April 26

3.1 Reflections – Open, Social and Participatory Media

  • How would curriculum change if our priority approach was on critical, creative, and collaborative thinking?

Student and teachers would be collaborating, creating and publishing teaching and learning solutions – together.


Students and teachers of all ages are inundated with information. At home on TV (Free and Pay), radio, the Web, and text – physical and virtual. Within educational institutions the same inundation of information occurs, in the same ways. We are ‘information overloaded’! There is just so much information, we have learnt to ‘skim’ our perceived important ‘bits’. Students have seen this method of information research and have been satisfied with this low-skilled level of competencies.

Speaking frankly, I do understand the ‘time poor’ nature of our curriculum as well. I really am in need of ‘more time’ just for this M.Ed. After all, skimming is a technique taught to cover large chunks of information. Just wish I could find more time to do ‘less skimming’. Any one else having these ‘time problems’?


  • What does the reality of the modern age of information– this age of Google –suggest that we “teach”?

21st Century skills through a ‘participatory culture’. The building of our students individual Digital Learning Environments through a constructivist curriculum.


  • Can we simply “update” things as we go, or is it time for rethinking of our collective practice?

It is time for both – simply updating as we go, and rethinking our collective practices – ‘together’.

Whilst I, as a knowledgeable computing teacher, am endeavouring to utilise 21st Century teaching and learning skills into my curriculum, I must acknowledge that this is a start only on my part. I am yet to master ideas of virtual worlds, blogging and importantly collaborating, creating and publishing in educational settings. My students in general and least of all my educational institution are not ready for the large scale network effects of 21st Century teaching and learning. Saying that, my students through my experiences are ‘more ready and willing to give 21st Century skills a go’ than my educational institution – student exemplar: http://etam.stankey.com.

April 26

Module 3: Knowledge Networks-Connected Communities, Open Access and , Connected Learning



Howard Rheingold, a writer, teacher and talker through the video ‘Network Awareness, an episode with Howard Rheingold‘ discusses how he came up with the term ‘Virtual Community’.

As a ‘user’ of the tools within a ‘Virtual Community’ I am mediating with others’ in my professional networks. Academics through this course, as well as students through my classes. Interestingly, these are a continuum of human communication. This brings to mind for me, now, the need  for humans to learn communication methodologies and control since the beginning of time. How to communicate and control their own communications, along with the best tools for the purpose.

5 Elements of Web Literacy

Mindfulness is the Fundamental Element of the 5 Literacies (Attention, Craft Attention, Participation, Collaboration, Network Awareness), as written in Howard’s ‘Net Smart’ book.

Network Structure

Howard recognises that the person who understand ‘Network Structure’, made up of (Social Networks, Network Society, Internet Structure), will be better off in the world today.

Is Modern Science a Social Network?

In response to this question, Howard identifies that Einstein’s innovations and inventions of observation and thoughts were not in isolation, but through the entire Scientific community.

Which Networks are Most Likely to Create Innovation?

Howard states the most important finding of the Generation of Knowledge to be “the diversity of the network is more important than the size, or of the individual expertise of the members”.

Is there are risk to the diversity of the network?

Controls are the conflicts and risks to diversity.

Whilst some people are unaware the Internet is more than Facebook, large scale corporations such as Google, Amazon and Apple are trying to define the Internet as their brand.

The entertainment industry is trying to use government rules and regulations to control the Internet.

3.1 Open, social and participatory media.



O’Connell, J. (2014). INF530 Concepts and Practices in a Digital Age [Module 3: Knowledge networks – Connected communities, open access, and connected learning].
Retrieved from Charles Sturt University website: http://digital.csu.edu.au/inf530/module-3-knowledge-networks-connected-communities-open-access-and-connected-learning/

Rheingold, H. (2014). NETWORK AWARENESS, and episode with Howard Rheingold. [Video]. Retrieved from http://vimeo.com/86182564