading print is the difference between the visual rush of jet skiing and the immersive experience of scuba diving.

Also, it made me realise how important it is for teachers to be aware of the copyright issue and fair use of digital learning materials in this era of information overload. This is one area that can be easily overlooked.

Digital literacy is much more than reading an online text. According to Davis (2004), a good digital text combines the tradition of oral storytelling with 21st century multimedia and communications tools. They have permanent web presence and can be shared on other social media platforms.

A good digital text fosters appropriate use of technology that suits the ever-changing curriculum and pedagogical requirements. The focus is on learning and not just having fun using technology.  It should integrate with other key learning areas like maths, science, history, art, STEM etc. It should motivate the students and develop their skills to cope up with future workplaces (Puneet, 2022, September 5).

I have learnt that through the creation of digital stories, students not only become more technologically literate, but they also become designers, listeners, interpreters, readers, writers, communicators, artists, and thinkers (Kajder, 2004).

The NSW English K-10 Syllabus has mandated that in each year, students must study examples of media, multimedia and digital texts which are appropriate to their needs, interests and abilities. Unlike paper, Digital texts not only make learning easily accessible, but they also help meet the needs of diverse learners/learners with special needs etc. as the shapes, font sizes and colours of the digital texts can be adjusted thereby offering them deeper engagement with the content for acquiring information and new skills (Puneet, 2022, September 5). Digital Storytelling can be utilised to teach, promote, and inform content that is interactive and could engage multiple senses.

Therefore, I unequivocally believe that it is essential for teachers to obtain an adequate level of digital competence and know that Digital inclusion is about social inclusion (Australian Digital Inclusion Index, 2018). It is important that those with low literacy and numeracy levels and from diverse backgrounds have access to digital technologies and literacies to promote their economic wellbeing and skills. “The inclusion of digital skills alongside the foundation skills of language, literacy and numeracy recognises that digital literacy has become increasingly critical for individuals’ participation in the workforce” (ACSF, 2020).

 

References:

 

Australian Core Skills Framework (ACSF, 2020). Foundation Skills for Your Future Program. Draft Digital Literacy Skills Framework. https://www.dewr.gov.au/foundation-skills-your-future-program/resources/digital-literacy-skills-framework

 

 

Australian Digital Inclusion Index (2018). Australian Digital Index Inclusion Report. https://digitalinclusionindex.org.au/about/australian-digital-inclusion-index-report/

 

 

Carr, N. (2008). Is Google making us stupid? The Atlantic. Retrieved 5th October 2022, from https://www.theatlantic.com/magazine/archive/2008/07/is-google-making-us-stupid/306868/

 

Davis, A. (2004). Co-authoring identity: Digital storytelling in an urban middle school. Then: Technology, Humanities, Education and Narrative. 1(1), 1-16

 

Kajder, S. (2004). Enter here: Personal narrative and digital storytelling. The English Journal, 93, 64-68

Miller, C.H. (2019). Using Digital Storytelling to Teach, Promote, and Inform in Digital Storytelling: A creator’s guide to interactive entertainment (4th ed. pp 269-348). CRC Press. https://doi.org/10.1201/9780429440045

 

 

 

 

Part A: Context for Digital Story Telling Project

PART A: Context for Digital Story Telling Project

 

My digital storytelling project is called “In search of greener pastures- My Immigration story”.

 

The platform that I have used for the creation of this digital storytelling project is Canva. I believe that each immigrant has their own story to tell as settling into a new country is not easy. My digital story features a timeline of my journey, many challenges, and opportunities that came across my path along with added links of some successful immigration stories.

 

Subject area

This story writing and storytelling activity can be integrated into KLAs like History, English, Computer, Art, and Values. The subject area will help students develop their understanding of migration and its impact on the development of Australia as a nation. They will research the Australian government policies on migration in the 20th century and how this contributed to changes in the Australian population. Immigration is a fundamental feature of Australia’s history and national identity. Since 18th century, millions have made the long journey across the oceans to Australia seeking better lifestyle, lucrative opportunities and a right to live with freedom.

