Social and Cultural Barriers

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The negative aspects of video games have tended to dominate popular media reports over the years with video games blamed for violence, obesity, injuries, addiction and aggressive behaviour in young people (Bourgonjon, 2011). Such media messages are hard for parents to ignore and are similar to the moral panic caused by the introduction of television. It is not surprising that some parents are dubious about game based learning being used in schools.

I agree with Bourgonjon (2011) that involving parents in the implementation of game based learning would be advantageous and help to address parental concerns. Strategies could include:

  • Parent information evening
  • Game workshops for parents
  • Documenting game based learning with photographs and videos and communicating them through the school’s social media channels and/or newsletters
  • Game based learning section on the school website or learning management system

Teachers may also share some negative opinions of game based learning. Strategies to overcome these could include:

  • Professional learning
  • Observing other teachers using game based learning
  • Disseminating literature and research about game based learning
  • Sharing videos of teachers in other schools using game based learning
  • Team teaching

Good communication with all members of the school community is vital when introducing any new pedagogical approach.

References

Bourgonjon, J., Valcke, M., Soetaert, R., de Wever, B., & Schellens, T. (2011). Parental acceptance of digital game-based learning. Computers & Education, 57(1), 1434-1444. doi:https://doi.org/10.1016/j.compedu.2010.12.012

 

 

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