ETL567 – Reflection of Formal Research learning

What is research?

The subject focus was on formal research, that is, gathering and reviewing information that is intentional and systematic, with the objective to understand a phenomenon, answer questions, acquire new knowledge and communicate findings. The purpose of research is to provide evidence-based library and information practices that assist in informing decision making or strategic directions from a pragmatic background.

Some major learning areas were centred on what quality research literature looks like and applying this to our analysis of formal research papers on library and information sector topics. This analysis of professional literature deepened my knowledge and confidence in conducting formal research in my own school context. I also believe this subject could have been beneficial near the beginning of the Masters degree, as I have already noticed my critical eye reviewing research papers and literature for my current subject, Teacher Librarian as Leader. As much as it was a technical subject with a lot of specific terminology to discern and processes to consider, the assessments were practical and realistic for consideration and application towards future practices.  

At the very heart of formal research is the research design. Methodology is the foundation of research design, encompassing the paradigm, methods and tools applied to the study (Williamson, 2017, p. 4). The paradigm is the set of beliefs, world views or way of thinking on the subject. The research paradigm provides the framework for understanding the phenomena and influences the approach to gathering information.

While reading and analysing research studies, certain aspects stood out as necessary for a clear, well-documented article:

  • Background literature – contextualisation of the research that expresses the relevancy of the study. This section provided interesting information and further reading opportunities into the subject being studied. 
  • Identification of the need for the research, that is, the gap in knowledge or practice.
  • Research questions – clearly stated hypothesis which frames and guides the research.
  • Paradigm – a defined paradigm by authors was beneficial in understanding their viewpoint.
  • Methodology – detailed and systematic design plan that outlines the research process.
  • Sampling – adequate and proper sampling techniques.
  • Conclusions – clear and insightful with implications for future practice or research.
  • Limitations.

I created the following diagrams to illustrate some particular concepts for my future reference:

Dissemination and audience

Sharing the research completes the process. Dissemination may be small and within the school community, or more widely distributed within the teaching profession such as in conference papers or scholarly or professional journals. Ethical considerations should always be adhered to during the research and dissemination process. When reporting on research findings, we would apply either internal or external reporting. Most research projects conducted by education practitioners are reported to key stakeholders through internal research reports, presentations or blogs. Working within the school environment, I would require formal ethics approval if disseminating the findings beyond the school.

Future application

The knowledge and skills from this subject will assist me in engaging in formal research within my school community to address issues, raise awareness or provide direction. Future research ideas to apply in my professional workplace include:

·        User needs, perceptions and behaviour – student and staff information engagement and information needs

·        Increasing the reach and advocacy of the library within the school community

These research areas would incorporate user perspectives to inform practice and policy, as well as maintain dynamic and relevant services. In addition, I believe evidence-based research would assist advocacy and promotion of the library and its services to the school executive, staff and community. 

References

Williamson, K. (2017). Research concepts. In K. Williamson & G. Johanson (Eds.), Research methods: Information, systems and contexts (2nd ed., pp. 3-25). Elsevier Science. 

Comics for the Digital Age

Webcomics and webtoons are the new kid on the block for comics. Incorporating the excitement of interactive digital learning and the popularity of graphic novels, this digital literature trend harnesses pop-culture themes and formats for literacy learning. The contemporary webcomic Breaking Cat News (Dunn, 2017) is an entertaining play on traditional news crews and report topics, and is based on the escapades of the author’s pet cats. 

Significant trends in children’s literature have shown an increase in the influence of text design and form . Illustrations and visual images hold power over audience engagement, with the rise of graphic novels an example of reader influence on publishing decisions and form (Short, 2018). Webcomics and webtoons move this appeal to the digital environment, engaging all ages and language learners. This format may seem simplistic in nature, however, they can cover a range of topics and issues in differing detail and complexity.