 

Suggested outcomes

The NSW outcomes that will be addressed are HT3-3 and HT3-5. In Humanities and Social Sciences (HASS), students develop their critical and creative thinking as they investigate historical, geographic, civic, economic and business concepts and ideas through inquiry-based learning (ACARA, 2022).

 

Intended Purpose

The purpose is to shed a light and understand the complexities of transitioning to a new country, culture and language through storytelling. It will build the understanding that how these stories of love and loss, culture and traditions are so unique and personal. They have the power to remind people that how much we all have in common and how we can make this world a more compassionate place. Migration histories are reminders of the amazing abilities of humans to adapt to new circumstances (Strom,2017).

Audience
The intended audience are Stage 3(Years 5 and 6) students and fellow educators. Teachers will be given a list of suggested fiction Story Book and non-fiction texts to support learning like My Two Blankets; The Peasant Prince; The Little Refugee; Boy Overboard by Morris Gleitzman and one of my favourites “I’m Australian Too” by Mem Fox. Teachers will also be familiarised with Digital collections like National Archives Australia, Trove and State Archives and Records of NSW.

 

 

Value for program implementation

Through this program implementation, students will understand and value how migration throughout Australia’s history contributes to the diversity within their class, school, and community. They will research the ‘push and pull’ factors of migration and compile social, economic, political or environmental reasons that motivate people to migrate. Students will be given an opportunity to participate in a project called Making History: research, create, share adopted from Museum Victoria. They will conduct research and make their own short digital history and sharing it as a student showcase. They will explore the experiences of migrants who came to Australia during different times, in different ways and for different reasons.

 

The diverse learning needs of students will be met through allowing them to make their thinking visible using Canva’s amazing storyboard templates and video collage. The highly flexible learning approach-books, research, Canva will accommodate different levels of learners and different learning styles, hence allowing the students to proceed at their own pace.

As more and more people delve into digital world especially after pandemic, I think this digital storytelling project will be a powerful tool for telling stories about migration. It will not only provide the opportunity to the students to create their own stories, but also learn from other’s stories which could help them broaden their world view. The digital platform will enable a much wider reach enabling personal connection and building hope, resilience and empathy. Digital storytelling is one of the innovative pedagogical approaches that can engage students in deep and meaningful learning (Smeda et al., 2014). This digital story can be used across different key learning areas to support a rich, authentic learning experience for the students and educators.

 

References: –

 

Australian Curriculum, Assessment and Reporting Authority. (2022). Australian curriculum.
https://www.australiancurriculum.edu.au/

 

Smeda, N., Dakich, E. & Sharda, N. (2014) The effectiveness of digital storytelling in the classrooms: a comprehensive studySmart Learning Environments. 1, 6 https://doi.org/10.1186/s40561-014-0006-3

 

 

Strom A. (2017). Why teach about migration? Because It’s the story of humankind. Re-imagining Migration. Retrieved 5th October 2022, from https://facingtoday.facinghistory.org/why-teach-about-migration-because-its-the-story-of-humankind

ETL 533- Part B: Critical Reflection of Digital Literature Experiences

PART B: Critical Reflection of Digital Literature Experiences

 

What makes a good digital text, what counts as one, and what purpose do they serve?

 

According to Davis (2004), A good digital text combines the tradition of oral storytelling with 21st century multimedia and communications tools. They have permanent web presence and can be shared on other social media platforms. Digital Storytelling (DST) is the modern twist and way of expression of the ancient art of storytelling. Like oral tradition stories, the purpose of DST is to evoke an emotional response from its readers whilst communicating the desired message.

 

Digital stories can range from the simple use of slides and pictures that correspond to a narrative to the complex use of advanced sound, visual, and transition effects (Malita & Martin, 2010). Digital storytelling can incorporate many other aspects than just telling a story through using an ever-increasing selection of online applications and creative software, apps, websites etc.  It goes beyond narrative and helps students connect deeply with the content. As students work on DST projects they develop essential management skills like collaboration, problem-solving, persistence, organisation, time management etc.

