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The variety of digital literature currently available creates opportunities for students to explore different formats of narrative and access tools to support their reading endeavours. Enhanced e-books with audio narration options are, in particular, of value to beginning readers (Dobler, 2013). As a practising teacher, I have been using digital texts for their technology aspects with little awareness of their actual quality. Through my exploration of digital texts in this subject I have developed a greater awareness of how digital elements enhance or detract from a text and now know that some digital elements can distract the reader and disrupt the immersive reading experience (Dobler, 2013; James & De Kock, 2013).
Digital literature is ever evolving as are the platforms they reside on, the technologies they use and reliability of accessibility. For example, as part of my research on digital literature I found many dead links and apps that no longer exist. The evolving world of technology means that the presence of digital literature in its current published form is often temporary and unreliable. Any change to the platform that hosts the piece of digital literature can affect the functionality of the work (Bootzs, 2014). Despite this ephemeral nature there seems to be more digital literature available across multiple platforms than ever before.
Of the types of electronic reading environments mentioned by Lamb (2011); e-books, interactive storybooks, reference databases, hypertext and interactive fiction, and transmedia storytelling I have the most practical experience using enhanced e-books and interactive storybooks. I regularly use these types of digital literature as I have found them to be especially suited to young readers because they contain tools like audio narration to demonstrate fluent reading, and text highlighting to assist students with tracking the text with their eyes rather than their finger (Dobler, 2013).
Using digital literature in the classroom can seem daunting as it is exciting, challenging and in a state of perpetual change (Allan, 2017) and though there is a much needed space for it in the curriculum, it is my view that it will never fully replace print versions. Quality digital literature is first and foremost quality literature. Before evaluating the digital elements of a text, it is important to determine if the story itself is well told and appropriate for its intended audience (Walsh, 2013; Yakota & Teale, 2014).
Some texts are more suited to print due to their intended purpose. For example, some picture books are of a larger size to demonstrate the full value of their illustrations. These types of texts would not transfer well to a digital medium (Yakota, 2015). This also works in the converse where some texts, that were born digital, have unique digital elements that would not be possible to realise in a print version.
In today’s environment, students have grown up using digital technology as part of their everyday play and learning, meaning that they are more inclined to choose a story based on interest rather than format (Kucirkova, 2018).
Of the three digital texts I reviewed, I found the most appropriate to incorporate into my current teaching of Year One students was Don’t Let Pigeon Run This App! This narrative app would be excellent to use in a unit of work investigating texts from the author Mo Willems as well as being a strong foundation for students when innovating on the text. Innovating on a familiar text is an age appropriate way for young writers to learn about crafting a story in a supported manner (Griffith & Ruan, 2008).
The unit of work would include the use of the app and the print iterations of the series with the same character, the Pigeon, as the basis of the comparison. Students could also be guided to compare the app and the print versions of the Pigeon stories, identifying similarities and differences and justifying their own preference. Students would create short narrative texts that build on their knowledge of a familiar character which are key elements in the writing section of the Victorian Curriculum (VCELY194 and VCELT193).
I believe, it is imperative that teachers are incorporating different types of digital literature into their teaching and learning programs. If students are engaging with digital literature outside the classroom then, as teachers, we have an obligation to teach it within the classroom environment (Kitson, 2017). While students may be ‘using’ digital literature, they need to be taught how to navigate and interpret it just as they need instruction on using and interpreting print literature. Fuhler (2010) found that technology use, guided by informed teachers, increased student motivation in the use of technology for learning. It is also difficult for students to turn their knowledge of informally using technology to more explicit learning contexts without teacher intervention (Walker et al., 2010). The teacher’s role is critical to supporting students in navigating and evaluating the best literary medium, digital or print, for their specific students and learning outcomes.
References
Allen, C. (2017). Digital fiction: ‘Unruly object’ or literary artefact? English in Australia, 52(2), 21-27
Bootzs, P. (2014). Digital literature: Ephemeral in truth? Hybrid, 1. (N. Cognard, Trans.). https://doi.org/10.4000/hybrid.1162
Dobler, E. (2013). Looking beyond the screen: Evaluating the quality of digital books. Reading Today, 30(5), 20-21.
Fuhler, C. J. (2010). Using primary source documents and digital storytelling as a catalyst for writing historical fiction in the fourth grade. In B. Moss & D. Lapp (Eds.), Teaching new literacies in grades 4-6: Resources for 21st-century classrooms (pp. 136-150). Guilford Press.
Griffith, P. & Ruan, J. (2008). Story innovation: An instructional strategy for developing vocabulary and fluency. The Reading Teacher, 61(4), 334-358. http://www.jstor.org/stable/20204592
James, R. & De Kock, L. (2013). The digital David and the Gutenberg Goliath: the rise of the ‘enhanced’ e-book. English Academy Review, 30(1), 107-123. https://doi.org/10.1080/10131752.2013.783394
Kitson, L. (2017). Exploring opportunities literary literacy with e-literature: To infinity and beyond. Literacy Learning: The Middle Years, 25(2), 58-68.
Kucirkova, N. (2018). How and why to create and read children’s digital books: A guide for primary practitioners. UCL Press.
Lamb, A. (2011). Reading redefined for a transmedia universe. Learning and Leading with Technology, 39(3), 12-17.
Victorian Curriculum and Assessment Authority. (n.d.). Victorian curriculum: Foundation-10. https://victoriancurriculum.vcaa.vic.edu.au/
Walker, S., Jameson, J., & Ryan, M. (2010). Skills and strategies for e-learning in a participatory culture. In R. Sharpe, H. Beetham, & S. Freitas (Eds.), Rethinking learning for a digital age: How learners are shaping their own experiences (pp. 212-224). Routledge.
Walsh, M. (2013). Literature in a digital environment. In L. McDonald (Ed.), A literature companion for teachers. Primary English Teaching Association PEETA.
Yakota, J. (2015). The past, present and future of digital picturebooks for children. In M. Manrisa & N. Real (Eds.), Digital literature for children: Texts, readers and educational practices. (pp. 73-86). P.I.E. Peter Lang.
Yokota, J. & Teale, W. H. (2014). Picture books and the digital world: educators making informed choices. The Reading Teacher, 34(6).