Dunn writes and illustrates the webcomic strips in her platform Cat News. The watercolour illustrations  in animated panels effectively represent a humorous view of the adventures of her cats. The webcomic follows the traditional format of print comics, allowing the reader to follow the storyline through left to right and top to bottom directionality. Speech and thought bubbles are contained within the panels and the gutter space is used efficiently to move the action along. The narrow format of Breaking Cat News allows convenient scrolling for readers accessing the webpage via smartphones. Chapters are created and uploaded bi-weekly, with easy navigational tabs and arrows to explore through the content.

Screenshot from webcomic Breaking Cat News, example report chapter titled 'The bi-monthly 2am running of the cats' (Dunn, 2014)

Webcomics and webtoons offer the opportunity to foster students’ imagination and build their literacy and digital competencies. Research has shown that digital storytelling can positively impact student achievement as well as promote active and independent learning (Towndrow & Kogut, 2020). Meaningful integration of technology in the classroom to support 21st century learning is a goal in education and is reflected in the Australian Curriculum through the Literacy  (The Australian Curriculum, Assessment and Reporting Authority (ACARA), 2010 to present-b) and Digital Literacy capabilities (ACARA), 2010 to present-a). With many teachers identifying digital technologies as an area of concern in their professional development (Hyndman, 2018), the simple format and easy access to webcomics could be a practical means to integrate technology in authentic and enriching ways.  Inspiring digital resources offer educators to connect literacy, multiliteracies and transliteracies, to engage with learning experiences across a range of platforms, tools and media (Ipri & Newman, 2017).

Breaking Cat News provides a digital literature platform for educators to utilise in their classrooms to enhance learner motivation as well as reading and digital literacy skills. By applying the DIG Checklist for inclusive high-quality children’s media (Kidmap, 2017), webcomics represent an equitable, accessible media option for study, design and creation. Students can relish the opportunity to digitalise their comics through sites such as Storyboard That. In addition, online art platforms including Piskel, Sketchpad and YouiDraw offer functional avenues for illustrating. 

One detraction to note is the possibility that parents of students may raise concerns around the format and low density print, underestimating the educational benefits of the visually rich digital narratives and valuable tool for supporting reader motivations. Conversely to some viewpoints, webcomics and webtoons embrace textual concepts for deep understanding, including point of view, perspective, representation, imagery, context and symbolism (NSW Department of Education, 2022). 

Screenshot from webcomic Breaking Cat News (Dunn, 2014, Meet our news crew)

Overall, the accessibility, engaging format and entertaining content in Breaking Cat News ensures it is a delightful and humorous read for all ages. Even this dog lover laughed out loud at the comical adventures of Dunn’s cats and will be sharing the page with animal loving friends. In a testament to the popularity of the theme and format, a Breaking Cat News adventure was written and published as a book… and you can even purchase a calendar!

 

References

Australian Curriculum, Assessment and Reporting Authority. (2010 to present-a). Digital Literacy (Version 9). Australian Curriculum: F-10 Curriculum. https://v9.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/digital-literacy

Australian Curriculum, Assessment and Reporting Authority. (2010 to present-b). Literacy (Version 9). Australian Curriculum: F-10 Curriculum. https://v9.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/literacy

Dunn, G. (2017). Breaking Cat News [webcomic]. WordPress. https://www.breakingcatnews.com/

Hyndman, B. (2018). Ten reasons why teachers can struggle to use technology in the classroom. Science Education News, 67(4), 41-42.

Ipri, T., & Newman, B. (2017). Beginner’s guide to transliteracy: Where did the term transliteracy come from? Libraries and Transliteracy. https://librariesandtransliteracy.wordpress.com/beginners-guide-to-transliteracy/

Kidnap. (2017). The DIG Checklist for Inclusive, High-Quality Children’s Media. https://www.joinkidmap.org/digchecklist/

NSW Department of Education. (2022). Checklists for selecting quality texts for K-6. https://education.nsw.gov.au/teaching-and-learning/curriculum/english/planning-programming-and-assessing-english-k-6/selecting-quality-texts

Short, K. G. (2018). What’s Trending in Children’s Literature and Why It Matters. Language Arts, 95(5), 287-298.

Towndrow, Phillip & Kogut, Galyna. (2020). Digital Storytelling for Educative Purposes: Providing an Evidence-Base for Classroom Practice. Springer.

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