 

A good digital text fosters appropriate use of technology that suits the ever-changing curriculum and pedagogical requirements. The focus is on learning and not just having fun using technology.  It should integrate with other key learning areas like maths, science, history, art, STEM etc. It should motivate the students and develop their skills to cope up with future workplaces. The hands-on activities should help teachers meet the diverse needs of its learners.

 

Through the creation of digital stories, students not only become more technologically literate, but they also become designers, listeners, interpreters, readers, writers, communicators, artists, and thinkers (Kajder, 2004).

Compare your experience of reading digital texts with reading print

I like reading print texts as it is less distracted and helps me retain information. According to Huang (2012), “Students encounter some problems with e-reading, such as difficulties with reading and browsing, eyestrain, and limited previous exposure to the Internet.”

 

It is astonishing to see how today’s learners’ reading habits have been profoundly changed by the recent growth of digital books. I often read digital texts on my phone, computer, and other portable devices due to its ease of availability. It offers fast and prompt information. I believe digital texts lack the versatility and comfort of a traditional book. I find the experience of reading a printed book more satisfying and effortless as it allows me to hold it, feel the paper and bookmark it. Digital texts encourage superficial reading where you can quickly scan and skim the text to find the required information.

 

While looking for information, I like to make notes and highlight text as this helps my brain retain information. Even in the digital age, students prefer traditional paper textbooks because they are simpler to browse, underline, or make marginal remarks (Machovec,1996).

 

However, with the plethora of digital texts now available, this is something that is unavoidable due to being inexpensive, portable, and easy shareability across different platforms. Digital texts not only make learning easily accessible, but they also help meet the needs of diverse learners/learners with special needs etc. as the shapes, font sizes and colours of the digital texts can be adjusted.

Choose the digital text you most enjoyed and discuss how you might incorporate it into a program at your institution

The digital text that I enjoyed the most is the inspirational and immersive story from Imperial College London- COVID-19: six months on the frontline. Imperial College features amazing digital content on the web which is written and designed by experts in the field.

This story won the Best Education story award in 2021.

This story could be incorporated into any curriculum area that entails writing or research. The past few years have been very challenging and as the world is coming to terms with COVID-19 pandemic, there have been remarkable stories of human resilience, ingenuity, and creativity.

It will be amazing to see how digital storytelling can help students to express themselves and their abilities. I will use Canva and Book Creator with my students to help them write, design, and publish their story. Canva is a wonderful tool that can strengthen students’ literacy(writing) and 21st century skills. The beautiful templates and images will spark their creativity and imagination. Instead of looking at a blank piece of paper, they will have access to various digital tools to brainstorm their ideas. Their creative process is jump-started in a different way than staring at a blank piece of paper (Tackvic, 2012).

The use of digital stories in education is especially beneficial for countries like Australia which frequently welcomes immigrants and refugees. The ability for expression through visual media, rather than words, facilitates communication for new students and builds their confidence. This is particularly helpful for my school which has a high percentage of Eal/D (English as an Additional Language/Dialect) and NAP (Newly Arrived Students) as they usually shy to express themselves.

 

 

References: –

Tackvic, C. (2012). Digital Storytelling: Using Technology to Spark Creativity, The Educational Forum, 76(4), 426-429. DOI: 10.1080/00131725.2012.707562

 

Davis, A. (2004). Co-authoring identity: Digital storytelling in an urban middle school. Then: Technology, Humanities, Education and Narrative. 1(1), 1-16.

