Creating a positive digital footprint

Digital Artefact By Melissa Johnston

Curating a digital footprint that is positive and an asset is key. One that can showcase your achievements, interests, skills and verify your identity can help bring future opportunities (Camacho, Minelli & Grosseck, 2012).  Students can create a positive digital footprint by being conscious of the things they curate are positive and respectful, be thoughtful of their own privacy settings and following the rules associated with copyright and plagarism.

Retrieved from Youtube 

Retrieved from Youtube 

Curating positive content

Creating a digital identity that enhances an individuals reputation means that students need to add to the conversation, collaborate, post, share and comment in order to curate a footprint (Donaghue, 2012). Showcasing your best achievements and focusing on content that is free from harmful comments, appropriate in it’s subject matter including photos and videos and respectful in constructive discussions can assit in boosting a students online footprint and presence (TALCO, n.d).

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Shared by Royan Lee under Creative Commons (BY-NC-SA) license.

Lesson ideas

Allow students to play interactive game Interland- kind kingdom which gives students the opportunity to make choices about kind things to post online.

Browse Common Sense lesson plans on the topic of think before you post to find resources to support the teaching of this habit.

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Security Management

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Having your online identity stolen can negatively imact upon your digital footprint and your online reputation. Therefore, securing your devices and accounts must be a priority. Students need to create strong passwords and know how to manage potental cyber attacks. 60% of 8-12 year olds have been exposed to a cyber risk which emphasises the need for a digital citizenship curriculum in building the relevant skills in students to be able to deal with these issues (Whiting, 2020). The eSafety office (2018) recommends that when it comes to children securing their online activity they ASK for help, CHECK their settings and THINK about their safety. Teachers should be constantly modeling good cyber safety to demonstrate good habits.

Lesson ideas 

Have students come up with passwords using a kids password generator. Discuss why these passwords are strong and hard to hack.

Being copyright aware

Leaving a positive digital footprint looks like giving credit to others when students are using work that is not their own and protecting their own unique ideas (Internet education foundation, 2018). These concepts are complex for students in a primary school setting, however understadning the difference between sharing anothers work legally and owning a work is an important step to doing the right thing when it comes to copyright, fair use and plagarism and can make a real impact when it comes to your reputation online (Woodall, 2017).

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Lesson Ideas 

Students learn about copright, credit and plagarism by playing the game mix and match which allows students to discover how to gain credit for their own creations.

Explore lesson plans Let’s give credit and A creator’s rights and responsibilities by Common Sense Media to introduce students to the idea of how to follow copyright laws online.

Shared by Kathleen Morris under Creative Commons (BY-NC-ND) license

References

Camacho, M., Minelli, J., & Grosseck, G. (2012). Self and identity: raising undergraduate students’ awareness on their digital footprints. Procedia: Social and Behavioural Sciences, 46, 3176-3181

Codemoji. (2021). Awesome password generator for kids. Dinopass. https://www.dinopass.com/

Common Sense Media. (n.d). Digital passport- Mix and match. Common Sense Education. https://www.digitalpassport.org/mix-n-mash.html

Common Sense Media (2018). A creator’s rights and responsibilities. What rights and responsibilites do you have as a creator? Common Sense Education. https://www.commonsense.org/education/digital-citizenship/lesson/a-creators-rights-and-responsibilities

Common Sense Media. (2018). Let’s give credit! How to give credit to other people’s work. Common Sense Education. https://www.commonsense.org/education/digital-citizenship/lesson/lets-give-credit

Copyright & Creativity. [Copyright & Creativity]. (2018, August 1). C & C A.1 Creators and Consumers of Media Online. Youtube. https://www.youtube.com/watch?v=GPNWvU_IphU&t=72s

Donaghue, M. (2012). Build a positive digital footprint 3. Slide share. https://www.slideshare.net/margdonam/build-a-positive-digital-footprint-3

E-safety Office [E-safety Office]. (2018, March 28). Act eSafe- Primary education resource. Vimeo https://vimeo.com/262150643

Gargamel Studio. [UNODC- United nations office of drug and crime]. (2019, March 21). The Zorbs: Log off and cool down (episode 3). Youtube. https://www.youtube.com/watch?v=GSD2IzV472Y&t=126s

Google. (n.d). Interland. Kind kingdom- It’s cool to be kind. Being internet awesome .https://beinternetawesome.withgoogle.com/en_us/interland/kind-kingdom

Internet Education Foundation. (2018). Why teach copyright? Copyright creativity for ethical digital citizens. https://www.copyrightandcreativity.org/why-teach-copyright-2/

Knutson, J. (2019). How to teach your students to think before they post. Common Sense Education. https://www.commonsense.org/education/articles/how-to-teach-your-students-to-think-before-they-post

Lee, R. (2010). Think before you post [image]. Alastair Creelman. https://acreelman.blogspot.com/2010/12/think-before-you-post.html

McClure, K. [Katelin McClure]. (2013, November 16). 5 ways to make a positive digital footprint. Youtube. https://www.youtube.com/watch?v=DwFE25f50P4

Morris, K. (2020). Copyright and creative commons explained [image]. Kathleen Morris. http://www.kathleenamorris.com/2020/01/20/copyright-creative-commons/

NutIntuit Studio. [Planet Nutshell]. (n.d.). NetSafe Episode 4: Be kind online (Grades K-3) . Youtube. https://www.youtube.com/watch?v=0u6-2aCea-M

New Age Creators. [SoulPancake]. (2016, June 14). Onlive vs offline self: Who is the real you? Youtube. https://www.youtube.com/watch?v=SZAkZ4TzSEA

TALCO. (n.d). Digital footprint. TALCO. The association of library consultants and coordinators of Ontario. http://www.talcoontario.ca/projects/digital-citizenship/digital-footprint/

Whiting, K. (2020). An expert explains the digital risks facing our childuring during Covid-19. World economic formum. https://www.weforum.org/agenda/2020/05/children-digital-risks-cybersecurity-screentime-covid19/

Woodall, T. (2017). The right stuff: teaching kids about copyright. Common Sense Education. https://www.commonsense.org/education/articles/the-right-stuff-teaching-kids-about-copyright