 

Huang, H-C. (2012). E-reading and e-discussion: EFL learners’ perceptions of an e-book reading program. Computer assisted language learning26(3), 258-281. DOI: 10.1080/09588221.2012.656313

 

Kajder, S. (2004). Enter here: Personal narrative and digital storytelling. The English Journal, 93, 64-68

Malita, L., & Martin, C. (2010). Digital Storytelling as web passport to success in the 21st century. Procedia-Social and Behavioral Sciences, 2(2), 3060-3064. Retrieved from http://www.sciencedirect.com/science/article/pii/S1877042810005057

 

Machovec, G.S. (1996) Books on the world wide web: issues and trends. Information Intelligence, Vol. 16, no. 6-7, pp. 1–6

 

 

ETL533 Assessment 2- Part A: Digital Literature Reviews

Assessment item 2 – Experiencing Digital Literature

 

PART A: Digital Literature Reviews

 

 

  1. Evanson D., & Wilson, J. (2021). COVID-19: six months on the frontline. Retrieved from https://www.imperial.ac.uk/stories/covid-19-first-six-months/

 

 

Image 1: Screenshot retrieved from https://www.imperial.ac.uk/stories/covid-19-first-six-months/

 

There are many amazing stories produced by COVID-19 pandemic. ‘COVID-19: six months on the frontline’- this digital story won the Best Education category of the Shorthand Awards 2021. This wonderful story comes from Imperial College London. It shows timeline of the defining moments of college’s efforts to tackle the pandemic. The story unfolds the first six months of the pandemic when researchers are racing to develop a coronavirus vaccine.

 

This digital story is a visual delight as it reveals an essentially complex narrative in a right proportion of text and visual content. As a result, the story looks appealing, and the text looks interesting and engaging to its readers. It contains clear heading and subheading, hence visually communicating the content that is being covered in the following paragraphs. An audio software called soundcloud is used for all sound clips where college researchers talk about understanding and treating COVID-19 and its effects globally. The story put you in the driver’s seat and let you control the storyline. The reader can easily revisit any specific part of the story using the tabs at the top of the story. The headings and the subheadings are interesting, short, catchy and convey the gist of the story.

 

In the era of information overload, this story gives you real insights from the experts in the field. The hyperlinked articles make it easy to navigate and find relevant online content. It adds more credibility to the story. It is immersive, interactive and engages the active readers of today’s world. This informative piece uses white text on a dark background which makes it easy to read the text and follow the images.

 

It is a well-accepted fact that we are living in a state where time is the most important commodity. Everyone is striving to garner the attention of its consumers to establish their brands. This is one essential reason why companies are creating innovative digital stories that can appeal to their consumers’ senses thus leaving a lasting impression. This COVID digital story has successfully achieved its goal of providing the relevant and timely information through making the best use of technology and the various multimedia tools like images, text, voiceover, careful selection of fonts and type size. The flow and rhythm of the story sustains the audience’s interest throughout its duration and it visual effects create a sense of urgency and excitement.

 

‘COVID-19: six months on the frontline’- digital story can be used in various key learning areas. As the world is still reeling from the effects of Covid, students can plan, organise, and make their own digital story about resilience, virus, infographic or a social story about overcoming loneliness/sickness etc. This will help develop their critical and creative thinking.

 

The story can be viewed on a computer, phone or a tablet. It can be viewed either as a landscape or portrait mode on a portable device. There are several links attached to the story if the readers are interested to read more pandemic stories. These working links have different stories/facts about pandemic, and some can be translated into another language.

 

This digital story can be shared on Facebook, Twitter and Linkedin to allow for further discussion. These popular social media platforms surpass billion users and are usually available in multiple languages. They enable users to connect with people across geographical, political, or economic borders.

 

This piece is a truly delightful read and an inspiring example of what’s possible with 21st century digital storytelling tools.

 

 

  1. Bell D. (2021). Tomorrow is a Brand-New Day – Auslan Edition. Scribe Publications. Retrieved from https://storyboxlibrary.com.au/stories/tomorrow-is-a-brand-new-day-auslan-edition

 

Story Box Library (SBL) is a digital storytelling tool that engages its audience through high quality story production, sound effects and other amazing features.

 

‘Tomorrow is a Brand-New Day’ is a 2022 CBCA Notable Book which is written by Davina Bell and illustrated by Allison Colpoys. This story is a part of Auslan Story Time series. The book delivers a message of hope that bad days come and go, but no matter what happens, we are deserving of love. It is an inspiring and healing book that every family needs in this era of overwhelming change to manage their emotions. It is read by Tamala Shelton on SBL platform. This book is suitable for students in early years (3-5 years) and lower primary (5-8 years). But I think it could be enjoyed by readers across different age groups as this well-crafted story delivers a hopeful and reassuring message that we all have bad days, but they do pass.

 

This resource also features curriculum-linked resources that could be used in the classroom. There are some amazing classroom ideas and student task sheets to complement this resource. The readers can also view this story on their portable devices as there is a story box app that allows you to listen to stories anytime, anywhere!

 

Story Box Library (SBL) features some of the best Australian stories being read aloud by an all-star cast of storytellers. A wide range of storytellers are chosen to ensure a diverse range of voices, age, gender, and backgrounds. The storyteller of this DST- Tamala Shelton is an actor and an avid reader and writer. She is also a voiceover artist and audiobook narrator. This story is translated into Auslan by Luke King and Auslan Consultancy.

Auslan is the official sign language of the Australian Deaf community. Auslan Consultancy are a team of deaf professionals with experience in video production. The story promotes social inclusion and equal access to information. Students in mainstream classes can also benefit by understanding sign language, challenges perceptions of what deafness means and interpreting body language, thus creating a fairer society for all. It could be used as a fun challenge too.

 

The story also features closed captions for students who would like to view the words whilst listening to the story. The listeners can also adjust playback rate and rewind the story. There is an option to view story on full screen or only portion of the screen size. The stories are arranged by age, theme, author, illustrator, storyteller, and duration using the search filters. It also lets you create your own personal story list which specifically caters to needs and interest of your students.

 

There are CBCA titles, Indigenous story time series and a growing AUSLAN story time series etc. The app/website is ad-free, safe, and extremely well organised educational resource for primary kids. This digital resource was very helpful during COVID lockdown period allowing access to Premier’s Reading Challenge titles and other titles to students when physical borrowing was not an option.

 

Story Box library has an ever-growing library which is suitable for primary aged children across different backgrounds and learning abilities.

 

The International Literacy Association (ILA, 2019) emphasises that meaningful use of high-quality digital resources is important in preparing all young children for long-term academic success”.

 

3. Safi M., Kuo L., Augustin E. & Roth A. (2019, Jan 11). The internet, but not as we know it: life online in China, Cuba, India, and Russia. The Guardian. Retrieved from https://www.theguardian.com/technology/ng-interactive/2019/jan/11/the-internet-but-not-as-we-know-it-life-online-in-china-russia-cuba-and-india

 

 

Image 2: ‘The Internet’ screenshot. Retrieved from https://www.theguardian.com/technology/ng-interactive/2019/jan/11/the-internet-but-not-as-we-know-it-life-online-in-china-russia-cuba-and-india

 

‘The internet, but not as we know it: life online in China, Cuba, India and Russia’ is a non-fiction multimedia news report and shows how internet differs enormously in some parts of the world. With more than half of the world’s population now online, internet services and experience in countries like India, China, Cuba and Russia is highly different, restricted and regulated by government’s laws and policies.

 

It is wonderful to see how newspaper journalism is not just restricted to news article and few photos. As an innovative newspaper, the Guardian has embraced new technologies and new ways of doing things. The story features immersive visual presentation and various interactive features making it a treat for its readers. A range of multimedia types such as animations, images, infographics, and illustrations are used throughout this digital story. It appeals to one’s sense of touch through the interactive experience of clicking, scrolling, and hovering. It is eye-catching, user-friendly, and visually stimulating.

 

Featured in January’2019 in technology section of the newspaper, this skilfully written digital story shows how surprisingly the internet is largely a mobile experience in India. The country with largest number of smartphones in the world, most of its users are connected via Whatsapp that allows them to interact in text, audio, images, using emojis. The designers of this digital story have used Whatsapp interface to convey the story. The use of the Whatsapp prototype makes it appealing and gratifying experience for the readers.

 

The second case study is China’s internet where services like Google, Facebook, Twitter and the BBC are blocked using Great Firewall. But China’s 800 million internet users seem unperturbed as there are hundreds of apps, sites, games and online services to choose from. Wechat, China’s most popular messaging platform. Using cross-out Google interface and exclamation signs, the animators have weaved an interesting and interactive story.

 

For Cuba, designers have used offline notepad text template to convey how Internet access in Cuba is limited and most of its users connect digitally using El Paquete which is often dubbed as ‘offline internet’.

 

 

Image 2: ‘The Internet’ screenshot. Retrieved from https://www.theguardian.com/technology/ng-interactive/2019/jan/11/the-internet-but-not-as-we-know-it-life-online-in-china-russia-cuba-and-india

 

Russia’s interface is inspired by Facebook. This DST is visually compelling, immersive, well-thought and is better able to sustain the attention of the reader.

 

This outstanding piece of visual journalism was written by Michael Safi, Lily Kuo, Ed Augustin and Andrew Roth in 2019 for the Guardian. There is also a team of interactive developers, animators, and designers behind it.

 

There is the ability to share this story using social media channels like Facebook, Email and Twitter.

 

The illustrations are intended to show how the experience of being online can differ from country to country. This well researched, written, and animated digital story tells us how diverse economic, political and technological conditions can suppress freedom of internet access across the world.

 

Digital storytelling is one of the innovative pedagogical approaches that can engage students in deep and meaningful learning (Smeda et al., 2014). This digital story can be used across different key learning areas to support a rich, authentic learning experience for the students. Students can be taught different ways the internet has evolved over the years; responsible use of internet; how to be safe online; creating online safety classroom agreement that encourages safe and respectful online behaviours.

 

To further augment teaching on the safe use of internet, there are resources available on https://www.esafety.gov.au/educators/classroom-resources.

 

There is no doubt that digital technologies hold tremendous promise in relation to transforming student learning.

References:

 

International Literacy Association. (2019). Children’s rights to excellent literacy instruction [Position statement]. Newark, DE: Author.

Smeda, N., Dakich, E. & Sharda, N. (2014) The effectiveness of digital storytelling in the classrooms: a comprehensive study. Smart Learning Environments. 1, 6 (2014). Retrieved from https://doi.org/10.1186/s40561-014-0006-3

 

 

 

ETL533 Assessment 3 Digital Storytelling Project Proposal

Topic: In search of greener pastures- My Immigration story

Platform or tool for the creation of the digital storytelling project: Canva/Book Creator

Rationale:-

Each immigrant has their own story to tell.

Settling into a new country is not easy. Immigrants must adapt to an unfamiliar environment and lifestyle, while maintaining their cultural identity, language, and background. I moved to this beautiful and multicultural country which is famous for its natural wonders, beaches, and the outback as a Permanent Resident in March’2008 at the age of 25 years.

My digital story will feature a timeline of my journey, many challenges, and opportunities that came across my path, new work culture, climate, accent (not to mention funny Australian slangs) and overall living style of the people living in this busy and developed urban environment.

I will be using Canva as a graphic design platform to create multimedia content that can be easily shared through social media. Canva is a user-friendly tool that is packed with wide array of features and elements. It has copyright free high-quality graphics, photos, and animations and music. This free designing tool has thousands of templates, animated gifs, and infographics. As students under the age of 13 are protected by the Children’s Online Privacy Protection Act, so they need a consent form to create Canva for Education account. Canva also lets you print in different formats. Book creator will be used to create and publish/share the book.

This story writing and storytelling activity can be integrated into KLAs like English, Computer, Art, and Values. It will meet the diverse learning needs of students and will allow them to make their thinking visible using amazing storyboard templates and video collage. Digital storytelling will allow to make personal connection and an opportunity to reflect, think critically and apply problem solving skills whilst helping students become a better writer as they create their digital story using their imagination and creativity.

 

 

 

 

 

Assessment item 1- Online Reflective Journal Blog Task

Assessment item 1- Online Reflective Journal Blog Task

 

 

I stumbled upon this fantastic book called It’s a book by Lane Smith and as I read this hilarious book to my primary students, they were intrigued and amused. The book depicts how children are so engrossed in the world of technology/ digital interactive texts that they don’t know what to do with a traditional book!

Well, I am pleasantly relieved that this is not the reality. For a millennial like me who has always preferred to read from a paper rather than from a computer or tablet or e-Book; digital or multimodal texts are still a second option. I did buy Kindle reader once when they were initially launched so I can keep up with current trends and technologies but after downloading many books and reading a few of them, my lightest book with a capacity to hold 5000 books died and hence was forever abandoned.

There are studies that have concluded that people read slower, less accurately and show less text understanding on screens than on paper. Paper books are easy to navigate, the ink is much more pleasant to the eyes rather than sharp LED screens. Those who have a habit of highlighting essential notes find it very satisfying as compared to digital texts (Jabr, 2013).

As an educator I think it is essential we keep ourselves abreast of the changes and developments taking place, to better understand the concepts, practices, tools, and uses of digital literature environment. The entire landscape of technology keeps evolving, which makes it essential that educators consider different ways they can incorporate literature into curriculum and learning experiences so that students can effectively utilise digital formats. Australian Curriculum Assessment and Reporting Authority (ACARA) mentions ICT capability as an important component of the Australian Curriculum. Students use ICT when they interpret and create print, visual and multimodal texts using digital publishing.

As a primary school librarian, I like to educate myself all the time so my students can have innovative and engaging experiences with Digital literature/storytelling. I have explored different platforms like Canva, Beebots, Storybox Online, Book Creator, Wushka, Reading eggs, e-Platform, Vimeo, and apps like Little Learner Love Literacy (LLLL) etc. Our school experienced sudden growth of online reading during Covid due to library closure. Internet platforms like Z-Library, e-Platform were used frequently by most of the students to read and borrow e-books, audiobooks etc. to help support their reading and literacy development.

Students with learning difficulties can explore digital picture books with features like “read-aloud” technology, clickable dictionary links, the ability to upsize font on screens. Our school’s EaL/D cohort also immensely benefitted from the use of digital literature by listening to stories using ‘Read to me’ feature that could offer multiple/native language options. This is exciting as it motivates the students and present them with new literary experiences. These multimedia, interactive stories have digital picture- print- sound- movement-animation. Some of them like Learn from Play contain supplementary features that a student can access like puzzles, matching games, colouring etc.

Social media platforms like BookTube, Bookstagram, and BookTok offer different ways for older readers to engage with books and connect with communities of readers. They are inspiring young people to read (Reddan, 2022). Their short videos feature audio content like popular songs, trending videos and memes etc. The combination of books and music is another important element of BookTok’s popularity with teen readers (Merga, 2021).

Students need to be given opportunities to explore and analyse multimodal texts(transmedia) that uses a combination of text, still and moving images, sound, and animation so they can communicate ideas and interact in local and global contexts (ACARA). Finally I will conclude my reflection I would like to quote this:-

“If we are to choose appropriate digital texts to engage students with literature, we need criteria that will help us judge which texts are suitable for students at different ages and appropriate for classroom use” (Walsh, 2013).

 

 

References: –

Australian Curriculum Assessment and Reporting Authority. (n.d.). The Australian Curriculum v5.1 Information and Communication Technology (ICT) capability – ICT capability across the curriculum. Retrieved from http://www.australiancurriculum.edu.au/generalcapabilities/pdf/ICT

Jabr, F. (2013). The reading brain in the digital age: The science of paper versus screens. Scientific American, April 11. Retrieved from http://www.scientificamerican.com/article/reading-paper-screens/

Merga, M. K. (2021). How can Booktok on TikTok inform readers’ advisory services for young people? Library & Information Science Research, 43(2), 1–10. https://doi.org/10.1016/J.LISR.2021.101091

Reddan, B. (2022). Social reading cultures on BookTube, Bookstagram, and BookTok. Synergy20(1). Retrieved from https://www.slav.vic.edu.au/index.php/Synergy/article/view/597

Walsh, M. (2013). Literature in a digital environment (Ch. 13). In L. McDonald (Ed.), A literature companion for teachers. Marrickville, NSW: Primary English Teaching Association Australia (PETAA).